[][src]Struct imgui_glium_renderer::Renderer

pub struct Renderer { /* fields omitted */ }

Methods

impl Renderer[src]

pub fn init<F: Facade>(imgui: &mut ImGui, ctx: &F) -> RendererResult<Renderer>[src]

pub fn textures(&mut self) -> &mut Textures<Texture2d>[src]

pub fn render<'a, S: Surface>(
    &mut self,
    surface: &mut S,
    ui: Ui<'a>
) -> RendererResult<()>
[src]

Auto Trait Implementations

impl !Send for Renderer

impl !Sync for Renderer

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.