pub fn encode_instanced(
meshes: &[Mesh],
collated: &Collated,
entity_id: impl Fn(usize) -> u32,
color: impl Fn(usize) -> [f32; 4],
) -> Vec<u8> ⓘExpand description
encode_refs over geometry Mesh values, with id/colour accessor closures
(thin wrapper, no geometry clone).