Struct im_pathtree::PathTree

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pub struct PathTree<T>
where T: PathTreeTypes,
{ /* private fields */ }
Expand description

Cheaply clonable path tree structure.

Could be shared safely between multiple threads.

Implementations§

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impl<T: PathTreeTypes> PathTree<T>

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pub fn new(value: NodeValue<T>) -> Self

Create a new path tree with the given root node.

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pub const fn root_node_id(&self) -> NodeId

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pub fn root_node(&self) -> &Arc<TreeNode<T>>

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pub fn contains_node(&self, id: NodeId) -> bool

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pub fn lookup_node(&self, id: NodeId) -> Option<&Arc<TreeNode<T>>>

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pub fn find_node(&self, path: &T::RootPath) -> Option<&Arc<TreeNode<T>>>

Find a node by its path.

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pub fn resolve_node_path( &self, path: &T::RootPath, match_path: MatchNodePath ) -> Option<ResolvedNodePath<'_, T>>

Find a node by its path.

Returns the found node and the number of resolved path segments.

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pub fn insert_or_update_node_value( &mut self, path: &T::RootPath, new_value: NodeValue<T>, new_inner_value: impl FnMut() -> T::InnerValue, try_clone_leaf_into_inner_value: impl FnOnce(&T::LeafValue) -> Option<T::InnerValue> ) -> Result<ParentChildTreeNode<T>, InsertOrUpdateNodeValueError<T>>

Insert or update a node in the tree.

All missing parent nodes are created recursively and initialized with the value returned by new_inner_value.

If the parent node exists and is a leaf node then it is replaced with an inner node by calling try_clone_leaf_into_inner_value.

Returns the updated parent node and the inserted/updated child node. The parent node is None if the root node has been updated.

In case of an error, the new value is returned back to the caller.

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pub fn insert_or_update_child_node_value( &mut self, parent_node: &Arc<TreeNode<T>>, child_path_segment: &<T as PathTreeTypes>::PathSegmentRef, new_value: NodeValue<T> ) -> Result<ParentChildTreeNode<T>, InsertOrUpdateNodeValueError<T>>

Insert or update a child node in the tree.

The parent node must exist and it must be an inner node.

Returns the updated parent node and the inserted/updated child node.

In case of an error, the new value is returned back to the caller.

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pub fn remove_subtree(&mut self, node_id: NodeId) -> Option<RemovedSubtree<T>>

Remove a node and its children from the tree.

Removes the entire subtree rooted at the given node.

The root node cannot be removed.

Returns the ID of the parent node and the IDs of the removed nodes.

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pub fn retain_nodes(&mut self, predicate: impl FnMut(&TreeNode<T>) -> bool)

Retain only the nodes that match the given predicate.

Returns the number of nodes that have been removed.

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pub fn nodes(&self) -> impl Iterator<Item = &Arc<TreeNode<T>>>

All nodes in no particular order.

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pub fn node_count(&self) -> usize

Total number of nodes in the tree.

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pub fn ancestor_nodes( &self, id: NodeId ) -> impl Iterator<Item = HalfEdgeTreeNodeRef<'_, T>> + Clone

Iterator over all ancestor nodes of the given node.

Returns the node and the respective path segment from the child node.

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pub fn count_ancestor_nodes(&self, id: NodeId) -> Option<usize>

The number of parent nodes of the given node up to the root node.

Returns None if the given node is not found.

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pub fn count_descendant_nodes(&self, id: NodeId) -> Option<usize>

Number of child nodes of the given node (recursively).

Returns None if the given node is not found.

Trait Implementations§

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impl<T> Clone for PathTree<T>
where T: PathTreeTypes + Clone,

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fn clone(&self) -> PathTree<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T> Debug for PathTree<T>
where T: PathTreeTypes + Debug,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.