Struct imgui::ImGuiInputTextFlags [−]
#[repr(C)]pub struct ImGuiInputTextFlags { /* fields omitted */ }
Flags for text inputs
Methods
impl ImGuiInputTextFlags
impl ImGuiInputTextFlags
pub const CharsDecimal: ImGuiInputTextFlags
CharsDecimal: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1,}
pub const CharsHexadecimal: ImGuiInputTextFlags
CharsHexadecimal: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 1,}
pub const CharsUppercase: ImGuiInputTextFlags
CharsUppercase: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 2,}
pub const CharsNoBlank: ImGuiInputTextFlags
CharsNoBlank: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 3,}
pub const AutoSelectAll: ImGuiInputTextFlags
AutoSelectAll: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 4,}
pub const EnterReturnsTrue: ImGuiInputTextFlags
EnterReturnsTrue: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 5,}
pub const CallbackCompletion: ImGuiInputTextFlags
CallbackCompletion: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 6,}
pub const CallbackHistory: ImGuiInputTextFlags
CallbackHistory: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 7,}
pub const CallbackAlways: ImGuiInputTextFlags
CallbackAlways: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 8,}
pub const CallbackCharFilter: ImGuiInputTextFlags
CallbackCharFilter: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 9,}
pub const AllowTabInput: ImGuiInputTextFlags
AllowTabInput: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 10,}
pub const CtrlEnterForNewLine: ImGuiInputTextFlags
CtrlEnterForNewLine: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 11,}
pub const NoHorizontalScroll: ImGuiInputTextFlags
NoHorizontalScroll: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 12,}
pub const AlwaysInsertMode: ImGuiInputTextFlags
AlwaysInsertMode: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 13,}
pub const ReadOnly: ImGuiInputTextFlags
ReadOnly: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 14,}
pub const Password: ImGuiInputTextFlags
Password: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 15,}
pub const NoUndoRedo: ImGuiInputTextFlags
NoUndoRedo: ImGuiInputTextFlags = ImGuiInputTextFlags{bits: 1 << 16,}
pub fn empty() -> ImGuiInputTextFlags
pub fn empty() -> ImGuiInputTextFlags
Returns an empty set of flags.
pub fn all() -> ImGuiInputTextFlags
pub fn all() -> ImGuiInputTextFlags
Returns the set containing all flags.
pub fn bits(&self) -> i32
pub fn bits(&self) -> i32
Returns the raw value of the flags currently stored.
pub fn from_bits(bits: i32) -> Option<ImGuiInputTextFlags>
pub fn from_bits(bits: i32) -> Option<ImGuiInputTextFlags>
Convert from underlying bit representation, unless that representation contains bits that do not correspond to a flag.
pub fn from_bits_truncate(bits: i32) -> ImGuiInputTextFlags
pub fn from_bits_truncate(bits: i32) -> ImGuiInputTextFlags
Convert from underlying bit representation, dropping any bits that do not correspond to flags.
pub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true
if no flags are currently stored.
pub fn is_all(&self) -> bool
pub fn is_all(&self) -> bool
Returns true
if all flags are currently set.
pub fn intersects(&self, other: ImGuiInputTextFlags) -> bool
pub fn intersects(&self, other: ImGuiInputTextFlags) -> bool
Returns true
if there are flags common to both self
and other
.
pub fn contains(&self, other: ImGuiInputTextFlags) -> bool
pub fn contains(&self, other: ImGuiInputTextFlags) -> bool
Returns true
all of the flags in other
are contained within self
.
pub fn insert(&mut self, other: ImGuiInputTextFlags)
pub fn insert(&mut self, other: ImGuiInputTextFlags)
Inserts the specified flags in-place.
pub fn remove(&mut self, other: ImGuiInputTextFlags)
pub fn remove(&mut self, other: ImGuiInputTextFlags)
Removes the specified flags in-place.
pub fn toggle(&mut self, other: ImGuiInputTextFlags)
pub fn toggle(&mut self, other: ImGuiInputTextFlags)
Toggles the specified flags in-place.
pub fn set(&mut self, other: ImGuiInputTextFlags, value: bool)
pub fn set(&mut self, other: ImGuiInputTextFlags, value: bool)
Inserts or removes the specified flags depending on the passed value.
Trait Implementations
impl Not for ImGuiInputTextFlags
impl Not for ImGuiInputTextFlags
type Output = ImGuiInputTextFlags
The resulting type after applying the !
operator.
fn not(self) -> ImGuiInputTextFlags
fn not(self) -> ImGuiInputTextFlags
Returns the complement of this set of flags.
impl BitXorAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitXorAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn bitxor_assign(&mut self, other: ImGuiInputTextFlags)
fn bitxor_assign(&mut self, other: ImGuiInputTextFlags)
Toggles the set of flags.
impl BitOrAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitOrAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn bitor_assign(&mut self, other: ImGuiInputTextFlags)
fn bitor_assign(&mut self, other: ImGuiInputTextFlags)
Adds the set of flags.
impl LowerHex for ImGuiInputTextFlags
impl LowerHex for ImGuiInputTextFlags
impl BitAnd<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitAnd<ImGuiInputTextFlags> for ImGuiInputTextFlags
type Output = ImGuiInputTextFlags
The resulting type after applying the &
operator.
fn bitand(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitand(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
Returns the intersection between the two sets of flags.
impl PartialOrd<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl PartialOrd<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn partial_cmp(&self, other: &ImGuiInputTextFlags) -> Option<Ordering>
fn partial_cmp(&self, other: &ImGuiInputTextFlags) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
fn lt(&self, other: &ImGuiInputTextFlags) -> bool
fn lt(&self, other: &ImGuiInputTextFlags) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
fn le(&self, other: &ImGuiInputTextFlags) -> bool
fn le(&self, other: &ImGuiInputTextFlags) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
fn gt(&self, other: &ImGuiInputTextFlags) -> bool
fn gt(&self, other: &ImGuiInputTextFlags) -> bool
This method tests greater than (for self
and other
) and is used by the >
operator. Read more
fn ge(&self, other: &ImGuiInputTextFlags) -> bool
fn ge(&self, other: &ImGuiInputTextFlags) -> bool
This method tests greater than or equal to (for self
and other
) and is used by the >=
operator. Read more
impl Extend<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl Extend<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ImGuiInputTextFlags>,
fn extend<T>(&mut self, iterator: T) where
T: IntoIterator<Item = ImGuiInputTextFlags>,
Extends a collection with the contents of an iterator. Read more
impl Hash for ImGuiInputTextFlags
impl Hash for ImGuiInputTextFlags
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
fn hash<__H>(&self, state: &mut __H) where
__H: Hasher,
Feeds this value into the given [Hasher
]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
1.3.0[src]
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher,
Feeds a slice of this type into the given [Hasher
]. Read more
impl Sub<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl Sub<ImGuiInputTextFlags> for ImGuiInputTextFlags
type Output = ImGuiInputTextFlags
The resulting type after applying the -
operator.
fn sub(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn sub(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
Returns the set difference of the two sets of flags.
impl Clone for ImGuiInputTextFlags
impl Clone for ImGuiInputTextFlags
fn clone(&self) -> ImGuiInputTextFlags
fn clone(&self) -> ImGuiInputTextFlags
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for ImGuiInputTextFlags
impl Debug for ImGuiInputTextFlags
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
fn fmt(&self, f: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter. Read more
impl Binary for ImGuiInputTextFlags
impl Binary for ImGuiInputTextFlags
impl Ord for ImGuiInputTextFlags
impl Ord for ImGuiInputTextFlags
fn cmp(&self, other: &ImGuiInputTextFlags) -> Ordering
fn cmp(&self, other: &ImGuiInputTextFlags) -> Ordering
This method returns an Ordering
between self
and other
. Read more
fn max(self, other: Self) -> Self
1.21.0[src]
fn max(self, other: Self) -> Self
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self
1.21.0[src]
fn min(self, other: Self) -> Self
Compares and returns the minimum of two values. Read more
impl Octal for ImGuiInputTextFlags
impl Octal for ImGuiInputTextFlags
impl UpperHex for ImGuiInputTextFlags
impl UpperHex for ImGuiInputTextFlags
impl BitOr<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitOr<ImGuiInputTextFlags> for ImGuiInputTextFlags
type Output = ImGuiInputTextFlags
The resulting type after applying the |
operator.
fn bitor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
Returns the union of the two sets of flags.
impl FromIterator<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl FromIterator<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn from_iter<T>(iterator: T) -> ImGuiInputTextFlags where
T: IntoIterator<Item = ImGuiInputTextFlags>,
fn from_iter<T>(iterator: T) -> ImGuiInputTextFlags where
T: IntoIterator<Item = ImGuiInputTextFlags>,
Creates a value from an iterator. Read more
impl SubAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl SubAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn sub_assign(&mut self, other: ImGuiInputTextFlags)
fn sub_assign(&mut self, other: ImGuiInputTextFlags)
Disables all flags enabled in the set.
impl BitXor<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitXor<ImGuiInputTextFlags> for ImGuiInputTextFlags
type Output = ImGuiInputTextFlags
The resulting type after applying the ^
operator.
fn bitxor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
fn bitxor(self, other: ImGuiInputTextFlags) -> ImGuiInputTextFlags
Returns the left flags, but with all the right flags toggled.
impl Copy for ImGuiInputTextFlags
impl Copy for ImGuiInputTextFlags
impl BitAndAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl BitAndAssign<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn bitand_assign(&mut self, other: ImGuiInputTextFlags)
fn bitand_assign(&mut self, other: ImGuiInputTextFlags)
Disables all flags disabled in the set.
impl Eq for ImGuiInputTextFlags
impl Eq for ImGuiInputTextFlags
impl PartialEq<ImGuiInputTextFlags> for ImGuiInputTextFlags
impl PartialEq<ImGuiInputTextFlags> for ImGuiInputTextFlags
fn eq(&self, other: &ImGuiInputTextFlags) -> bool
fn eq(&self, other: &ImGuiInputTextFlags) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, other: &ImGuiInputTextFlags) -> bool
fn ne(&self, other: &ImGuiInputTextFlags) -> bool
This method tests for !=
.
Auto Trait Implementations
impl Send for ImGuiInputTextFlags
impl Send for ImGuiInputTextFlags
impl Sync for ImGuiInputTextFlags
impl Sync for ImGuiInputTextFlags