Struct iced_core::overlay::Element

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pub struct Element<'a, Message, Theme, Renderer> { /* private fields */ }
Expand description

A generic Overlay.

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impl<'a, Message, Theme, Renderer> Element<'a, Message, Theme, Renderer>
where Renderer: Renderer,

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pub fn new(overlay: Box<dyn Overlay<Message, Theme, Renderer> + 'a>) -> Self

Creates a new Element containing the given Overlay.

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pub fn map<B>( self, f: &'a dyn Fn(Message) -> B ) -> Element<'a, B, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: 'a, B: 'a,

Applies a transformation to the produced message of the Element.

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pub fn layout(&mut self, renderer: &Renderer, bounds: Size) -> Node

Computes the layout of the Element in the given bounds.

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pub fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status

Processes a runtime Event.

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pub fn mouse_interaction( &self, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer ) -> Interaction

Returns the current mouse::Interaction of the Element.

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pub fn draw( &self, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor )

Draws the Element and its children using the given Layout.

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pub fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message> )

Applies a widget::Operation to the Element.

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pub fn is_over( &self, layout: Layout<'_>, renderer: &Renderer, cursor_position: Point ) -> bool

Returns true if the cursor is over the Element.

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pub fn overlay<'b>( &'b mut self, layout: Layout<'_>, renderer: &Renderer ) -> Option<Element<'b, Message, Theme, Renderer>>

Returns the nested overlay of the Element, if there is any.

Trait Implementations§

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impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>
where Message: 'a, Theme: 'a, Renderer: 'a + Renderer,

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fn from(group: Group<'a, Message, Theme, Renderer>) -> Self

Converts to this type from the input type.

Auto Trait Implementations§

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impl<'a, Message, Theme, Renderer> !RefUnwindSafe for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Send for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !Sync for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> Unpin for Element<'a, Message, Theme, Renderer>

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impl<'a, Message, Theme, Renderer> !UnwindSafe for Element<'a, Message, Theme, Renderer>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.