Trait icrate::GameController::GCTouchedStateInput
source · pub unsafe trait GCTouchedStateInput: NSObjectProtocol {
// Provided methods
unsafe fn touchedDidChangeHandler(
&self
) -> *mut Block<(NonNull<ProtocolObject<dyn GCPhysicalInputElement>>, NonNull<ProtocolObject<dyn GCTouchedStateInput>>, Bool), ()>
where Self: Sized + Message { ... }
unsafe fn setTouchedDidChangeHandler(
&self,
touched_did_change_handler: Option<&Block<(NonNull<ProtocolObject<dyn GCPhysicalInputElement>>, NonNull<ProtocolObject<dyn GCTouchedStateInput>>, Bool), ()>>
)
where Self: Sized + Message { ... }
unsafe fn isTouched(&self) -> bool
where Self: Sized + Message { ... }
unsafe fn lastTouchedStateTimestamp(&self) -> NSTimeInterval
where Self: Sized + Message { ... }
unsafe fn lastTouchedStateLatency(&self) -> NSTimeInterval
where Self: Sized + Message { ... }
unsafe fn sources(
&self
) -> Id<NSSet<ProtocolObject<dyn GCPhysicalInputSource>>>
where Self: Sized + Message { ... }
}
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
GameController
only.Provided Methods§
unsafe fn touchedDidChangeHandler( &self ) -> *mut Block<(NonNull<ProtocolObject<dyn GCPhysicalInputElement>>, NonNull<ProtocolObject<dyn GCTouchedStateInput>>, Bool), ()>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
unsafe fn setTouchedDidChangeHandler( &self, touched_did_change_handler: Option<&Block<(NonNull<ProtocolObject<dyn GCPhysicalInputElement>>, NonNull<ProtocolObject<dyn GCTouchedStateInput>>, Bool), ()>> )
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
unsafe fn isTouched(&self) -> bool
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
unsafe fn lastTouchedStateTimestamp(&self) -> NSTimeInterval
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
unsafe fn lastTouchedStateLatency(&self) -> NSTimeInterval
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
unsafe fn sources(&self) -> Id<NSSet<ProtocolObject<dyn GCPhysicalInputSource>>>
👎Deprecated:
icrate::GameController
has been moved to objc2-game-controller
Available on crate feature
Foundation_NSSet
only.