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ifc_lite_geometry/
material_layer_index.rs

1// This Source Code Form is subject to the terms of the Mozilla Public
2// License, v. 2.0. If a copy of the MPL was not distributed with this
3// file, You can obtain one at https://mozilla.org/MPL/2.0/.
4
5//! Material Layer Index
6//!
7//! Maps building elements to the material buildup that lets us slice their
8//! single swept-solid mesh into per-layer sub-meshes (e.g. a wall's core,
9//! insulation, and finish showing up as separately coloured slabs).
10//!
11//! The index scans `IfcRelAssociatesMaterial` once per file and resolves each
12//! element to a [`LayerBuildup`] when the associated material is a
13//! [`IfcMaterialLayerSetUsage`] pointing at a plain
14//! [`IfcMaterialLayerSet`]. Other material representations (single
15//! `IfcMaterial`, `IfcMaterialConstituentSet`, `IfcMaterialProfileSet`,
16//! legacy `IfcMaterialList`, or layer sets with per-layer offsets used for
17//! tapered walls) do not map to a set of planar cutting planes and are
18//! recorded as [`LayerBuildup::NotSliceable`] so the caller can fall back
19//! to its existing path.
20
21use ifc_lite_core::{DecodedEntity, EntityDecoder, EntityScanner, IfcType};
22use rustc_hash::FxHashMap;
23
24/// Which local axis the material layers stack along.
25///
26/// Mirrors `IfcLayerSetDirectionEnum` in the spec:
27/// <https://standards.buildingsmart.org/IFC/RELEASE/IFC4_ADD2_TC1/HTML/schema/ifcmaterialresource/lexical/ifclayersetdirectionenum.htm>
28#[derive(Debug, Clone, Copy, PartialEq, Eq)]
29pub enum LayerAxis {
30    /// Along local +X (rare for walls; used when the wall's "layers" run
31    /// along its length, e.g. horizontal segmentation).
32    Axis1,
33    /// Along local +Y — walls (thickness direction).
34    Axis2,
35    /// Along local +Z — slabs, roofs, coverings (through-depth).
36    Axis3,
37}
38
39impl LayerAxis {
40    /// Return the unit vector of this axis in the element's local frame.
41    pub fn unit_vector(self) -> [f64; 3] {
42        match self {
43            LayerAxis::Axis1 => [1.0, 0.0, 0.0],
44            LayerAxis::Axis2 => [0.0, 1.0, 0.0],
45            LayerAxis::Axis3 => [0.0, 0.0, 1.0],
46        }
47    }
48}
49
50/// One layer in a [`LayerBuildup`].
51///
52/// `material_id` is the express ID of the associated `IfcMaterial`, or `0`
53/// when the layer has no material reference (valid per spec — represents an
54/// air gap / ventilated cavity).
55#[derive(Debug, Clone)]
56pub struct LayerInfo {
57    /// `IfcMaterial` entity ID for color lookup. Zero means no material.
58    pub material_id: u32,
59    /// Layer thickness in the project's length unit (same unit as the IFC
60    /// file). The caller is responsible for applying the project unit scale
61    /// when mapping to world coordinates.
62    pub thickness: f64,
63}
64
65/// Layer buildup resolved for one element.
66///
67/// `Sliceable` carries everything needed to produce N-1 cutting planes in
68/// the element's local frame and color each slice by its material.
69/// `NotSliceable` is emitted when we identified a material association but
70/// it doesn't map cleanly to planar slicing (constituents, single material,
71/// profile set, tapered with offsets, etc.) — callers should fall back to
72/// the existing mesh path and apply a uniform element-level colour.
73#[derive(Debug, Clone)]
74pub enum LayerBuildup {
75    Sliceable {
76        /// Layers in the order they appear in `IfcMaterialLayerSet.MaterialLayers`.
77        layers: Vec<LayerInfo>,
78        /// Which local axis the layers stack along.
79        axis: LayerAxis,
80        /// `+1.0` for `POSITIVE`, `-1.0` for `NEGATIVE`.
81        direction_sense: f64,
82        /// Signed distance from the element's reference line to the start
83        /// face of the first layer, in the project's length unit.
84        offset_from_reference_line: f64,
85    },
86    NotSliceable,
87}
88
89impl LayerBuildup {
90    pub fn is_sliceable(&self) -> bool {
91        matches!(self, LayerBuildup::Sliceable { .. })
92    }
93}
94
95/// Map from element entity ID to its resolved [`LayerBuildup`].
96#[derive(Debug, Default, Clone)]
97pub struct MaterialLayerIndex {
98    element_to_buildup: FxHashMap<u32, LayerBuildup>,
99}
100
101impl MaterialLayerIndex {
102    pub fn new() -> Self {
103        Self::default()
104    }
105
106    /// Scan `content` for `IfcRelAssociatesMaterial` and build the index.
107    ///
108    /// One pass over the file: for each association we resolve the
109    /// `RelatingMaterial` once and insert the result under every related
110    /// object ID. Elements that associate with a non-sliceable material are
111    /// still inserted (as `NotSliceable`) so callers can distinguish
112    /// "has a material, can't slice" from "no material association at all".
113    pub fn from_content<T>(content: &T, decoder: &mut EntityDecoder) -> Self
114    where
115        T: AsRef<[u8]> + ?Sized,
116    {
117        let content = content.as_ref();
118        let mut index = Self::new();
119        let mut scanner = EntityScanner::new(content);
120
121        while let Some((id, type_name, start, end)) = scanner.next_entity() {
122            if type_name != "IFCRELASSOCIATESMATERIAL" {
123                continue;
124            }
125            let entity = match decoder.decode_at_with_id(id, start, end) {
126                Ok(e) => e,
127                Err(_) => continue,
128            };
129
130            // IfcRelAssociatesMaterial:
131            //   4: RelatedObjects (list)
132            //   5: RelatingMaterial (IfcMaterialSelect ref)
133            let relating_id = match entity.get_ref(5) {
134                Some(id) => id,
135                None => continue,
136            };
137            let related_attr = match entity.get(4) {
138                Some(a) => a,
139                None => continue,
140            };
141            let related_ids: Vec<u32> = match related_attr.as_list() {
142                Some(list) => list.iter().filter_map(|v| v.as_entity_ref()).collect(),
143                None => continue,
144            };
145            if related_ids.is_empty() {
146                continue;
147            }
148
149            let buildup = resolve_buildup(relating_id, decoder);
150            for obj_id in related_ids {
151                // The same element may be associated twice (once via element,
152                // once via its type). Prefer the Sliceable entry if we see
153                // one; never overwrite Sliceable with NotSliceable.
154                match index.element_to_buildup.get(&obj_id) {
155                    Some(LayerBuildup::Sliceable { .. }) => continue,
156                    _ => {
157                        index.element_to_buildup.insert(obj_id, buildup.clone());
158                    }
159                }
160            }
161        }
162
163        index
164    }
165
166    /// Get the resolved buildup for an element, or `None` if the element
167    /// has no material association at all.
168    pub fn get(&self, element_id: u32) -> Option<&LayerBuildup> {
169        self.element_to_buildup.get(&element_id)
170    }
171
172    /// Returns `true` when the element has a recorded buildup that is
173    /// `LayerBuildup::Sliceable` — i.e. its single swept solid can be cut
174    /// into per-layer slabs.
175    ///
176    /// Used by the wasm-bindings layer to decide whether an aggregated
177    /// `IfcWall` parent already produces per-layer sub-meshes (so its
178    /// `IfcBuildingElementPart` children can be skipped when the
179    /// merge-layers toggle is on — see issue #540).
180    pub fn is_sliceable(&self, element_id: u32) -> bool {
181        matches!(
182            self.element_to_buildup.get(&element_id),
183            Some(LayerBuildup::Sliceable { .. })
184        )
185    }
186
187    /// Number of elements with a recorded buildup (sliceable or not).
188    pub fn len(&self) -> usize {
189        self.element_to_buildup.len()
190    }
191
192    pub fn is_empty(&self) -> bool {
193        self.element_to_buildup.is_empty()
194    }
195
196    /// Count how many of the recorded buildups are actually sliceable.
197    /// Useful for logging / statistics — not on the hot path.
198    pub fn sliceable_count(&self) -> usize {
199        self.element_to_buildup
200            .values()
201            .filter(|b| b.is_sliceable())
202            .count()
203    }
204}
205
206/// Resolve an `IfcMaterialSelect` ID into a [`LayerBuildup`].
207///
208/// Follows the one path that maps to planar cutting: `LayerSetUsage ->
209/// LayerSet -> Layers`. Anything else is `NotSliceable`.
210fn resolve_buildup(material_select_id: u32, decoder: &mut EntityDecoder) -> LayerBuildup {
211    let entity = match decoder.decode_by_id(material_select_id) {
212        Ok(e) => e,
213        Err(_) => return LayerBuildup::NotSliceable,
214    };
215
216    match entity.ifc_type {
217        IfcType::IfcMaterialLayerSetUsage => resolve_layer_set_usage(&entity, decoder),
218        // All other material representations either carry no geometry
219        // (IfcMaterial, IfcMaterialList, IfcMaterialConstituentSet) or
220        // describe cross-section rather than layers (IfcMaterialProfileSet,
221        // IfcMaterialProfileSetUsage). Caller falls back to uniform colour.
222        _ => LayerBuildup::NotSliceable,
223    }
224}
225
226/// Decode an `IfcMaterialLayerSetUsage` into a sliceable buildup.
227///
228/// Attribute layout
229/// (<https://standards.buildingsmart.org/IFC/RELEASE/IFC4_ADD2_TC1/HTML/schema/ifcproductextension/lexical/ifcmateriallayersetusage.htm>):
230///   0: ForLayerSet (ref IfcMaterialLayerSet)
231///   1: LayerSetDirection (IfcLayerSetDirectionEnum)
232///   2: DirectionSense (IfcDirectionSenseEnum)
233///   3: OffsetFromReferenceLine (IfcLengthMeasure)
234fn resolve_layer_set_usage(usage: &DecodedEntity, decoder: &mut EntityDecoder) -> LayerBuildup {
235    let layer_set_id = match usage.get_ref(0) {
236        Some(id) => id,
237        None => return LayerBuildup::NotSliceable,
238    };
239    let axis = match usage
240        .get(1)
241        .and_then(|a| a.as_enum())
242        .map(str::to_ascii_uppercase)
243    {
244        Some(s) if s == "AXIS1" => LayerAxis::Axis1,
245        Some(s) if s == "AXIS2" => LayerAxis::Axis2,
246        Some(s) if s == "AXIS3" => LayerAxis::Axis3,
247        // Missing or unrecognised → walls default to AXIS2 per spec, but
248        // rather than guess, treat as unsliceable.
249        _ => return LayerBuildup::NotSliceable,
250    };
251    let direction_sense = match usage
252        .get(2)
253        .and_then(|a| a.as_enum())
254        .map(str::to_ascii_uppercase)
255    {
256        Some(s) if s == "POSITIVE" => 1.0_f64,
257        Some(s) if s == "NEGATIVE" => -1.0_f64,
258        _ => return LayerBuildup::NotSliceable,
259    };
260    let offset = usage.get_float(3).unwrap_or(0.0);
261
262    let layer_set_entity = match decoder.decode_by_id(layer_set_id) {
263        Ok(e) => e,
264        Err(_) => return LayerBuildup::NotSliceable,
265    };
266    if layer_set_entity.ifc_type != IfcType::IfcMaterialLayerSet {
267        return LayerBuildup::NotSliceable;
268    }
269
270    // IfcMaterialLayerSet.MaterialLayers at attr 0
271    let layer_ids: Vec<u32> = match layer_set_entity.get(0).and_then(|a| a.as_list()) {
272        Some(list) => list.iter().filter_map(|v| v.as_entity_ref()).collect(),
273        None => return LayerBuildup::NotSliceable,
274    };
275    if layer_ids.is_empty() {
276        return LayerBuildup::NotSliceable;
277    }
278
279    let mut layers = Vec::with_capacity(layer_ids.len());
280    for layer_id in &layer_ids {
281        let layer = match decoder.decode_by_id(*layer_id) {
282            Ok(e) => e,
283            Err(_) => return LayerBuildup::NotSliceable,
284        };
285        // Tapered walls use IfcMaterialLayerWithOffsets (subtype of
286        // IfcMaterialLayer). The interface between such layers is a ruled
287        // surface, not a plane — bail to uniform fallback.
288        if layer.ifc_type != IfcType::IfcMaterialLayer {
289            return LayerBuildup::NotSliceable;
290        }
291        // IfcMaterialLayer:
292        //   0: Material (IfcMaterial ref, OPTIONAL)
293        //   1: LayerThickness (IfcPositiveLengthMeasure)
294        let material_id = layer.get_ref(0).unwrap_or(0);
295        let thickness = layer.get_float(1).unwrap_or(0.0);
296        if !thickness.is_finite() || thickness <= 0.0 {
297            // Spec forbids zero/negative thickness but malformed files exist.
298            // Skip the layer rather than the whole buildup.
299            continue;
300        }
301        layers.push(LayerInfo {
302            material_id,
303            thickness,
304        });
305    }
306
307    if layers.len() < 2 {
308        // A single-layer wall doesn't need slicing — uniform fallback is fine.
309        return LayerBuildup::NotSliceable;
310    }
311
312    LayerBuildup::Sliceable {
313        layers,
314        axis,
315        direction_sense,
316        offset_from_reference_line: offset,
317    }
318}