pub struct Group<'a, Message, Theme, Renderer> { /* private fields */ }
Expand description
An Overlay
container that displays multiple overlay overlay::Element
children.
Implementations§
source§impl<'a, Message, Theme, Renderer> Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
sourcepub fn with_children(
children: Vec<Element<'a, Message, Theme, Renderer>>
) -> Self
pub fn with_children( children: Vec<Element<'a, Message, Theme, Renderer>> ) -> Self
Creates a Group
with the given elements.
sourcepub fn push(
self,
child: impl Into<Element<'a, Message, Theme, Renderer>>
) -> Self
pub fn push( self, child: impl Into<Element<'a, Message, Theme, Renderer>> ) -> Self
Adds an overlay::Element
to the Group
.
sourcepub fn overlay(self) -> Element<'a, Message, Theme, Renderer>
pub fn overlay(self) -> Element<'a, Message, Theme, Renderer>
Turns the Group
into an overlay overlay::Element
.
Trait Implementations§
source§impl<'a, Message, Theme, Renderer> Default for Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> Default for Group<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
source§impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
impl<'a, Message, Theme, Renderer> From<Group<'a, Message, Theme, Renderer>> for Element<'a, Message, Theme, Renderer>where
Message: 'a,
Theme: 'a,
Renderer: 'a + Renderer,
source§impl<'a, Message, Theme, Renderer> Overlay<Message, Theme, Renderer> for Group<'a, Message, Theme, Renderer>where
Renderer: Renderer,
impl<'a, Message, Theme, Renderer> Overlay<Message, Theme, Renderer> for Group<'a, Message, Theme, Renderer>where
Renderer: Renderer,
source§fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>
) -> Status
fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message> ) -> Status
source§fn draw(
&self,
renderer: &mut Renderer,
theme: &Theme,
style: &Style,
layout: Layout<'_>,
cursor: Cursor
)
fn draw( &self, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor )
Draws the
Overlay
using the associated Renderer
.source§fn mouse_interaction(
&self,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &Renderer
) -> Interaction
fn mouse_interaction( &self, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer ) -> Interaction
source§fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation<Message>
)
fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation<Message> )
Applies a
widget::Operation
to the Overlay
.Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> !RefUnwindSafe for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Send for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Sync for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Group<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !UnwindSafe for Group<'a, Message, Theme, Renderer>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more