Struct imgui::ColorEdit
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#[must_use]pub struct ColorEdit<'ui, 'p> { /* fields omitted */ }
Builder for a color editor widget.
Methods
impl<'ui, 'p> ColorEdit<'ui, 'p>
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fn new(_: &Ui<'ui>, label: &'p ImStr, value: EditableColor<'p>) -> Self
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Constructs a new color editor builder.
fn flags(self, flags: ImGuiColorEditFlags) -> Self
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Replaces all current settings with the given flags.
fn alpha(self, value: bool) -> Self
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Enables/disables the use of the alpha component.
fn picker(self, value: bool) -> Self
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Enables/disables the picker that appears when clicking on colored square.
fn options(self, value: bool) -> Self
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Enables/disables toggling of the options menu when right-clicking on inputs or the small preview.
fn small_preview(self, value: bool) -> Self
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Enables/disables the colored square preview next to the inputs.
fn inputs(self, value: bool) -> Self
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Enables/disables the input sliders/text widgets.
fn tooltip(self, value: bool) -> Self
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Enables/disables the tooltip that appears when hovering the preview.
fn label(self, value: bool) -> Self
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Enables/disables display of the inline text label (the label is in any case forwarded to the tooltip and picker).
fn alpha_bar(self, value: bool) -> Self
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Enables/disables the vertical alpha bar/gradient in the color picker.
fn preview(self, preview: ColorPreview) -> Self
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Sets the preview style.
fn hdr(self, value: bool) -> Self
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(WIP) Currently only disables 0.0..1.0 limits in RGBA edition.
Note: you probably want to use ColorFormat::Float as well.
fn mode(self, mode: ColorEditMode) -> Self
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Sets the color editor mode.
fn format(self, format: ColorFormat) -> Self
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Sets the formatting style of color components.
fn build(self) -> bool
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Builds the color editor.