pub struct MetadataOwned {
    pub save_game_version: i32,
    pub version: String,
    pub date: ImperatorDate,
    pub ironman: bool,
    pub meta_player_name: Option<String>,
    pub enabled_dlcs: Vec<String>,
    pub play_time: i32,
    pub iron: bool,
}

Fields

save_game_version: i32version: Stringdate: ImperatorDateironman: boolmeta_player_name: Option<String>enabled_dlcs: Vec<String>play_time: i32iron: bool

Trait Implementations

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