Struct iced_native::widget::radio::Radio

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pub struct Radio<Message, Renderer>where
    Renderer: Renderer,
    Renderer::Theme: StyleSheet,{ /* private fields */ }
Expand description

A circular button representing a choice.

Example

#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Choice {
    A,
    B,
}

#[derive(Debug, Clone, Copy)]
pub enum Message {
    RadioSelected(Choice),
}

let selected_choice = Some(Choice::A);

Radio::new(Choice::A, "This is A", selected_choice, Message::RadioSelected);

Radio::new(Choice::B, "This is B", selected_choice, Message::RadioSelected);

Radio buttons drawn by iced_wgpu

Implementations§

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impl<Message, Renderer> Radio<Message, Renderer>where Message: Clone, Renderer: Renderer, Renderer::Theme: StyleSheet,

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pub const DEFAULT_SIZE: f32 = 28f32

The default size of a Radio button.

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pub const DEFAULT_SPACING: f32 = 15f32

The default spacing of a Radio button.

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pub fn new<F, V>( value: V, label: impl Into<String>, selected: Option<V>, f: F ) -> Selfwhere V: Eq + Copy, F: FnOnce(V) -> Message,

Creates a new Radio button.

It expects:

  • the value related to the Radio button
  • the label of the Radio button
  • the current selected value
  • a function that will be called when the Radio is selected. It receives the value of the radio and must produce a Message.
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pub fn size(self, size: impl Into<Pixels>) -> Self

Sets the size of the Radio button.

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pub fn width(self, width: impl Into<Length>) -> Self

Sets the width of the Radio button.

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pub fn spacing(self, spacing: impl Into<Pixels>) -> Self

Sets the spacing between the Radio button and the text.

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pub fn text_size(self, text_size: impl Into<Pixels>) -> Self

Sets the text size of the Radio button.

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pub fn font(self, font: Renderer::Font) -> Self

Sets the text font of the Radio button.

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pub fn style( self, style: impl Into<<Renderer::Theme as StyleSheet>::Style> ) -> Self

Sets the style of the Radio button.

Trait Implementations§

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impl<'a, Message, Renderer> From<Radio<Message, Renderer>> for Element<'a, Message, Renderer>where Message: 'a + Clone, Renderer: 'a + Renderer, Renderer::Theme: StyleSheet + StyleSheet,

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fn from(radio: Radio<Message, Renderer>) -> Element<'a, Message, Renderer>

Converts to this type from the input type.
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impl<Message, Renderer> Widget<Message, Renderer> for Radio<Message, Renderer>where Message: Clone, Renderer: Renderer, Renderer::Theme: StyleSheet + StyleSheet,

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fn width(&self) -> Length

Returns the width of the Widget.
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fn height(&self) -> Length

Returns the height of the Widget.
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fn layout(&self, renderer: &Renderer, limits: &Limits) -> Node

Returns the layout::Node of the Widget. Read more
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fn on_event( &mut self, _state: &mut Tree, event: Event, layout: Layout<'_>, cursor_position: Point, _renderer: &Renderer, _clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status

Processes a runtime Event. Read more
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fn mouse_interaction( &self, _state: &Tree, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle, _renderer: &Renderer ) -> Interaction

Returns the current mouse::Interaction of the Widget. Read more
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fn draw( &self, _state: &Tree, renderer: &mut Renderer, theme: &Renderer::Theme, style: &Style, layout: Layout<'_>, cursor_position: Point, _viewport: &Rectangle )

Draws the Widget using the associated Renderer.
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fn tag(&self) -> Tag

Returns the Tag of the Widget.
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fn state(&self) -> State

Returns the State of the Widget.
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fn children(&self) -> Vec<Tree>

Returns the state Tree of the children of the Widget.
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fn diff(&self, _tree: &mut Tree)

Reconciliates the Widget with the provided Tree.
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fn operate( &self, _state: &mut Tree, _layout: Layout<'_>, _renderer: &Renderer, _operation: &mut dyn Operation<Message> )

Applies an Operation to the Widget.
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fn overlay<'a>( &'a mut self, _state: &'a mut Tree, _layout: Layout<'_>, _renderer: &Renderer ) -> Option<Element<'a, Message, Renderer>>

Returns the overlay of the Widget, if there is any.

Auto Trait Implementations§

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impl<Message, Renderer> RefUnwindSafe for Radio<Message, Renderer>where Message: RefUnwindSafe, <Renderer as Renderer>::Font: RefUnwindSafe, <<Renderer as Renderer>::Theme as StyleSheet>::Style: RefUnwindSafe,

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impl<Message, Renderer> Send for Radio<Message, Renderer>where Message: Send, <Renderer as Renderer>::Font: Send, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Send,

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impl<Message, Renderer> Sync for Radio<Message, Renderer>where Message: Sync, <Renderer as Renderer>::Font: Sync, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Sync,

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impl<Message, Renderer> Unpin for Radio<Message, Renderer>where Message: Unpin, <Renderer as Renderer>::Font: Unpin, <<Renderer as Renderer>::Theme as StyleSheet>::Style: Unpin,

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impl<Message, Renderer> UnwindSafe for Radio<Message, Renderer>where Message: UnwindSafe, <Renderer as Renderer>::Font: UnwindSafe, <<Renderer as Renderer>::Theme as StyleSheet>::Style: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere T: FloatComponent, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> Dwhere M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> IntoColor<U> for Twhere U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for Twhere U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
const: unstable · source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for Twhere U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> MaybeSend for Twhere T: Send,