Enum image::DynamicImage

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#[non_exhaustive]
pub enum DynamicImage { ImageLuma8(GrayImage), ImageLumaA8(GrayAlphaImage), ImageRgb8(RgbImage), ImageRgba8(RgbaImage), ImageLuma16(ImageBuffer<Luma<u16>, Vec<u16>>), ImageLumaA16(ImageBuffer<LumaA<u16>, Vec<u16>>), ImageRgb16(ImageBuffer<Rgb<u16>, Vec<u16>>), ImageRgba16(ImageBuffer<Rgba<u16>, Vec<u16>>), ImageRgb32F(Rgb32FImage), ImageRgba32F(Rgba32FImage), }
Expand description

A Dynamic Image

This represents a matrix of pixels which are convertible from and to an RGBA representation. More variants that adhere to these principles may get added in the future, in particular to cover other combinations typically used.

§Usage

This type can act as a converter between specific ImageBuffer instances.

use image::{DynamicImage, GrayImage, RgbImage};

let rgb: RgbImage = RgbImage::new(10, 10);
let luma: GrayImage = DynamicImage::ImageRgb8(rgb).into_luma8();

§Design

There is no goal to provide an all-encompassing type with all possible memory layouts. This would hardly be feasible as a simple enum, due to the sheer number of combinations of channel kinds, channel order, and bit depth. Rather, this type provides an opinionated selection with normalized channel order which can store common pixel values without loss.

Variants (Non-exhaustive)§

This enum is marked as non-exhaustive
Non-exhaustive enums could have additional variants added in future. Therefore, when matching against variants of non-exhaustive enums, an extra wildcard arm must be added to account for any future variants.
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ImageLuma8(GrayImage)

Each pixel in this image is 8-bit Luma

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ImageLumaA8(GrayAlphaImage)

Each pixel in this image is 8-bit Luma with alpha

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ImageRgb8(RgbImage)

Each pixel in this image is 8-bit Rgb

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ImageRgba8(RgbaImage)

Each pixel in this image is 8-bit Rgb with alpha

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ImageLuma16(ImageBuffer<Luma<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Luma

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ImageLumaA16(ImageBuffer<LumaA<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Luma with alpha

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ImageRgb16(ImageBuffer<Rgb<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Rgb

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ImageRgba16(ImageBuffer<Rgba<u16>, Vec<u16>>)

Each pixel in this image is 16-bit Rgb with alpha

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ImageRgb32F(Rgb32FImage)

Each pixel in this image is 32-bit float Rgb

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ImageRgba32F(Rgba32FImage)

Each pixel in this image is 32-bit float Rgb with alpha

Implementations§

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impl DynamicImage

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pub fn new(w: u32, h: u32, color: ColorType) -> DynamicImage

Creates a dynamic image backed by a buffer depending on the color type given.

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pub fn new_luma8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels.

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pub fn new_luma_a8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels with transparency.

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pub fn new_rgb8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba8(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn new_luma16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels.

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pub fn new_luma_a16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of gray pixels with transparency.

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pub fn new_rgb16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba16(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn new_rgb32f(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGB pixels.

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pub fn new_rgba32f(w: u32, h: u32) -> DynamicImage

Creates a dynamic image backed by a buffer of RGBA pixels.

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pub fn from_decoder(decoder: impl ImageDecoder) -> ImageResult<Self>

Decodes an encoded image into a dynamic image.

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pub fn to_rgb8(&self) -> RgbImage

Returns a copy of this image as an RGB image.

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pub fn to_rgb16(&self) -> ImageBuffer<Rgb<u16>, Vec<u16>>

Returns a copy of this image as an RGB image.

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pub fn to_rgb32f(&self) -> Rgb32FImage

Returns a copy of this image as an RGB image.

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pub fn to_rgba8(&self) -> RgbaImage

Returns a copy of this image as an RGBA image.

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pub fn to_rgba16(&self) -> ImageBuffer<Rgba<u16>, Vec<u16>>

Returns a copy of this image as an RGBA image.

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pub fn to_rgba32f(&self) -> Rgba32FImage

Returns a copy of this image as an RGBA image.

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pub fn to_luma8(&self) -> GrayImage

Returns a copy of this image as a Luma image.

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pub fn to_luma16(&self) -> ImageBuffer<Luma<u16>, Vec<u16>>

Returns a copy of this image as a Luma image.

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pub fn to_luma32f(&self) -> ImageBuffer<Luma<f32>, Vec<f32>>

Returns a copy of this image as a Luma image.

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pub fn to_luma_alpha8(&self) -> GrayAlphaImage

Returns a copy of this image as a LumaA image.

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pub fn to_luma_alpha16(&self) -> ImageBuffer<LumaA<u16>, Vec<u16>>

Returns a copy of this image as a LumaA image.

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pub fn to_luma_alpha32f(&self) -> ImageBuffer<LumaA<f32>, Vec<f32>>

Returns a copy of this image as a LumaA image.

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pub fn into_rgb8(self) -> RgbImage

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgb16(self) -> ImageBuffer<Rgb<u16>, Vec<u16>>

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgb32f(self) -> Rgb32FImage

Consume the image and returns a RGB image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba8(self) -> RgbaImage

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba16(self) -> ImageBuffer<Rgba<u16>, Vec<u16>>

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_rgba32f(self) -> Rgba32FImage

Consume the image and returns a RGBA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma8(self) -> GrayImage

Consume the image and returns a Luma image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma16(self) -> ImageBuffer<Luma<u16>, Vec<u16>>

Consume the image and returns a Luma image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma_alpha8(self) -> GrayAlphaImage

Consume the image and returns a LumaA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn into_luma_alpha16(self) -> ImageBuffer<LumaA<u16>, Vec<u16>>

Consume the image and returns a LumaA image.

If the image was already the correct format, it is returned as is. Otherwise, a copy is created.

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pub fn crop(&mut self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage

Return a cut-out of this image delimited by the bounding rectangle.

Note: this method does not modify the object, and its signature will be replaced with crop_imm()’s in the 0.24 release

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pub fn crop_imm(&self, x: u32, y: u32, width: u32, height: u32) -> DynamicImage

Return a cut-out of this image delimited by the bounding rectangle.

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pub fn as_rgb8(&self) -> Option<&RgbImage>

Return a reference to an 8bit RGB image

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pub fn as_mut_rgb8(&mut self) -> Option<&mut RgbImage>

Return a mutable reference to an 8bit RGB image

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pub fn as_rgba8(&self) -> Option<&RgbaImage>

Return a reference to an 8bit RGBA image

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pub fn as_mut_rgba8(&mut self) -> Option<&mut RgbaImage>

Return a mutable reference to an 8bit RGBA image

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pub fn as_luma8(&self) -> Option<&GrayImage>

Return a reference to an 8bit Grayscale image

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pub fn as_mut_luma8(&mut self) -> Option<&mut GrayImage>

Return a mutable reference to an 8bit Grayscale image

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pub fn as_luma_alpha8(&self) -> Option<&GrayAlphaImage>

Return a reference to an 8bit Grayscale image with an alpha channel

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pub fn as_mut_luma_alpha8(&mut self) -> Option<&mut GrayAlphaImage>

Return a mutable reference to an 8bit Grayscale image with an alpha channel

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pub fn as_rgb16(&self) -> Option<&ImageBuffer<Rgb<u16>, Vec<u16>>>

Return a reference to an 16bit RGB image

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pub fn as_mut_rgb16(&mut self) -> Option<&mut ImageBuffer<Rgb<u16>, Vec<u16>>>

Return a mutable reference to an 16bit RGB image

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pub fn as_rgba16(&self) -> Option<&ImageBuffer<Rgba<u16>, Vec<u16>>>

Return a reference to an 16bit RGBA image

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pub fn as_mut_rgba16(&mut self) -> Option<&mut ImageBuffer<Rgba<u16>, Vec<u16>>>

Return a mutable reference to an 16bit RGBA image

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pub fn as_rgb32f(&self) -> Option<&Rgb32FImage>

Return a reference to an 32bit RGB image

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pub fn as_mut_rgb32f(&mut self) -> Option<&mut Rgb32FImage>

Return a mutable reference to an 32bit RGB image

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pub fn as_rgba32f(&self) -> Option<&Rgba32FImage>

Return a reference to an 32bit RGBA image

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pub fn as_mut_rgba32f(&mut self) -> Option<&mut Rgba32FImage>

Return a mutable reference to an 16bit RGBA image

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pub fn as_luma16(&self) -> Option<&ImageBuffer<Luma<u16>, Vec<u16>>>

Return a reference to an 16bit Grayscale image

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pub fn as_mut_luma16(&mut self) -> Option<&mut ImageBuffer<Luma<u16>, Vec<u16>>>

Return a mutable reference to an 16bit Grayscale image

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pub fn as_luma_alpha16(&self) -> Option<&ImageBuffer<LumaA<u16>, Vec<u16>>>

Return a reference to an 16bit Grayscale image with an alpha channel

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pub fn as_mut_luma_alpha16( &mut self ) -> Option<&mut ImageBuffer<LumaA<u16>, Vec<u16>>>

Return a mutable reference to an 16bit Grayscale image with an alpha channel

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pub fn as_flat_samples_u8(&self) -> Option<FlatSamples<&[u8]>>

Return a view on the raw sample buffer for 8 bit per channel images.

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pub fn as_flat_samples_u16(&self) -> Option<FlatSamples<&[u16]>>

Return a view on the raw sample buffer for 16 bit per channel images.

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pub fn as_flat_samples_f32(&self) -> Option<FlatSamples<&[f32]>>

Return a view on the raw sample buffer for 32bit per channel images.

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pub fn as_bytes(&self) -> &[u8]

Return this image’s pixels as a native endian byte slice.

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pub fn into_bytes(self) -> Vec<u8>

Return this image’s pixels as a byte vector. If the ImageBuffer container is Vec<u8>, this operation is free. Otherwise, a copy is returned.

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pub fn color(&self) -> ColorType

Return this image’s color type.

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pub fn width(&self) -> u32

Returns the width of the underlying image

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pub fn height(&self) -> u32

Returns the height of the underlying image

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pub fn grayscale(&self) -> DynamicImage

Return a grayscale version of this image. Returns Luma images in most cases. However, for f32 images, this will return a grayscale Rgb/Rgba image instead.

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pub fn invert(&mut self)

Invert the colors of this image. This method operates inplace.

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pub fn resize( &self, nwidth: u32, nheight: u32, filter: FilterType ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by nwidth and nheight.

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pub fn resize_exact( &self, nwidth: u32, nheight: u32, filter: FilterType ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. Does not preserve aspect ratio. nwidth and nheight are the new image’s dimensions

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pub fn thumbnail(&self, nwidth: u32, nheight: u32) -> DynamicImage

Scale this image down to fit within a specific size. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the bounds specified by nwidth and nheight.

This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.

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pub fn thumbnail_exact(&self, nwidth: u32, nheight: u32) -> DynamicImage

Scale this image down to a specific size. Returns a new image. Does not preserve aspect ratio. nwidth and nheight are the new image’s dimensions. This method uses a fast integer algorithm where each source pixel contributes to exactly one target pixel. May give aliasing artifacts if new size is close to old size.

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pub fn resize_to_fill( &self, nwidth: u32, nheight: u32, filter: FilterType ) -> DynamicImage

Resize this image using the specified filter algorithm. Returns a new image. The image’s aspect ratio is preserved. The image is scaled to the maximum possible size that fits within the larger (relative to aspect ratio) of the bounds specified by nwidth and nheight, then cropped to fit within the other bound.

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pub fn blur(&self, sigma: f32) -> DynamicImage

Performs a Gaussian blur on this image. sigma is a measure of how much to blur by.

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pub fn unsharpen(&self, sigma: f32, threshold: i32) -> DynamicImage

Performs an unsharpen mask on this image. sigma is the amount to blur the image by. threshold is a control of how much to sharpen.

See https://en.wikipedia.org/wiki/Unsharp_masking#Digital_unsharp_masking

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pub fn filter3x3(&self, kernel: &[f32]) -> DynamicImage

Filters this image with the specified 3x3 kernel.

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pub fn adjust_contrast(&self, c: f32) -> DynamicImage

Adjust the contrast of this image. contrast is the amount to adjust the contrast by. Negative values decrease the contrast and positive values increase the contrast.

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pub fn brighten(&self, value: i32) -> DynamicImage

Brighten the pixels of this image. value is the amount to brighten each pixel by. Negative values decrease the brightness and positive values increase it.

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pub fn huerotate(&self, value: i32) -> DynamicImage

Hue rotate the supplied image. value is the degrees to rotate each pixel by. 0 and 360 do nothing, the rest rotates by the given degree value. just like the css webkit filter hue-rotate(180)

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pub fn flipv(&self) -> DynamicImage

Flip this image vertically

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pub fn fliph(&self) -> DynamicImage

Flip this image horizontally

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pub fn rotate90(&self) -> DynamicImage

Rotate this image 90 degrees clockwise.

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pub fn rotate180(&self) -> DynamicImage

Rotate this image 180 degrees clockwise.

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pub fn rotate270(&self) -> DynamicImage

Rotate this image 270 degrees clockwise.

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pub fn write_to<W: Write + Seek>( &self, w: &mut W, format: ImageFormat ) -> ImageResult<()>

Encode this image and write it to w.

Assumes the writer is buffered. In most cases, you should wrap your writer in a BufWriter for best performance.

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pub fn write_with_encoder(&self, encoder: impl ImageEncoder) -> ImageResult<()>

Encode this image with the provided encoder.

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pub fn save<Q>(&self, path: Q) -> ImageResult<()>
where Q: AsRef<Path>,

Saves the buffer to a file at the path specified.

The image format is derived from the file extension.

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pub fn save_with_format<Q>( &self, path: Q, format: ImageFormat ) -> ImageResult<()>
where Q: AsRef<Path>,

Saves the buffer to a file at the specified path in the specified format.

See save_buffer_with_format for supported types.

Trait Implementations§

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impl Clone for DynamicImage

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fn clone(&self) -> DynamicImage

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for DynamicImage

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for DynamicImage

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<DynamicImage> for ImageBuffer<Luma<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for GrayImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<LumaA<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for GrayAlphaImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<Rgb<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for RgbImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for Rgba32FImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for ImageBuffer<Rgba<u16>, Vec<u16>>

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<DynamicImage> for RgbaImage

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fn from(value: DynamicImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<f32>, Vec<f32>>> for DynamicImage

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fn from(image: ImageBuffer<Luma<f32>, Vec<f32>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Luma<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Luma<u8>, Vec<u8>>> for DynamicImage

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fn from(image: GrayImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<f32>, Vec<f32>>> for DynamicImage

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fn from(image: ImageBuffer<LumaA<f32>, Vec<f32>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<LumaA<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<LumaA<u8>, Vec<u8>>> for DynamicImage

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fn from(image: GrayAlphaImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<f32>, Vec<f32>>> for DynamicImage

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fn from(image: Rgb32FImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Rgb<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgb<u8>, Vec<u8>>> for DynamicImage

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fn from(image: RgbImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<f32>, Vec<f32>>> for DynamicImage

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fn from(image: Rgba32FImage) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<u16>, Vec<u16>>> for DynamicImage

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fn from(image: ImageBuffer<Rgba<u16>, Vec<u16>>) -> Self

Converts to this type from the input type.
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impl From<ImageBuffer<Rgba<u8>, Vec<u8>>> for DynamicImage

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fn from(image: RgbaImage) -> Self

Converts to this type from the input type.
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impl GenericImage for DynamicImage

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fn get_pixel_mut(&mut self, _: u32, _: u32) -> &mut Rgba<u8>

👎Deprecated since 0.24.0: Use get_pixel and put_pixel instead.

Do not use is function: It is unimplemented!

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fn put_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)

Put a pixel at location (x, y). Indexed from top left. Read more
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fn blend_pixel(&mut self, x: u32, y: u32, pixel: Rgba<u8>)

👎Deprecated since 0.24.0: Use iterator pixels_mut to blend the pixels directly
Put a pixel at location (x, y), taking into account alpha channels
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unsafe fn unsafe_put_pixel(&mut self, x: u32, y: u32, pixel: Self::Pixel)

Puts a pixel at location (x, y). Indexed from top left. Read more
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fn copy_from<O>(&mut self, other: &O, x: u32, y: u32) -> ImageResult<()>
where O: GenericImageView<Pixel = Self::Pixel>,

Copies all of the pixels from another image into this image. Read more
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fn copy_within(&mut self, source: Rect, x: u32, y: u32) -> bool

Copies all of the pixels from one part of this image to another part of this image. Read more
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fn sub_image( &mut self, x: u32, y: u32, width: u32, height: u32 ) -> SubImage<&mut Self>
where Self: Sized,

Returns a mutable subimage that is a view into this image. If you want an immutable subimage instead, use GenericImageView::view The coordinates set the position of the top left corner of the SubImage.
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impl GenericImageView for DynamicImage

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type Pixel = Rgba<u8>

The type of pixel.
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fn dimensions(&self) -> (u32, u32)

The width and height of this image.
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fn get_pixel(&self, x: u32, y: u32) -> Rgba<u8>

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn width(&self) -> u32

The width of this image.
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fn height(&self) -> u32

The height of this image.
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fn in_bounds(&self, x: u32, y: u32) -> bool

Returns true if this x, y coordinate is contained inside the image.
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unsafe fn unsafe_get_pixel(&self, x: u32, y: u32) -> Self::Pixel

Returns the pixel located at (x, y). Indexed from top left. Read more
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fn pixels(&self) -> Pixels<'_, Self>
where Self: Sized,

Returns an Iterator over the pixels of this image. The iterator yields the coordinates of each pixel along with their value
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fn view(&self, x: u32, y: u32, width: u32, height: u32) -> SubImage<&Self>
where Self: Sized,

Returns a subimage that is an immutable view into this image. You can use GenericImage::sub_image if you need a mutable view instead. The coordinates set the position of the top left corner of the view.
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impl PartialEq for DynamicImage

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fn eq(&self, other: &DynamicImage) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for DynamicImage

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Calls U::from(self).

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

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Initializes a with the given initializer. Read more
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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.