Struct iced_native::widget::mouse_area::MouseArea
source · pub struct MouseArea<'a, Message, Renderer> { /* private fields */ }
Expand description
Emit messages on mouse events.
Implementations§
source§impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer>
impl<'a, Message, Renderer> MouseArea<'a, Message, Renderer>
sourcepub fn on_release(self, message: Message) -> Self
pub fn on_release(self, message: Message) -> Self
The message to emit on a left button release.
sourcepub fn on_right_press(self, message: Message) -> Self
pub fn on_right_press(self, message: Message) -> Self
The message to emit on a right button press.
sourcepub fn on_right_release(self, message: Message) -> Self
pub fn on_right_release(self, message: Message) -> Self
The message to emit on a right button release.
sourcepub fn on_middle_press(self, message: Message) -> Self
pub fn on_middle_press(self, message: Message) -> Self
The message to emit on a middle button press.
sourcepub fn on_middle_release(self, message: Message) -> Self
pub fn on_middle_release(self, message: Message) -> Self
The message to emit on a middle button release.
Trait Implementations§
source§impl<'a, Message, Renderer> From<MouseArea<'a, Message, Renderer>> for Element<'a, Message, Renderer>where
Message: 'a + Clone,
Renderer: 'a + Renderer,
impl<'a, Message, Renderer> From<MouseArea<'a, Message, Renderer>> for Element<'a, Message, Renderer>where Message: 'a + Clone, Renderer: 'a + Renderer,
source§impl<'a, Message, Renderer> Widget<Message, Renderer> for MouseArea<'a, Message, Renderer>where
Renderer: Renderer,
Message: Clone,
impl<'a, Message, Renderer> Widget<Message, Renderer> for MouseArea<'a, Message, Renderer>where Renderer: Renderer, Message: Clone,
source§fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<Message>
)
fn operate( &self, tree: &mut Tree, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message> )
source§fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>
) -> Status
fn on_event( &mut self, tree: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status
source§fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor_position: Point,
viewport: &Rectangle,
renderer: &Renderer
) -> Interaction
fn mouse_interaction( &self, tree: &Tree, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, renderer: &Renderer ) -> Interaction
Auto Trait Implementations§
impl<'a, Message, Renderer> !RefUnwindSafe for MouseArea<'a, Message, Renderer>
impl<'a, Message, Renderer> !Send for MouseArea<'a, Message, Renderer>
impl<'a, Message, Renderer> !Sync for MouseArea<'a, Message, Renderer>
impl<'a, Message, Renderer> Unpin for MouseArea<'a, Message, Renderer>where Message: Unpin,
impl<'a, Message, Renderer> !UnwindSafe for MouseArea<'a, Message, Renderer>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more