Struct iced_wgpu::window::Compositor
source · pub struct Compositor<Theme> { /* private fields */ }
Expand description
A window graphics backend for iced powered by wgpu
.
Implementations§
source§impl<Theme> Compositor<Theme>
impl<Theme> Compositor<Theme>
sourcepub async fn request<W: HasRawWindowHandle + HasRawDisplayHandle>(
settings: Settings,
compatible_window: Option<&W>
) -> Option<Self>
pub async fn request<W: HasRawWindowHandle + HasRawDisplayHandle>(
settings: Settings,
compatible_window: Option<&W>
) -> Option<Self>
Requests a new Compositor
with the given Settings
.
Returns None
if no compatible graphics adapter could be found.
sourcepub fn create_backend(&self) -> Backend
pub fn create_backend(&self) -> Backend
Creates a new rendering Backend
for this Compositor
.
Trait Implementations§
source§impl<Theme> Compositor for Compositor<Theme>
impl<Theme> Compositor for Compositor<Theme>
source§fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
settings: Self::Settings,
compatible_window: Option<&W>
) -> Result<(Self, Self::Renderer), Error>
fn new<W: HasRawWindowHandle + HasRawDisplayHandle>(
settings: Self::Settings,
compatible_window: Option<&W>
) -> Result<(Self, Self::Renderer), Error>
Creates a new
Compositor
.source§fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
&mut self,
window: &W
) -> Surface
fn create_surface<W: HasRawWindowHandle + HasRawDisplayHandle>(
&mut self,
window: &W
) -> Surface
source§fn fetch_information(&self) -> Information
fn fetch_information(&self) -> Information
Returns
Information
used by this Compositor
.Auto Trait Implementations§
impl<Theme> !RefUnwindSafe for Compositor<Theme>
impl<Theme> Send for Compositor<Theme>where
Theme: Send,
impl<Theme> !Sync for Compositor<Theme>
impl<Theme> Unpin for Compositor<Theme>where
Theme: Unpin,
impl<Theme> !UnwindSafe for Compositor<Theme>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method Read more
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default Read more
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more