[][src]Struct imperator_save::models::Save

pub struct Save {
    pub header: HeaderOwned,
    pub gamestate: GameState,
}

Fields

header: HeaderOwnedgamestate: GameState

Trait Implementations

impl Debug for Save[src]

impl<'de> Deserialize<'de> for Save[src]

Auto Trait Implementations

impl RefUnwindSafe for Save

impl Send for Save

impl Sync for Save

impl Unpin for Save

impl UnwindSafe for Save

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.