ifc_geometry/input/body/mod.rs
1//! What a product's Body representation is made of, without lowering it.
2//!
3//! # Why a description and not a mesh
4//!
5//! Rule checks on structural members and walls ask how a body is modelled:
6//! "is this beam an extrusion of an I-section, how deep is the web, which way
7//! does it run". A mesh has lost every one of those answers. This module
8//! reads them from the representation items directly, in SI units and world
9//! coordinates, and links no geometry kernel.
10//!
11//! # One entry per item, never a merged answer
12//!
13//! A Body representation may hold several items, and a mapped item may map
14//! several more. [`body_description`] reports one [`BodyItem`] per resolved
15//! geometric item, in authored order, rather than refusing or picking one:
16//! a column with a base plate is two extrusions, and both are facts a rule
17//! check may need. [`BodyDescription::sole_item`] is the convenience for the
18//! common single-item case.
19//!
20//! # All or nothing
21//!
22//! If any item cannot be described exactly (an unsupported family, a dangling
23//! reference, a mapping that scales a swept solid), the whole call fails with
24//! a typed error naming the entity. A partial list would let a caller treat a
25//! body as fully checked when part of it was never read.
26//!
27//! # Frames
28//!
29//! Items are placed exactly as lowering places them: the representation
30//! context's `WorldCoordinateSystem`, then the product's placement chain, then
31//! for a mapped item `MappingTarget` and `MappingOrigin`, then the item's own
32//! `Position`. Mapped geometry therefore resolves to the same answer as the
33//! same geometry authored in place.
34
35mod kind;
36mod sweep;
37
38pub use kind::BodyKind;
39
40use ifc_model::{EntityId, Model};
41
42use super::context::product_representation_frame;
43use super::profile::ProfileDescription;
44use super::representation::{select_shape_representation, Representation, RepresentationPurpose};
45use crate::error::{GeometryError, GeometryResult};
46use crate::resource::mapped::MappingWalker;
47use crate::resource::operator::operator_transform;
48use crate::resource::placement::axis_placement_transform;
49use crate::slots::Slots;
50use crate::transform::Transform;
51use crate::units::UnitScale;
52
53/// The Body representation of one product, one entry per geometric item.
54#[derive(Debug, Clone, PartialEq)]
55#[non_exhaustive]
56pub struct BodyDescription {
57 /// The product described.
58 pub product: EntityId,
59 /// The representation selected as the body
60 /// ([`crate::select_shape_representation`]).
61 pub representation: EntityId,
62 /// One entry per geometric item, mapped items resolved, in authored order.
63 pub items: Vec<BodyItem>,
64}
65
66impl BodyDescription {
67 /// The only item, when the body has exactly one.
68 ///
69 /// `None` for an empty body and for a body of several items; a caller
70 /// that needs every item reads [`Self::items`].
71 pub fn sole_item(&self) -> Option<&BodyItem> {
72 match self.items.as_slice() {
73 [item] => Some(item),
74 _ => None,
75 }
76 }
77}
78
79/// One geometric representation item of a body.
80#[derive(Debug, Clone, PartialEq)]
81#[non_exhaustive]
82pub struct BodyItem {
83 /// The geometric item itself, never an `IfcMappedItem`.
84 pub item: EntityId,
85 /// Its concrete IFC type in upper case.
86 pub type_name: String,
87 /// The `IfcMappedItem`s this item was reached through, outermost first.
88 /// Empty when the item is authored directly in the body.
89 pub mapped_by: Vec<EntityId>,
90 /// How the item models its shape.
91 pub kind: BodyKind,
92 /// Profile and path, for the swept-area families
93 /// ([`BodyKind::is_swept_area`]); `None` for every other kind.
94 pub swept: Option<SweptSolid>,
95 /// The frame the item's own coordinates are placed in, in metres: the
96 /// representation context's `WorldCoordinateSystem` and the product
97 /// placement, composed with every `MappingTarget o MappingOrigin` in
98 /// [`Self::mapped_by`] (#185). The identity composition for an item
99 /// authored directly in a body at the origin.
100 ///
101 /// Unlike [`SweptSolid::placement_world`] it is not required to be rigid:
102 /// a mapping may scale or mirror any item kind, and this frame says so.
103 /// A swept solid's `placement_world` is this frame composed with the
104 /// solid's own `Position`.
105 pub item_world: Transform,
106}
107
108impl BodyItem {
109 /// Whether the item is placed mirrored: [`Self::item_world`] reverses
110 /// handedness, so a left-hand part appears as its right-hand twin.
111 ///
112 /// `None` when the frame is degenerate (a zero or non-finite
113 /// determinant), which no valid placement or mapping produces.
114 pub fn is_mirrored(&self) -> Option<bool> {
115 let determinant = self.item_world.determinant();
116 (determinant.is_finite() && determinant != 0.0).then_some(determinant < 0.0)
117 }
118}
119
120/// A swept-area solid: its profile, where it sits, and the path it follows.
121#[derive(Debug, Clone, PartialEq)]
122#[non_exhaustive]
123pub struct SweptSolid {
124 /// `SweptArea`, in metres and radians.
125 pub profile: ProfileDescription,
126 /// `EndSweptArea` of a tapered sweep; `None` otherwise.
127 pub end_profile: Option<ProfileDescription>,
128 /// The solid's `Position` composed into world coordinates, in metres.
129 ///
130 /// The profile lies in this frame's XY plane. Rigid by construction: a
131 /// mapping that scales or mirrors a swept solid is refused, because its
132 /// profile parameters would no longer be the authored ones.
133 pub placement_world: Transform,
134 /// The path the profile follows.
135 pub path: SweepPath,
136}
137
138/// The path of a swept-area solid, in world coordinates.
139#[derive(Debug, Clone, PartialEq)]
140#[non_exhaustive]
141pub enum SweepPath {
142 /// A straight extrusion (plain or tapered).
143 #[non_exhaustive]
144 Extrusion {
145 /// `ExtrudedDirection` in world coordinates, unit length.
146 direction_world: [f64; 3],
147 /// `Depth`, in metres, measured along `direction_world`.
148 depth: f64,
149 },
150 /// A revolution about an axis (plain or tapered).
151 #[non_exhaustive]
152 Revolution {
153 /// The axis origin in world coordinates, in metres.
154 axis_origin_world: [f64; 3],
155 /// The axis direction in world coordinates, unit length.
156 axis_direction_world: [f64; 3],
157 /// `Angle`, in radians.
158 angle: f64,
159 },
160 /// A sweep along a directrix curve, reported by reference.
161 ///
162 /// The curve and its `StartParam`/`EndParam` live in the directrix's own
163 /// parameterisation; reading them is a curve question, not a body one.
164 #[non_exhaustive]
165 Directrix {
166 /// The `Directrix` curve.
167 directrix: EntityId,
168 },
169}
170
171/// Describe the Body representation of `product`.
172///
173/// Returns `Ok(None)` when the product has no body representation (only an
174/// Axis or FootPrint, or none at all): that is an answer, not a failure. A
175/// body whose representation lists no items yields an empty `items`.
176///
177/// Every item is described or the call fails; see the module docs. Kernel-free:
178/// available with `--no-default-features`.
179///
180/// ```no_run
181/// # use ifc_model::{EntityId, Model};
182/// # use ifc_geometry::{body_description, units, BodyKind, SweepPath};
183/// # fn demo(model: &Model, beam: EntityId) {
184/// let scale = units::resolve(model);
185/// let body = body_description(model, &scale, beam).unwrap().expect("a body");
186/// let item = body.sole_item().expect("one item");
187/// if item.kind == BodyKind::Extrusion {
188/// let swept = item.swept.as_ref().unwrap();
189/// if let SweepPath::Extrusion { direction_world, depth, .. } = swept.path {
190/// let _ = (swept.profile.type_name.as_str(), direction_world, depth);
191/// }
192/// }
193/// # }
194/// ```
195pub fn body_description(
196 model: &Model,
197 units: &UnitScale,
198 product: EntityId,
199) -> GeometryResult<Option<BodyDescription>> {
200 let Some(representation) = select_shape_representation(model, product)? else {
201 return Ok(None);
202 };
203 // The same frame lowering places the body's items in.
204 let Some(world) =
205 product_representation_frame(model, units, product, RepresentationPurpose::Body)?
206 else {
207 return Ok(None);
208 };
209
210 let mut walk = Walk {
211 model,
212 units,
213 walker: MappingWalker::new(),
214 mapped_by: Vec::new(),
215 items: Vec::new(),
216 };
217 walk.representation(product, representation, world)?;
218 Ok(Some(BodyDescription {
219 product,
220 representation,
221 items: walk.items,
222 }))
223}
224
225/// State for one body walk: the mapped-item stack and the collected items.
226struct Walk<'m> {
227 model: &'m Model,
228 units: &'m UnitScale,
229 walker: MappingWalker,
230 mapped_by: Vec<EntityId>,
231 items: Vec<BodyItem>,
232}
233
234impl Walk<'_> {
235 /// Describe every item of one `IfcRepresentation` under `frame`.
236 fn representation(
237 &mut self,
238 referrer: EntityId,
239 representation: EntityId,
240 frame: Transform,
241 ) -> GeometryResult<()> {
242 let entity = self
243 .model
244 .get(representation)
245 .ok_or(GeometryError::MissingEntity {
246 referrer,
247 missing: representation,
248 })?;
249 for item in Representation::new(representation, entity).items()? {
250 self.item(representation, item, frame)?;
251 }
252 Ok(())
253 }
254
255 /// Describe one item, resolving a mapped item to what it maps.
256 fn item(&mut self, referrer: EntityId, item: EntityId, frame: Transform) -> GeometryResult<()> {
257 let entity = self.model.get(item).ok_or(GeometryError::MissingEntity {
258 referrer,
259 missing: item,
260 })?;
261 let type_name = entity.type_name.to_ascii_uppercase();
262 if type_name == "IFCMAPPEDITEM" {
263 return self.mapped(item, frame);
264 }
265 let kind = BodyKind::classify(&type_name).ok_or_else(|| {
266 Slots::new(item, entity).unsupported("representation item family is not described")
267 })?;
268 let swept = if kind.is_swept_area() {
269 // The innermost mapping is what scaled the frame, if anything did.
270 let culprit = self.mapped_by.last().copied().unwrap_or(item);
271 Some(sweep::describe(
272 self.model, self.units, item, entity, frame, culprit,
273 )?)
274 } else {
275 None
276 };
277 self.items.push(BodyItem {
278 item,
279 type_name,
280 mapped_by: self.mapped_by.clone(),
281 kind,
282 swept,
283 item_world: frame,
284 });
285 Ok(())
286 }
287
288 /// Resolve an `IfcMappedItem`: `frame o MappingTarget o MappingOrigin`.
289 ///
290 /// The same composition as `lower::mapped`, so a mapped body and the same
291 /// body authored in place describe identically.
292 fn mapped(&mut self, item: EntityId, frame: Transform) -> GeometryResult<()> {
293 self.walker.enter(item)?;
294 let result = self.mapped_inner(item, frame);
295 self.walker.exit();
296 result
297 }
298
299 fn mapped_inner(&mut self, item: EntityId, frame: Transform) -> GeometryResult<()> {
300 let instance = self.walker.resolve(self.model, item)?;
301 let target_entity =
302 self.model
303 .get(instance.mapping_target)
304 .ok_or(GeometryError::MissingEntity {
305 referrer: item,
306 missing: instance.mapping_target,
307 })?;
308 // Both frames carry file-unit coordinates; convert exactly once here.
309 let target = operator_transform(self.model, instance.mapping_target, target_entity)?
310 .to_metres(self.units);
311 let origin_entity =
312 self.model
313 .get(instance.mapping_origin)
314 .ok_or(GeometryError::MissingEntity {
315 referrer: item,
316 missing: instance.mapping_origin,
317 })?;
318 let origin = axis_placement_transform(self.model, instance.mapping_origin, origin_entity)?
319 .to_metres(self.units);
320 let inner = frame.compose(&target).compose(&origin);
321
322 self.mapped_by.push(item);
323 let result = self.representation(item, instance.mapped_representation, inner);
324 self.mapped_by.pop();
325 result
326 }
327}