Trait ServerCallback
Source pub trait ServerCallback {
// Required method
fn on_new_objects<'life0, 'async_trait>(
&'life0 self,
asdu: Asdu,
id: ConnectionId,
address: SocketAddr,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
// Provided methods
fn on_new_connection<'life0, 'async_trait>(
&'life0 self,
address: SocketAddr,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait { ... }
fn on_connection_started<'life0, 'async_trait>(
&'life0 self,
id: ConnectionId,
address: SocketAddr,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait { ... }
fn on_connection_stopped<'life0, 'async_trait>(
&'life0 self,
id: ConnectionId,
address: SocketAddr,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait { ... }
fn on_error<'life0, 'life1, 'async_trait>(
&'life0 self,
error: &'life1 Error,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait { ... }
}