Expand description
Mathematical structures (Vector3, Quaternion, etc.) Math module exports
Re-exports§
pub use math::Bounds;pub use math::Color;pub use math::Matrix2x2;pub use math::Matrix3x3;pub use math::Matrix4x4;pub use math::Plane;pub use math::Quaternion;pub use math::Ray;pub use math::RaycastHit;pub use math::Rect;pub use math::Vector2;pub use math::Vector3;pub use math::Vector4;
Modules§
- math
- Math structs and functions using glam