Struct iced_glow::Color[]

pub struct Color {
    pub r: f32,
    pub g: f32,
    pub b: f32,
    pub a: f32,
}

A color in the sRGB color space.

Fields

r: f32

Red component, 0.0 - 1.0

g: f32

Green component, 0.0 - 1.0

b: f32

Blue component, 0.0 - 1.0

a: f32

Transparency, 0.0 - 1.0

Implementations

impl Color

pub const BLACK: Color

The black color.

pub const WHITE: Color

The white color.

pub const TRANSPARENT: Color

A color with no opacity.

pub fn new(r: f32, g: f32, b: f32, a: f32) -> Color

Creates a new Color.

In debug mode, it will panic if the values are not in the correct range: 0.0 - 1.0

pub const fn from_rgb(r: f32, g: f32, b: f32) -> Color

Creates a Color from its RGB components.

pub const fn from_rgba(r: f32, g: f32, b: f32, a: f32) -> Color

Creates a Color from its RGBA components.

pub fn from_rgb8(r: u8, g: u8, b: u8) -> Color

Creates a Color from its RGB8 components.

pub fn from_rgba8(r: u8, g: u8, b: u8, a: f32) -> Color

Creates a Color from its RGB8 components and an alpha value.

pub fn into_linear(self) -> [f32; 4]

Converts the Color into its linear values.

pub fn invert(&mut self)

Inverts the Color in-place.

pub fn inverse(self) -> Color

Returns the inverted Color.

Trait Implementations

impl Clone for Color

impl Copy for Color

impl Debug for Color

impl Default for Color

impl From<[f32; 3]> for Color

impl From<[f32; 4]> for Color

impl From<Color> for Fill[src]

impl From<Color> for Background

impl PartialEq<Color> for Color

impl StructuralPartialEq for Color

Auto Trait Implementations

impl RefUnwindSafe for Color

impl Send for Color

impl Sync for Color

impl Unpin for Color

impl UnwindSafe for Color

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,