iced_core/
rectangle.rs

1use crate::{Padding, Point, Radians, Size, Vector};
2
3/// An axis-aligned rectangle.
4#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
5pub struct Rectangle<T = f32> {
6    /// X coordinate of the top-left corner.
7    pub x: T,
8
9    /// Y coordinate of the top-left corner.
10    pub y: T,
11
12    /// Width of the rectangle.
13    pub width: T,
14
15    /// Height of the rectangle.
16    pub height: T,
17}
18
19impl<T> Rectangle<T>
20where
21    T: Default,
22{
23    /// Creates a new [`Rectangle`] with its top-left corner at the origin
24    /// and with the provided [`Size`].
25    pub fn with_size(size: Size<T>) -> Self {
26        Self {
27            x: T::default(),
28            y: T::default(),
29            width: size.width,
30            height: size.height,
31        }
32    }
33}
34
35impl Rectangle<f32> {
36    /// A rectangle starting at [`Point::ORIGIN`] with infinite width and height.
37    pub const INFINITE: Self = Self::new(Point::ORIGIN, Size::INFINITY);
38
39    /// Creates a new [`Rectangle`] with its top-left corner in the given
40    /// [`Point`] and with the provided [`Size`].
41    pub const fn new(top_left: Point, size: Size) -> Self {
42        Self {
43            x: top_left.x,
44            y: top_left.y,
45            width: size.width,
46            height: size.height,
47        }
48    }
49
50    /// Creates a new square [`Rectangle`] with the center at the origin and
51    /// with the given radius.
52    pub fn with_radius(radius: f32) -> Self {
53        Self {
54            x: -radius,
55            y: -radius,
56            width: radius * 2.0,
57            height: radius * 2.0,
58        }
59    }
60
61    /// Creates a new axis-aligned [`Rectangle`] from the given vertices; returning the
62    /// rotation in [`Radians`] that must be applied to the axis-aligned [`Rectangle`]
63    /// to obtain the desired result.
64    pub fn with_vertices(
65        top_left: Point,
66        top_right: Point,
67        bottom_left: Point,
68    ) -> (Rectangle, Radians) {
69        let width = (top_right.x - top_left.x).hypot(top_right.y - top_left.y);
70
71        let height =
72            (bottom_left.x - top_left.x).hypot(bottom_left.y - top_left.y);
73
74        let rotation =
75            (top_right.y - top_left.y).atan2(top_right.x - top_left.x);
76
77        let rotation = if rotation < 0.0 {
78            2.0 * std::f32::consts::PI + rotation
79        } else {
80            rotation
81        };
82
83        let position = {
84            let center = Point::new(
85                (top_right.x + bottom_left.x) / 2.0,
86                (top_right.y + bottom_left.y) / 2.0,
87            );
88
89            let rotation = -rotation - std::f32::consts::PI * 2.0;
90
91            Point::new(
92                center.x + (top_left.x - center.x) * rotation.cos()
93                    - (top_left.y - center.y) * rotation.sin(),
94                center.y
95                    + (top_left.x - center.x) * rotation.sin()
96                    + (top_left.y - center.y) * rotation.cos(),
97            )
98        };
99
100        (
101            Rectangle::new(position, Size::new(width, height)),
102            Radians(rotation),
103        )
104    }
105
106    /// Returns the [`Point`] at the center of the [`Rectangle`].
107    pub fn center(&self) -> Point {
108        Point::new(self.center_x(), self.center_y())
109    }
110
111    /// Returns the X coordinate of the [`Point`] at the center of the
112    /// [`Rectangle`].
113    pub fn center_x(&self) -> f32 {
114        self.x + self.width / 2.0
115    }
116
117    /// Returns the Y coordinate of the [`Point`] at the center of the
118    /// [`Rectangle`].
119    pub fn center_y(&self) -> f32 {
120        self.y + self.height / 2.0
121    }
122
123    /// Returns the position of the top left corner of the [`Rectangle`].
124    pub fn position(&self) -> Point {
125        Point::new(self.x, self.y)
126    }
127
128    /// Returns the [`Size`] of the [`Rectangle`].
129    pub fn size(&self) -> Size {
130        Size::new(self.width, self.height)
131    }
132
133    /// Returns the area of the [`Rectangle`].
134    pub fn area(&self) -> f32 {
135        self.width * self.height
136    }
137
138    /// Returns true if the given [`Point`] is contained in the [`Rectangle`].
139    pub fn contains(&self, point: Point) -> bool {
140        self.x <= point.x
141            && point.x < self.x + self.width
142            && self.y <= point.y
143            && point.y < self.y + self.height
144    }
145
146    /// Returns true if the current [`Rectangle`] is completely within the given
147    /// `container`.
148    pub fn is_within(&self, container: &Rectangle) -> bool {
149        container.contains(self.position())
150            && container.contains(
151                self.position() + Vector::new(self.width, self.height),
152            )
153    }
154
155    /// Computes the intersection with the given [`Rectangle`].
156    pub fn intersection(
157        &self,
158        other: &Rectangle<f32>,
159    ) -> Option<Rectangle<f32>> {
160        let x = self.x.max(other.x);
161        let y = self.y.max(other.y);
162
163        let lower_right_x = (self.x + self.width).min(other.x + other.width);
164        let lower_right_y = (self.y + self.height).min(other.y + other.height);
165
166        let width = lower_right_x - x;
167        let height = lower_right_y - y;
168
169        if width > 0.0 && height > 0.0 {
170            Some(Rectangle {
171                x,
172                y,
173                width,
174                height,
175            })
176        } else {
177            None
178        }
179    }
180
181    /// Returns whether the [`Rectangle`] intersects with the given one.
182    pub fn intersects(&self, other: &Self) -> bool {
183        self.intersection(other).is_some()
184    }
185
186    /// Computes the union with the given [`Rectangle`].
187    pub fn union(&self, other: &Self) -> Self {
188        let x = self.x.min(other.x);
189        let y = self.y.min(other.y);
190
191        let lower_right_x = (self.x + self.width).max(other.x + other.width);
192        let lower_right_y = (self.y + self.height).max(other.y + other.height);
193
194        let width = lower_right_x - x;
195        let height = lower_right_y - y;
196
197        Rectangle {
198            x,
199            y,
200            width,
201            height,
202        }
203    }
204
205    /// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
206    pub fn snap(self) -> Option<Rectangle<u32>> {
207        let width = self.width as u32;
208        let height = self.height as u32;
209
210        if width < 1 || height < 1 {
211            return None;
212        }
213
214        Some(Rectangle {
215            x: self.x as u32,
216            y: self.y as u32,
217            width,
218            height,
219        })
220    }
221
222    /// Expands the [`Rectangle`] a given amount.
223    pub fn expand(self, padding: impl Into<Padding>) -> Self {
224        let padding = padding.into();
225
226        Self {
227            x: self.x - padding.left,
228            y: self.y - padding.top,
229            width: self.width + padding.horizontal(),
230            height: self.height + padding.vertical(),
231        }
232    }
233
234    /// Shrinks the [`Rectangle`] a given amount.
235    pub fn shrink(self, padding: impl Into<Padding>) -> Self {
236        let padding = padding.into();
237
238        Self {
239            x: self.x + padding.left,
240            y: self.y + padding.top,
241            width: self.width - padding.horizontal(),
242            height: self.height - padding.vertical(),
243        }
244    }
245
246    /// Rotates the [`Rectangle`] and returns the smallest [`Rectangle`]
247    /// containing it.
248    pub fn rotate(self, rotation: Radians) -> Self {
249        let size = self.size().rotate(rotation);
250        let position = Point::new(
251            self.center_x() - size.width / 2.0,
252            self.center_y() - size.height / 2.0,
253        );
254
255        Self::new(position, size)
256    }
257}
258
259impl std::ops::Mul<f32> for Rectangle<f32> {
260    type Output = Self;
261
262    fn mul(self, scale: f32) -> Self {
263        Self {
264            x: self.x * scale,
265            y: self.y * scale,
266            width: self.width * scale,
267            height: self.height * scale,
268        }
269    }
270}
271
272impl From<Rectangle<u32>> for Rectangle<f32> {
273    fn from(rectangle: Rectangle<u32>) -> Rectangle<f32> {
274        Rectangle {
275            x: rectangle.x as f32,
276            y: rectangle.y as f32,
277            width: rectangle.width as f32,
278            height: rectangle.height as f32,
279        }
280    }
281}
282
283impl<T> std::ops::Add<Vector<T>> for Rectangle<T>
284where
285    T: std::ops::Add<Output = T>,
286{
287    type Output = Rectangle<T>;
288
289    fn add(self, translation: Vector<T>) -> Self {
290        Rectangle {
291            x: self.x + translation.x,
292            y: self.y + translation.y,
293            ..self
294        }
295    }
296}
297
298impl<T> std::ops::Sub<Vector<T>> for Rectangle<T>
299where
300    T: std::ops::Sub<Output = T>,
301{
302    type Output = Rectangle<T>;
303
304    fn sub(self, translation: Vector<T>) -> Self {
305        Rectangle {
306            x: self.x - translation.x,
307            y: self.y - translation.y,
308            ..self
309        }
310    }
311}
312
313impl<T> std::ops::Mul<Vector<T>> for Rectangle<T>
314where
315    T: std::ops::Mul<Output = T> + Copy,
316{
317    type Output = Rectangle<T>;
318
319    fn mul(self, scale: Vector<T>) -> Self {
320        Rectangle {
321            x: self.x * scale.x,
322            y: self.y * scale.y,
323            width: self.width * scale.x,
324            height: self.height * scale.y,
325        }
326    }
327}