ifc_lite_processing/types/mesh.rs
1// This Source Code Form is subject to the terms of the Mozilla Public
2// License, v. 2.0. If a copy of the MPL was not distributed with this
3// file, You can obtain one at https://mozilla.org/MPL/2.0/.
4
5//! Mesh data types for serialization.
6
7use ifc_lite_geometry::InstanceMeta;
8use serde::{Deserialize, Serialize};
9use std::collections::BTreeMap;
10
11/// A surface texture attached to a mesh (issues #961, #1781). Exactly one of
12/// `rgba` / `url` is set:
13/// - `rgba`: decoded in Rust (`IfcBlobTexture` PNG / `IfcPixelTexture` raw);
14/// the browser only uploads it to a GPU texture — no image logic in TS.
15/// - `url`: an `IfcImageTexture` reference (#1781) the HOST layer resolves —
16/// typically a sibling image file inside the `.ifcZIP` container. Real files
17/// share one multi-megapixel image across dozens of face sets, so the
18/// pipeline ships the reference, never per-mesh pixels.
19#[derive(Debug, Clone, Serialize, Deserialize)]
20pub struct MeshTextureData {
21 /// Express id of the source `IfcSurfaceTexture` — the stable dedup key:
22 /// every mesh sampling the same image carries the same id, so consumers
23 /// create ONE GPU texture per id, not one per mesh. 0 in legacy payloads.
24 #[serde(default)]
25 pub texture_id: u32,
26 /// `width * height * 4` bytes, row-major, top-down, straight alpha.
27 /// `Arc`-shared across meshes; `None` for an external image reference.
28 #[serde(default, skip_serializing_if = "Option::is_none")]
29 pub rgba: Option<std::sync::Arc<Vec<u8>>>,
30 #[serde(default)]
31 pub width: u32,
32 #[serde(default)]
33 pub height: u32,
34 /// `IfcImageTexture.URLReference` verbatim (#1781); `None` for decoded.
35 #[serde(default, skip_serializing_if = "Option::is_none")]
36 pub url: Option<String>,
37 /// Sampler wrap from `IfcSurfaceTexture.RepeatS/RepeatT`.
38 pub repeat_s: bool,
39 pub repeat_t: bool,
40}
41
42impl MeshTextureData {
43 /// Build from the geometry crate's per-face-set attachment.
44 pub fn from_attachment(att: &ifc_lite_geometry::TextureAttachment) -> Self {
45 match &att.source {
46 ifc_lite_geometry::TextureSource::Decoded(tex) => Self {
47 texture_id: att.texture_id,
48 rgba: Some(tex.rgba.clone()),
49 width: tex.width,
50 height: tex.height,
51 url: None,
52 repeat_s: tex.repeat_s,
53 repeat_t: tex.repeat_t,
54 },
55 ifc_lite_geometry::TextureSource::Image(img) => Self {
56 texture_id: att.texture_id,
57 rgba: None,
58 width: 0,
59 height: 0,
60 url: Some(img.url.clone()),
61 repeat_s: img.repeat_s,
62 repeat_t: img.repeat_t,
63 },
64 }
65 }
66}
67
68/// Individual mesh data with geometry and metadata.
69#[derive(Debug, Clone, Serialize, Deserialize)]
70pub struct MeshData {
71 /// Express ID of the IFC element.
72 pub express_id: u32,
73 /// IFC type name (e.g., "IfcWall").
74 pub ifc_type: String,
75 /// IFC GlobalId (Root attribute #0) when available.
76 #[serde(skip_serializing_if = "Option::is_none")]
77 pub global_id: Option<String>,
78 /// IFC Name (Root/Object attribute #2) when available.
79 #[serde(skip_serializing_if = "Option::is_none")]
80 pub name: Option<String>,
81 /// IFC presentation layer assignment name when available.
82 #[serde(skip_serializing_if = "Option::is_none")]
83 pub presentation_layer: Option<String>,
84 /// Vertex positions (x, y, z triplets).
85 pub positions: Vec<f32>,
86 /// Vertex normals (x, y, z triplets).
87 pub normals: Vec<f32>,
88 /// Triangle indices.
89 pub indices: Vec<u32>,
90 /// RGBA color [r, g, b, a] in 0-1 range.
91 pub color: [f32; 4],
92 /// Optional material/style name resolved from per-item IFC styling.
93 #[serde(skip_serializing_if = "Option::is_none")]
94 pub material_name: Option<String>,
95 /// Optional source geometry item id for submesh outputs.
96 #[serde(skip_serializing_if = "Option::is_none")]
97 pub geometry_item_id: Option<u32>,
98 /// Optional IFC property set values keyed by IFC property names.
99 /// Primarily attached for IfcSpace/IfcZone so downstream tools can build room attribute UIs.
100 #[serde(skip_serializing_if = "Option::is_none")]
101 pub properties: Option<BTreeMap<String, String>>,
102 /// Per-vertex texture coordinates (u, v pairs, 1:1 with `positions`),
103 /// present only for textured meshes (issue #961).
104 #[serde(skip_serializing_if = "Option::is_none")]
105 pub uvs: Option<Vec<f32>>,
106 /// Decoded surface texture, present only for textured meshes (#961).
107 #[serde(skip_serializing_if = "Option::is_none")]
108 pub texture: Option<MeshTextureData>,
109 /// Provenance of the geometry for the viewer's Model/Types switch (#957):
110 /// 0 = ordinary occurrence, 1 = orphan type-product RepresentationMap (no
111 /// occurrence instantiates it), 2 = instanced type-product map (the type
112 /// library shape; its occurrences already draw the real geometry).
113 /// Serde-default so existing JSON payloads and disk caches stay readable;
114 /// skipped when 0 so ordinary meshes serialize byte-identically.
115 #[serde(default, skip_serializing_if = "geometry_class_is_occurrence")]
116 pub geometry_class: u8,
117 /// Per-mesh local origin (world/RTC frame, f64). `positions` are stored
118 /// RELATIVE to this — the world position of a vertex is `origin + position` —
119 /// so building/georef-scale placement never collapses adjacent vertices to
120 /// bit-identical f32. The renderer applies it as a per-mesh translation
121 /// (camera-relative). `[0, 0, 0]` ⇒ positions are absolute (legacy/local).
122 /// Serde-default + skip-when-zero so existing payloads/caches stay readable
123 /// and local meshes serialize byte-identically.
124 #[serde(default, skip_serializing_if = "origin_is_zero")]
125 pub origin: [f64; 3],
126 /// GPU-instancing metadata (rep-identity + per-occurrence world transform),
127 /// attached only when `IFC_LITE_INSTANCING` is on and the element is a clean
128 /// single-item mapped instance. Purely in-memory for the native streaming
129 /// path — `#[serde(skip)]` because instancing is recomputed fresh each load
130 /// and never round-trips through the JSON/disk cache.
131 #[serde(skip)]
132 pub instance: Option<InstanceMeta>,
133 /// Local (pre-placement, object-space) AABB (issue #1474) — see
134 /// `ifc_lite_geometry::Mesh::local_bounds`. Purely in-memory, like
135 /// `instance` — `#[serde(skip)]`, recomputed fresh each load.
136 #[serde(skip)]
137 pub local_bounds: Option<[f32; 6]>,
138 /// The resolved `IfcLocalPlacement` chain applied to this mesh (issue
139 /// #1474), row-major — see `ifc_lite_geometry::Mesh::local_to_world`.
140 /// Purely in-memory, like `instance` — `#[serde(skip)]`.
141 #[serde(skip)]
142 pub local_to_world: Option<[f64; 16]>,
143}
144
145fn geometry_class_is_occurrence(class: &u8) -> bool {
146 *class == 0
147}
148
149fn origin_is_zero(origin: &[f64; 3]) -> bool {
150 origin[0] == 0.0 && origin[1] == 0.0 && origin[2] == 0.0
151}
152
153impl MeshData {
154 /// Create a new MeshData from geometry components.
155 pub fn new(
156 express_id: u32,
157 ifc_type: String,
158 positions: Vec<f32>,
159 normals: Vec<f32>,
160 indices: Vec<u32>,
161 color: [f32; 4],
162 ) -> Self {
163 Self {
164 express_id,
165 ifc_type,
166 global_id: None,
167 name: None,
168 presentation_layer: None,
169 positions,
170 normals,
171 indices,
172 color,
173 material_name: None,
174 geometry_item_id: None,
175 properties: None,
176 uvs: None,
177 texture: None,
178 geometry_class: 0,
179 origin: [0.0; 3],
180 instance: None,
181 local_bounds: None,
182 local_to_world: None,
183 }
184 }
185
186 /// Attach GPU-instancing metadata (see the `instance` field).
187 pub fn with_instance(mut self, instance: Option<InstanceMeta>) -> Self {
188 self.instance = instance;
189 self
190 }
191
192 /// Set the local (pre-placement, object-space) AABB (see `local_bounds`).
193 pub fn with_local_bounds(mut self, local_bounds: Option<[f32; 6]>) -> Self {
194 self.local_bounds = local_bounds;
195 self
196 }
197
198 /// Set the resolved placement transform (see `local_to_world`).
199 pub fn with_local_to_world(mut self, local_to_world: Option<[f64; 16]>) -> Self {
200 self.local_to_world = local_to_world;
201 self
202 }
203
204 /// Tag the geometry's provenance for the Model/Types view switch (#957).
205 pub fn with_geometry_class(mut self, geometry_class: u8) -> Self {
206 self.geometry_class = geometry_class;
207 self
208 }
209
210 /// Set the per-mesh local origin (positions are relative to it).
211 pub fn with_origin(mut self, origin: [f64; 3]) -> Self {
212 self.origin = origin;
213 self
214 }
215
216 /// Set element-level IFC metadata.
217 pub fn with_element_metadata(
218 mut self,
219 global_id: Option<String>,
220 name: Option<String>,
221 presentation_layer: Option<String>,
222 ) -> Self {
223 self.global_id = global_id;
224 self.name = name;
225 self.presentation_layer = presentation_layer;
226 self
227 }
228
229 /// Set material name and source geometry item id metadata.
230 pub fn with_style_metadata(
231 mut self,
232 material_name: Option<String>,
233 geometry_item_id: Option<u32>,
234 ) -> Self {
235 self.material_name = material_name;
236 self.geometry_item_id = geometry_item_id;
237 self
238 }
239
240 /// Attach optional IFC property set values.
241 pub fn with_properties(mut self, properties: Option<BTreeMap<String, String>>) -> Self {
242 self.properties = properties;
243 self
244 }
245
246 /// Get the number of vertices.
247 pub fn vertex_count(&self) -> usize {
248 self.positions.len() / 3
249 }
250
251 /// Get the number of triangles.
252 pub fn triangle_count(&self) -> usize {
253 self.indices.len() / 3
254 }
255
256 /// Check if the mesh is empty.
257 pub fn is_empty(&self) -> bool {
258 self.positions.is_empty() || self.indices.is_empty()
259 }
260}
261
262/// #1623 Phase 2 "don't-bake": a non-template occurrence of a shared
263/// `IfcRepresentationMap` that skipped the per-occurrence vertex materialize. The
264/// router emits an instance-only placeholder (empty geometry carrying
265/// `InstanceMeta`); [`crate::element::emit_sub_meshes`] turns it into one of these,
266/// and the streaming finalize resolves it against the template MeshData into an
267/// [`InstanceRecord`]. Purely in-memory (recomputed each load), never serialized.
268#[derive(Debug, Clone)]
269pub struct RawInstanceOccurrence {
270 /// This occurrence's IFC element id.
271 pub express_id: u32,
272 /// IFC type name (e.g. "IfcFlowFitting").
273 pub ifc_type: String,
274 /// IFC GlobalId when available.
275 pub global_id: Option<String>,
276 /// IFC Name when available.
277 pub name: Option<String>,
278 /// IFC presentation layer assignment name when available.
279 pub presentation_layer: Option<String>,
280 /// This occurrence's resolved RGBA colour.
281 pub color: [f32; 4],
282 /// Shared-template key = the `IfcRepresentationMap` express id. Matches the
283 /// template MeshData's `instance.rep_identity`.
284 pub rep_identity: u128,
285 /// PRE-RTC composed world transform (row-major) `transform · local · canonical`
286 /// — the same composition `collate_refs` computes for a baked occurrence, but
287 /// captured WITHOUT materializing vertices. The finalize reduces it to the
288 /// post-RTC frame and derives the template-relative `InstanceRecord.transform`.
289 pub world_transform: [f64; 16],
290}
291
292/// #1623 Phase 2: one resolved occurrence of a shared template geometry, emitted in
293/// [`crate::ProcessingResult::instances`] instead of a full materialized mesh when
294/// `StreamingOptions.enable_instancing` is set. The consumer uploads the template
295/// MeshData (`template_express_id`, still in `meshes`) once and draws this occurrence
296/// by applying `transform` to the template's baked world geometry. Purely in-memory,
297/// like [`MeshData::instance`] — recomputed fresh each load, never round-trips a cache.
298#[derive(Debug, Clone)]
299pub struct InstanceRecord {
300 /// This occurrence's IFC element id.
301 pub express_id: u32,
302 /// IFC type name (e.g. "IfcFlowFitting").
303 pub ifc_type: String,
304 /// IFC GlobalId when available.
305 pub global_id: Option<String>,
306 /// IFC Name when available.
307 pub name: Option<String>,
308 /// IFC presentation layer assignment name when available.
309 pub presentation_layer: Option<String>,
310 /// This occurrence's RGBA colour (may differ from the template occurrence's).
311 pub color: [f32; 4],
312 /// `express_id` of the template `MeshData` this occurrence instantiates — the
313 /// consumer's link from record to the geometry it draws (JS-safe u32).
314 pub template_express_id: u32,
315 /// Representation-identity of the shared geometry (`IfcRepresentationMap` id).
316 pub rep_identity: u128,
317 /// Row-major, TEMPLATE-RELATIVE mat4: applied to the template's baked world
318 /// geometry (`template.origin + positions`) it yields this occurrence's world
319 /// geometry (`rel_k = post_rtc(M_k) · post_rtc(M_ref)⁻¹`).
320 pub transform: [f32; 16],
321}