pub type Vertex = Matrix<f32, U4, U1, MatrixArray<f32, U4, U1>>;Expand description
A type for custom mesh vertices. Initialize with vertex.
Aliased Type§
#[repr(C)]pub struct Vertex {
pub data: ArrayStorage<f32, U4, U1>,
/* private fields */
}Fields§
§data: ArrayStorage<f32, U4, U1>The data storage that contains all the matrix components and informations about its number of rows and column (if needed).