Struct iced_winit::settings::Settings
source · [−]pub struct Settings<Flags> {
pub id: Option<String>,
pub window: Window,
pub flags: Flags,
pub exit_on_close_request: bool,
pub try_opengles_first: bool,
}
Expand description
The settings of an application.
Fields
id: Option<String>
The identifier of the application.
If provided, this identifier may be used to identify the application or communicate with it through the windowing system.
window: Window
The Window
settings
flags: Flags
The data needed to initialize an Application
.
exit_on_close_request: bool
Whether the Application
should exit when the user requests the
window to close (e.g. the user presses the close button).
try_opengles_first: bool
Whether the Application
should try to build the context
using OpenGL ES first then OpenGL.
NOTE: Only works for the glow
backend.
Trait Implementations
Auto Trait Implementations
impl<Flags> RefUnwindSafe for Settings<Flags> where
Flags: RefUnwindSafe,
impl<Flags> Send for Settings<Flags> where
Flags: Send,
impl<Flags> Sync for Settings<Flags> where
Flags: Sync,
impl<Flags> Unpin for Settings<Flags> where
Flags: Unpin,
impl<Flags> UnwindSafe for Settings<Flags> where
Flags: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more