pub struct Element<'a, Message, Renderer> { /* private fields */ }
Expand description

A generic Overlay.

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impl<'a, Message, Renderer> Element<'a, Message, Renderer>where Renderer: Renderer,

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pub fn new( position: Point, overlay: Box<dyn Overlay<Message, Renderer> + 'a> ) -> Self

Creates a new Element containing the given Overlay.

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pub fn position(&self) -> Point

Returns the position of the Element.

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pub fn translate(self, translation: Vector) -> Self

Translates the Element.

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pub fn map<B>(self, f: &'a dyn Fn(Message) -> B) -> Element<'a, B, Renderer>where Message: 'a, Renderer: 'a, B: 'a,

Applies a transformation to the produced message of the Element.

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pub fn layout( &self, renderer: &Renderer, bounds: Size, translation: Vector ) -> Node

Computes the layout of the Element in the given bounds.

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pub fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor_position: Point, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status

Processes a runtime Event.

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pub fn mouse_interaction( &self, layout: Layout<'_>, cursor_position: Point, viewport: &Rectangle, renderer: &Renderer ) -> Interaction

Returns the current mouse::Interaction of the Element.

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pub fn draw( &self, renderer: &mut Renderer, theme: &Renderer::Theme, style: &Style, layout: Layout<'_>, cursor_position: Point )

Draws the Element and its children using the given Layout.

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pub fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message> )

Applies a widget::Operation to the Element.

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pub fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool

Returns true if the cursor is over the Element.

Trait Implementations§

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impl<'a, Message, Renderer> From<Group<'a, Message, Renderer>> for Element<'a, Message, Renderer>where Renderer: 'a + Renderer, Message: 'a,

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fn from(group: Group<'a, Message, Renderer>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<'a, Message, Renderer> !RefUnwindSafe for Element<'a, Message, Renderer>

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impl<'a, Message, Renderer> !Send for Element<'a, Message, Renderer>

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impl<'a, Message, Renderer> !Sync for Element<'a, Message, Renderer>

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impl<'a, Message, Renderer> Unpin for Element<'a, Message, Renderer>

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impl<'a, Message, Renderer> !UnwindSafe for Element<'a, Message, Renderer>

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more