logo
pub struct Settings<Flags> {
    pub id: Option<String>,
    pub window: Window,
    pub flags: Flags,
    pub exit_on_close_request: bool,
    pub try_opengles_first: bool,
}
Expand description

The settings of an application.

Fields

id: Option<String>

The identifier of the application.

If provided, this identifier may be used to identify the application or communicate with it through the windowing system.

window: Window

The Window settings

flags: Flags

The data needed to initialize an Application.

exit_on_close_request: bool

Whether the Application should exit when the user requests the window to close (e.g. the user presses the close button).

try_opengles_first: bool

Whether the Application should try to build the context using OpenGL ES first then OpenGL.

NOTE: Only works for the glow backend.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.