pub struct Settings<Flags> {
    pub id: Option<String>,
    pub window: Window,
    pub flags: Flags,
    pub exit_on_close_request: bool,
    pub try_opengles_first: bool,
}
Expand description

The settings of an application.

Fields

id: Option<String>

The identifier of the application.

If provided, this identifier may be used to identify the application or communicate with it through the windowing system.

window: Window

The Window settings.

flags: Flags

The data needed to initialize an Application.

exit_on_close_request: bool

Whether the Application should exit when the user requests the window to close (e.g. the user presses the close button).

try_opengles_first: bool

Whether the Application should try to build the context using OpenGL ES first then OpenGL.

NOTE: Only works for the glow backend.

Trait Implementations

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Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more
Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Convert the source color to the destination color using the specified method Read more
Convert the source color to the destination color using the bradford method by default Read more
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Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Convert into T with values clamped to the color defined bounds Read more
Convert into T. The resulting color might be invalid in its color space Read more
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The type returned in the event of a conversion error.
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The type returned in the event of a conversion error.
Performs the conversion.
Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more