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ifc_lite_geometry/processors/swept/
disk.rs

1// This Source Code Form is subject to the terms of the Mozilla Public
2// License, v. 2.0. If a copy of the MPL was not distributed with this
3// file, You can obtain one at https://mozilla.org/MPL/2.0/.
4
5use crate::{
6    profiles::ProfileProcessor, scale_segments, Error, Mesh, Point3, Result, TessellationQuality,
7    Vector3,
8};
9use ifc_lite_core::{DecodedEntity, EntityDecoder, IfcSchema, IfcType};
10
11use crate::router::GeometryProcessor;
12
13/// Build a rotation-minimising frame (RMF) for sweeping a circular cross-section
14/// along `curve_points`. Returns `(tangents, perp1s, perp2s)`, each of length
15/// `curve_points.len()`.
16///
17/// The previous implementation re-picked the cross-section's `up` vector at
18/// every sample based on `tangent.x.abs() < 0.9`. When two consecutive tangents
19/// straddled that threshold, `up` flipped, swapping the sign of `perp1` between
20/// rings — visible as a twisted / flat-ribbon tube at sharp bends.
21///
22/// RMF instead picks `up` ONCE for the first sample, then propagates the frame
23/// by rotating it from `tangents[i-1]` onto `tangents[i]` (the minimum rotation
24/// that aligns them). When consecutive tangents are parallel the frame stays
25/// untouched.
26pub(crate) fn build_tube_rmf(
27    curve_points: &[Point3<f64>],
28) -> (Vec<Vector3<f64>>, Vec<Vector3<f64>>, Vec<Vector3<f64>>) {
29    let n = curve_points.len();
30    let mut tangents = Vec::with_capacity(n);
31    let mut perp1s = Vec::with_capacity(n);
32    let mut perp2s = Vec::with_capacity(n);
33    if n < 2 {
34        return (tangents, perp1s, perp2s);
35    }
36
37    for i in 0..n {
38        let t = if i == 0 {
39            (curve_points[1] - curve_points[0]).normalize()
40        } else if i == n - 1 {
41            (curve_points[i] - curve_points[i - 1]).normalize()
42        } else {
43            ((curve_points[i + 1] - curve_points[i - 1]) / 2.0).normalize()
44        };
45        tangents.push(t);
46    }
47
48    let up0 = if tangents[0].x.abs() < 0.9 {
49        Vector3::new(1.0, 0.0, 0.0)
50    } else {
51        Vector3::new(0.0, 1.0, 0.0)
52    };
53    let mut perp1 = tangents[0].cross(&up0).normalize();
54    let mut perp2 = tangents[0].cross(&perp1).normalize();
55    perp1s.push(perp1);
56    perp2s.push(perp2);
57
58    for i in 1..n {
59        let prev = tangents[i - 1];
60        let curr = tangents[i];
61        let cos_a = prev.dot(&curr).clamp(-1.0, 1.0);
62        let axis = prev.cross(&curr);
63        let axis_norm = axis.norm();
64        // Skip rotation when tangents are (nearly) parallel — frame is preserved.
65        // Anti-parallel (cos_a ≈ -1) leaves axis ill-defined, but a 180° turn
66        // between consecutive samples on a swept-disk directrix is physically
67        // implausible; we keep the previous frame and accept the degraded case.
68        if axis_norm > 1e-9 && cos_a < 1.0 - 1e-12 {
69            let axis = axis / axis_norm;
70            let sin_a = (1.0 - cos_a * cos_a).max(0.0).sqrt();
71            // Rodrigues' rotation of `perp1` around `axis` by angle = acos(cos_a)
72            perp1 = perp1 * cos_a
73                + axis.cross(&perp1) * sin_a
74                + axis * axis.dot(&perp1) * (1.0 - cos_a);
75            perp1 = perp1.normalize();
76            perp2 = curr.cross(&perp1).normalize();
77        }
78        perp1s.push(perp1);
79        perp2s.push(perp2);
80    }
81
82    (tangents, perp1s, perp2s)
83}
84
85/// SweptDiskSolid processor
86/// Handles IfcSweptDiskSolid - sweeps a circular profile along a curve
87pub struct SweptDiskSolidProcessor {
88    profile_processor: ProfileProcessor,
89}
90
91impl SweptDiskSolidProcessor {
92    pub fn new(schema: IfcSchema) -> Self {
93        Self {
94            profile_processor: ProfileProcessor::new(schema),
95        }
96    }
97}
98
99impl GeometryProcessor for SweptDiskSolidProcessor {
100    fn process(
101        &self,
102        entity: &DecodedEntity,
103        decoder: &mut EntityDecoder,
104        _schema: &IfcSchema,
105        quality: TessellationQuality,
106    ) -> Result<Mesh> {
107        // IfcSweptDiskSolid attributes:
108        // 0: Directrix (IfcCurve) - the path to sweep along
109        // 1: Radius (IfcPositiveLengthMeasure) - outer radius
110        // 2: InnerRadius (optional) - inner radius for hollow tubes
111        // 3: StartParam (optional)
112        // 4: EndParam (optional)
113
114        let directrix_attr = entity
115            .get(0)
116            .ok_or_else(|| Error::geometry("SweptDiskSolid missing Directrix".to_string()))?;
117
118        let radius = entity
119            .get_float(1)
120            .ok_or_else(|| Error::geometry("SweptDiskSolid missing Radius".to_string()))?;
121
122        // Get inner radius if hollow
123        let _inner_radius = entity.get_float(2);
124
125        // StartParam / EndParam (optional IfcParameterValue). Per IFC spec, when the
126        // directrix is an IfcCompositeCurve the curve is parameterised so that segment
127        // index `i` covers parameter range [i, i+1]. Without honoring these, files that
128        // intend e.g. only the first segment to be swept render every segment — the
129        // common rebar case where a 2 m bar reads as 12 m with hooks unfolded.
130        let start_param = entity.get_float(3);
131        let end_param = entity.get_float(4);
132
133        // Resolve the directrix curve
134        let directrix = decoder
135            .resolve_ref(directrix_attr)?
136            .ok_or_else(|| Error::geometry("Failed to resolve Directrix".to_string()))?;
137
138        // Get points along the curve, honoring trim parameters where the directrix's
139        // parameterisation is well-defined and obvious from the entity:
140        //   - IfcCompositeCurve (and IfcCompositeCurveOnSurface): segment-index based,
141        //     each segment contributes 1.0 to the parameter.
142        //   - IfcPolyline: point-index based, each segment between consecutive points
143        //     contributes 1.0 to the parameter.
144        //   - IfcLine: linearly parameterised P(u) = Pnt + u·V, so StartParam/EndParam
145        //     map straight onto the segment endpoints.
146        // Other directrix types (IfcCircle, IfcBSplineCurve) have angle-/knot-based
147        // parameterisations and fall back to the full sampler. An IfcTrimmedCurve
148        // directrix is sampled over its own Trim1/Trim2 by get_curve_points (a
149        // trimmed IfcLine retains full 3D); a file's redundant solid-level
150        // StartParam/EndParam are then a no-op. Files using a raw circle/spline
151        // directrix with explicit StartParam/EndParam still render the full curve —
152        // flagged as a known limitation.
153        // The lower-level trimmed samplers below don't take a `quality`
154        // argument; set it on the profile processor so any arcs they sample
155        // honour the requested detail level.
156        self.profile_processor.set_tessellation_quality(quality);
157        let has_trim = start_param.is_some() || end_param.is_some();
158        let curve_points = if has_trim
159            && directrix.ifc_type.is_subtype_of(IfcType::IfcCompositeCurve)
160        {
161            self.profile_processor
162                .get_composite_curve_points_trimmed(
163                    &directrix,
164                    decoder,
165                    start_param,
166                    end_param,
167                )?
168        } else if has_trim && directrix.ifc_type == IfcType::IfcPolyline {
169            self.profile_processor
170                .get_polyline_points_trimmed(&directrix, decoder, start_param, end_param)?
171        } else if has_trim && directrix.ifc_type == IfcType::IfcLine {
172            // A bare IfcLine directrix is parameterised as P(u) = Pnt + u·V, so the
173            // solid's StartParam/EndParam map straight onto the segment endpoints.
174            // Without this the line samples over its unit range [0,1] only and the
175            // swept extent collapses to the (tool-emitted) vector magnitude.
176            self.profile_processor.get_line_points_3d(
177                &directrix,
178                decoder,
179                start_param.unwrap_or(0.0),
180                end_param.unwrap_or(1.0),
181            )?
182        } else {
183            self.profile_processor
184                .get_curve_points(&directrix, decoder, quality)?
185        };
186
187        if curve_points.len() < 2 {
188            return Ok(Mesh::new()); // Not enough points
189        }
190
191        // Generate tube mesh by sweeping circle along curve
192        // 24 segments around the circle at Medium; scaled by quality.
193        let segments = scale_segments(24, 8, 96, quality);
194        let mut positions = Vec::new();
195        let mut indices = Vec::new();
196
197        // Build a rotation-minimising frame across all sample points up-front.
198        // (Per-iteration `up` selection caused frame flips at sharp bends.)
199        let (_, perp1s, perp2s) = build_tube_rmf(&curve_points);
200
201        // For each point on the curve, create a ring of vertices
202        for i in 0..curve_points.len() {
203            let p = curve_points[i];
204            let perp1 = perp1s[i];
205            let perp2 = perp2s[i];
206
207            // Create ring of vertices
208            for j in 0..segments {
209                let angle = 2.0 * std::f64::consts::PI * j as f64 / segments as f64;
210                let offset = perp1 * (radius * angle.cos()) + perp2 * (radius * angle.sin());
211                let vertex = p + offset;
212
213                positions.push(vertex.x as f32);
214                positions.push(vertex.y as f32);
215                positions.push(vertex.z as f32);
216            }
217
218            // Create triangles connecting this ring to the next
219            if i < curve_points.len() - 1 {
220                let base = (i * segments) as u32;
221                let next_base = ((i + 1) * segments) as u32;
222
223                for j in 0..segments {
224                    let j_next = (j + 1) % segments;
225
226                    // Two triangles per quad
227                    indices.push(base + j as u32);
228                    indices.push(next_base + j as u32);
229                    indices.push(next_base + j_next as u32);
230
231                    indices.push(base + j as u32);
232                    indices.push(next_base + j_next as u32);
233                    indices.push(base + j_next as u32);
234                }
235            }
236        }
237
238        // Add end caps
239        // Start cap
240        let center_idx = (positions.len() / 3) as u32;
241        let start = curve_points[0];
242        positions.push(start.x as f32);
243        positions.push(start.y as f32);
244        positions.push(start.z as f32);
245
246        for j in 0..segments {
247            let j_next = (j + 1) % segments;
248            indices.push(center_idx);
249            indices.push(j_next as u32);
250            indices.push(j as u32);
251        }
252
253        // End cap
254        let end_center_idx = (positions.len() / 3) as u32;
255        let end_base = ((curve_points.len() - 1) * segments) as u32;
256        let end = curve_points[curve_points.len() - 1];
257        positions.push(end.x as f32);
258        positions.push(end.y as f32);
259        positions.push(end.z as f32);
260
261        for j in 0..segments {
262            let j_next = (j + 1) % segments;
263            indices.push(end_center_idx);
264            indices.push(end_base + j as u32);
265            indices.push(end_base + j_next as u32);
266        }
267
268        let mut mesh = Mesh {
269            positions,
270            normals: Vec::new(),
271            indices,
272            rtc_applied: false,
273            origin: [0.0; 3],
274        instance_meta: None, local_bounds: None, local_to_world: None };
275
276        // Ship smooth per-vertex normals, computed here in the directrix-local
277        // frame where the coordinates are small (0..directrix-length) and so
278        // precise. Without this the swept-disk mesh carried empty normals and
279        // downstream consumers recomputed them from world-space f32 positions.
280        // At a georef-scale placement (national-grid rebar sits ~6 km from the
281        // origin) the edge differences `v1 - v0` cancel catastrophically — the
282        // tube renders as a field of specular sparkles. A round tube wants
283        // smooth (area-weighted) normals, unlike the crease-heavy revolved
284        // solid which is flat-shaded. (#1164)
285        crate::calculate_normals(&mut mesh);
286
287        Ok(mesh)
288    }
289
290    fn supported_types(&self) -> Vec<IfcType> {
291        vec![IfcType::IfcSweptDiskSolid]
292    }
293}
294
295impl Default for SweptDiskSolidProcessor {
296    fn default() -> Self {
297        Self::new(IfcSchema::new())
298    }
299}
300
301#[cfg(test)]
302mod tests {
303    use super::*;
304
305    #[test]
306    fn rmf_is_constant_on_a_straight_line() {
307        // Three collinear samples → tangents identical → frame must not change.
308        let pts = vec![
309            Point3::new(0.0, 0.0, 0.0),
310            Point3::new(1.0, 0.0, 0.0),
311            Point3::new(2.0, 0.0, 0.0),
312        ];
313        let (tangents, perp1s, perp2s) = build_tube_rmf(&pts);
314        assert_eq!(tangents.len(), 3);
315        for i in 1..3 {
316            assert!((tangents[i] - tangents[0]).norm() < 1e-9);
317            assert!((perp1s[i] - perp1s[0]).norm() < 1e-9);
318            assert!((perp2s[i] - perp2s[0]).norm() < 1e-9);
319        }
320    }
321
322    #[test]
323    fn rmf_does_not_flip_at_sharp_bends() {
324        // L-shape (0,0,0) → (1,0,0) → (1,1,0). The previous implementation
325        // re-picked `up` per cross-section based on `tangent.x.abs() < 0.9`:
326        // at i=0 tangent is +X (|x|=1, picks up=Y) → perp1 = +Z; at i=1 the
327        // midpoint tangent is (1/√2, 1/√2, 0) (|x|≈0.71 < 0.9, picks up=X)
328        // → perp1 = -Z. The sign flip mirrors the cross-section ring and
329        // produces a twisted/flat-ribbon tube. RMF must propagate +Z through.
330        let pts = vec![
331            Point3::new(0.0, 0.0, 0.0),
332            Point3::new(1.0, 0.0, 0.0),
333            Point3::new(1.0, 1.0, 0.0),
334        ];
335        let (_, perp1s, _) = build_tube_rmf(&pts);
336        assert_eq!(perp1s.len(), 3);
337        for (i, p) in perp1s.iter().enumerate() {
338            assert!(
339                p.z > 0.5,
340                "perp1 at i={i} flipped or rotated out of +Z half-space: {p:?}"
341            );
342        }
343    }
344
345    #[test]
346    fn rmf_handles_degenerate_inputs() {
347        let empty: Vec<Point3<f64>> = Vec::new();
348        let (t, p1, p2) = build_tube_rmf(&empty);
349        assert!(t.is_empty() && p1.is_empty() && p2.is_empty());
350
351        let single = vec![Point3::new(0.0, 0.0, 0.0)];
352        let (t, p1, p2) = build_tube_rmf(&single);
353        assert!(t.is_empty() && p1.is_empty() && p2.is_empty());
354    }
355}