Struct iced_audio::native::v_slider::VSlider [−][src]
pub struct VSlider<'a, Message, Renderer: Renderer> { /* fields omitted */ }
A vertical slider GUI widget that controls a NormalParam
a VSlider
will try to fill the vertical space of its container.
Implementations
impl<'a, Message, Renderer: Renderer> VSlider<'a, Message, Renderer>
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impl<'a, Message, Renderer: Renderer> VSlider<'a, Message, Renderer>
[src]pub fn new<F>(state: &'a mut State, on_change: F) -> Self where
F: 'static + Fn(Normal) -> Message,
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pub fn new<F>(state: &'a mut State, on_change: F) -> Self where
F: 'static + Fn(Normal) -> Message,
[src]pub fn width(self, width: Length) -> Self
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pub fn width(self, width: Length) -> Self
[src]Sets the width of the VSlider
.
The default width is Length::Units(14)
.
pub fn height(self, height: Length) -> Self
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pub fn height(self, height: Length) -> Self
[src]Sets the height of the VSlider
.
The default height is Length::Fill
.
pub fn modifier_keys(self, modifier_keys: Modifiers) -> Self
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pub fn modifier_keys(self, modifier_keys: Modifiers) -> Self
[src]Sets the modifier keys of the VSlider
.
The default modifier key is Ctrl
.
pub fn scalar(self, scalar: f32) -> Self
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pub fn scalar(self, scalar: f32) -> Self
[src]Sets the scalar to use when the user drags the slider per pixel.
For example, a scalar of 0.5
will cause the slider to move half a
pixel for every pixel the mouse moves.
The default scalar is 0.9575
.
pub fn wheel_scalar(self, wheel_scalar: f32) -> Self
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pub fn wheel_scalar(self, wheel_scalar: f32) -> Self
[src]pub fn modifier_scalar(self, scalar: f32) -> Self
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pub fn modifier_scalar(self, scalar: f32) -> Self
[src]Sets the scalar to use when the user drags the slider while holding down the modifier key.
For example, a scalar of 0.5
will cause the slider to move half a
pixel for every pixel the mouse moves.
The default scalar is 0.02
, and the default modifier key is Ctrl
.
pub fn tick_marks(self, tick_marks: &'a Group) -> Self
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pub fn tick_marks(self, tick_marks: &'a Group) -> Self
[src]Sets the tick marks to display. Note your StyleSheet
must
also implement tick_marks_style(&self) -> Option<tick_marks::Style>
for
them to display (which the default style does).
pub fn text_marks(self, text_marks: &'a Group) -> Self
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pub fn text_marks(self, text_marks: &'a Group) -> Self
[src]Sets the text marks to display. Note your StyleSheet
must
also implement text_marks_style(&self) -> Option<text_marks::Style>
for
them to display (which the default style does).
pub fn mod_range(self, mod_range: &'a ModulationRange) -> Self
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pub fn mod_range(self, mod_range: &'a ModulationRange) -> Self
[src]Sets a ModulationRange
to display. Note your StyleSheet
must
also implement mod_range_style(&self) -> Option<ModRangeStyle>
for
them to display.
pub fn mod_range_2(self, mod_range: &'a ModulationRange) -> Self
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pub fn mod_range_2(self, mod_range: &'a ModulationRange) -> Self
[src]Sets a second ModulationRange
to display. Note your StyleSheet
must
also implement mod_range_style_2(&self) -> Option<ModRangeStyle>
for
them to display.
Trait Implementations
impl<'a, Message, Renderer> Widget<Message, Renderer> for VSlider<'a, Message, Renderer> where
Renderer: Renderer,
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impl<'a, Message, Renderer> Widget<Message, Renderer> for VSlider<'a, Message, Renderer> where
Renderer: Renderer,
[src]fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>
) -> Status
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fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>
) -> Status
[src]fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle
) -> Renderer::Output
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fn draw(
&self,
renderer: &mut Renderer,
_defaults: &Renderer::Defaults,
layout: Layout<'_>,
cursor_position: Point,
_viewport: &Rectangle
) -> Renderer::Output
[src]Draws the Widget
using the associated Renderer
.
fn hash_layout(&self, state: &mut Hasher)
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fn hash_layout(&self, state: &mut Hasher)
[src]Auto Trait Implementations
impl<'a, Message, Renderer> !RefUnwindSafe for VSlider<'a, Message, Renderer>
impl<'a, Message, Renderer> !Send for VSlider<'a, Message, Renderer>
impl<'a, Message, Renderer> !Sync for VSlider<'a, Message, Renderer>
impl<'a, Message, Renderer> Unpin for VSlider<'a, Message, Renderer> where
<Renderer as Renderer>::Style: Unpin,
<Renderer as Renderer>::Style: Unpin,
impl<'a, Message, Renderer> !UnwindSafe for VSlider<'a, Message, Renderer>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,