[−][src]Struct implicit3d::Mesh
Mesh generates an implicit function from a 3d object mesh. Warning! This primitive is currently horribly inefficient. That is, for each point it iterates over all faces and finds the closest. This implementation desperately needs some performance improvements, e.g. kd-tree support or similar.
Implementations
impl<S: Debug + RealField + Float + From<f64> + From<f32>> Mesh<S>
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Trait Implementations
impl<S: Clone + RealField + Debug> Clone for Mesh<S>
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impl<S: Debug + RealField> Debug for Mesh<S>
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impl<S: RealField + Float + From<f64> + From<f32>> Object<S> for Mesh<S>
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fn approx_value(&self, p: &Point3<S>, slack: S) -> S
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fn bbox(&self) -> &BoundingBox<S>
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fn normal(&self, p: &Point3<S>) -> Vector3<S>
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fn set_bbox(&mut self, _: &BoundingBox<S>)
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fn set_parameters(&mut self, _: &PrimitiveParameters<S>)
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fn translate(&self, v: &Vector3<S>) -> Box<dyn Object<S>>
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fn rotate(&self, r: &Vector3<S>) -> Box<dyn Object<S>>
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fn scale(&self, s: &Vector3<S>) -> Box<dyn Object<S>>
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impl<S: PartialEq + RealField + Debug> PartialEq<Mesh<S>> for Mesh<S>
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impl<S: RealField + Debug> StructuralPartialEq for Mesh<S>
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Auto Trait Implementations
impl<S> RefUnwindSafe for Mesh<S> where
S: RefUnwindSafe + Scalar,
S: RefUnwindSafe + Scalar,
impl<S> Send for Mesh<S> where
S: Scalar,
S: Scalar,
impl<S> Sync for Mesh<S> where
S: Scalar,
S: Scalar,
impl<S> Unpin for Mesh<S> where
S: Scalar + Unpin,
S: Scalar + Unpin,
impl<S> UnwindSafe for Mesh<S> where
S: Scalar + UnwindSafe,
S: Scalar + UnwindSafe,
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<S, T> ObjectClone<S> for T where
S: RealField + From<f32> + Float,
T: 'static + Object<S> + Clone,
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S: RealField + From<f32> + Float,
T: 'static + Object<S> + Clone,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
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fn is_in_subset(&self) -> bool
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unsafe fn to_subset_unchecked(&self) -> SS
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fn from_subset(element: &SS) -> SP
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,