Struct iced_winit::settings::Settings
source · pub struct Settings<Flags> {
pub id: Option<String>,
pub window: Window,
pub flags: Flags,
pub exit_on_close_request: bool,
pub try_opengles_first: bool,
}
Expand description
The settings of an application.
Fields§
§id: Option<String>
The identifier of the application.
If provided, this identifier may be used to identify the application or communicate with it through the windowing system.
window: Window
The Window
settings.
flags: Flags
The data needed to initialize an Application
.
exit_on_close_request: bool
Whether the Application
should exit when the user requests the
window to close (e.g. the user presses the close button).
try_opengles_first: bool
Whether the Application
should try to build the context
using OpenGL ES first then OpenGL.
NOTE: Only works for the glow
backend.
Trait Implementations§
Auto Trait Implementations§
impl<Flags> RefUnwindSafe for Settings<Flags>where Flags: RefUnwindSafe,
impl<Flags> Send for Settings<Flags>where Flags: Send,
impl<Flags> Sync for Settings<Flags>where Flags: Sync,
impl<Flags> Unpin for Settings<Flags>where Flags: Unpin,
impl<Flags> UnwindSafe for Settings<Flags>where Flags: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more