Struct iced_native::renderer::BorderRadius
source · pub struct BorderRadius(_);
Expand description
The border radi for the corners of a graphics primitive in the order: top-left, top-right, bottom-right, bottom-left.
Trait Implementations§
source§impl Clone for BorderRadius
impl Clone for BorderRadius
source§fn clone(&self) -> BorderRadius
fn clone(&self) -> BorderRadius
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for BorderRadius
impl Debug for BorderRadius
source§impl Default for BorderRadius
impl Default for BorderRadius
source§fn default() -> BorderRadius
fn default() -> BorderRadius
Returns the “default value” for a type. Read more
source§impl From<BorderRadius> for [f32; 4]
impl From<BorderRadius> for [f32; 4]
source§fn from(radi: BorderRadius) -> Self
fn from(radi: BorderRadius) -> Self
Converts to this type from the input type.
source§impl From<f32> for BorderRadius
impl From<f32> for BorderRadius
source§impl PartialEq<BorderRadius> for BorderRadius
impl PartialEq<BorderRadius> for BorderRadius
source§fn eq(&self, other: &BorderRadius) -> bool
fn eq(&self, other: &BorderRadius) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for BorderRadius
impl StructuralPartialEq for BorderRadius
Auto Trait Implementations§
impl RefUnwindSafe for BorderRadius
impl Send for BorderRadius
impl Sync for BorderRadius
impl Unpin for BorderRadius
impl UnwindSafe for BorderRadius
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method
source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default
source§impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,
source§fn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
source§impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,
source§fn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more