ifc_lite_processing/
prepass_styled.rs1use ifc_lite_core::EntityDecoder;
10use rustc_hash::FxHashMap;
11
12use crate::prepass::{collect_geometry_style_info, extract_style_info_from_styled_item, Span};
13use crate::style::GeometryStyleInfo;
14
15pub type StyleSeeds = (FxHashMap<u32, [f32; 4]>, FxHashMap<u32, GeometryStyleInfo>);
17
18pub fn resolve_styled_items_into(
26 styled_items: &[Span],
27 decoder: &mut EntityDecoder,
28 defer_attached_styles: bool,
29 orphan_styled_items: &mut FxHashMap<u32, [f32; 4]>,
30 geometry_style_index: &mut FxHashMap<u32, GeometryStyleInfo>,
31 deferred_attached_styled_spans: &mut Vec<(usize, usize)>,
32) {
33 for &(id, start, end) in styled_items {
34 let Ok(styled_item) = decoder.decode_at_with_id(id, start, end) else {
35 if defer_attached_styles {
36 deferred_attached_styled_spans.push((start, end));
39 }
40 continue;
41 };
42 if styled_item.get_ref(0).is_none() {
43 if let Some(info) = extract_style_info_from_styled_item(&styled_item, decoder) {
47 orphan_styled_items.insert(id, info.color);
48 }
49 } else if defer_attached_styles {
50 deferred_attached_styled_spans.push((start, end));
51 } else {
52 collect_geometry_style_info(geometry_style_index, &styled_item, decoder);
53 }
54 }
55}
56
57
58pub fn flat_styles_rgba8_from_geometry_columns(
68 geom_ids: &[u32],
69 geom_colors: &[f32],
70 resolved: &crate::prepass::ResolvedPrepass,
71 decoder: &mut EntityDecoder,
72) -> (Vec<u32>, Vec<u8>) {
73 debug_assert!(resolved.geometry_style_index.is_empty());
74 let mut overlay: FxHashMap<u32, [f32; 4]> = FxHashMap::default();
76 for (&geometry_id, &color) in &resolved.indexed_colour_index {
77 overlay.entry(geometry_id).or_insert(color);
78 }
79 let material_styles = crate::style::build_material_style_index(
80 &resolved.material_def_reprs,
81 &resolved.orphan_styled_items,
82 decoder,
83 );
84 for (&mat_id, &color) in crate::style::flatten_material_color_index(&material_styles).iter() {
85 overlay.entry(mat_id).or_insert(color);
86 }
87 for (&element_id, colors) in &resolved.element_material_colors {
88 if let Some(&color) = colors.first() {
89 overlay.entry(element_id).or_insert(color);
90 }
91 }
92
93 let mut geom_order: Vec<u32> = (0..geom_ids.len() as u32).collect();
95 geom_order.sort_unstable_by_key(|&i| geom_ids[i as usize]);
96 let mut overlay_sorted: Vec<(u32, [f32; 4])> = overlay.into_iter().collect();
97 overlay_sorted.sort_unstable_by_key(|&(id, _)| id);
98
99 let mut ids: Vec<u32> = Vec::with_capacity(geom_ids.len() + overlay_sorted.len());
100 let mut rgba: Vec<u8> = Vec::with_capacity((geom_ids.len() + overlay_sorted.len()) * 4);
101 let push = |id: u32, color: [f32; 4], ids: &mut Vec<u32>, rgba: &mut Vec<u8>| {
102 ids.push(id);
103 rgba.extend_from_slice(&crate::style::Rgba::from_array(color).to_rgba8());
104 };
105 let mut oi = 0;
106 for &gi in &geom_order {
107 let id = geom_ids[gi as usize];
108 while oi < overlay_sorted.len() && overlay_sorted[oi].0 < id {
109 let (oid, oc) = overlay_sorted[oi];
110 push(oid, oc, &mut ids, &mut rgba);
111 oi += 1;
112 }
113 if oi < overlay_sorted.len() && overlay_sorted[oi].0 == id {
114 oi += 1; }
116 let c = gi as usize * 4;
117 push(
118 id,
119 [geom_colors[c], geom_colors[c + 1], geom_colors[c + 2], geom_colors[c + 3]],
120 &mut ids,
121 &mut rgba,
122 );
123 }
124 while oi < overlay_sorted.len() {
125 let (oid, oc) = overlay_sorted[oi];
126 push(oid, oc, &mut ids, &mut rgba);
127 oi += 1;
128 }
129 (ids, rgba)
130}