Struct implicit3d::Bender
source · pub struct Bender<S: Real> { /* private fields */ }
Expand description
Bender create an implicit function that represents a bended version of it’s input. The object will be bend around the Z-Axis. E.g. bending a cylinder along the X-Axis (and translated away from the Z-Axis) will result in a Torus.
Implementations§
Trait Implementations§
source§impl<S: Real + From<f32> + Float + FloatConst> Object<S> for Bender<S>
impl<S: Real + From<f32> + Float + FloatConst> Object<S> for Bender<S>
source§fn approx_value(&self, p: &Point3<S>, slack: S) -> S
fn approx_value(&self, p: &Point3<S>, slack: S) -> S
Value is 0 on object surfaces, negative inside and positive outside of objects.
If positive, value is guarateed to be the minimum distance to the object surface.
return some approximation (which is always larger then the proper value).
Only do a proper calculation, for values smaller then slack. Read more
source§fn bbox(&self) -> &BoundingBox<S>
fn bbox(&self) -> &BoundingBox<S>
Get the Bounding Box of this Object.
source§fn set_parameters(&mut self, p: &PrimitiveParameters<S>)
fn set_parameters(&mut self, p: &PrimitiveParameters<S>)
Allows to set parameters.
source§fn set_bbox(&mut self, _: &BoundingBox<S>)
fn set_bbox(&mut self, _: &BoundingBox<S>)
Explicitly set the Bounding Box.
Auto Trait Implementations§
impl<S> !RefUnwindSafe for Bender<S>
impl<S> Send for Bender<S>
impl<S> Sync for Bender<S>
impl<S> Unpin for Bender<S>where
S: Unpin,
impl<S> !UnwindSafe for Bender<S>
Blanket Implementations§
source§impl<S, T> ObjectClone<S> for Twhere
S: Real + Float + From<f32>,
T: 'static + Object<S> + Clone,
impl<S, T> ObjectClone<S> for Twhere
S: Real + Float + From<f32>,
T: 'static + Object<S> + Clone,
source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§unsafe fn to_subset_unchecked(&self) -> SS
unsafe fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.