pub struct Svg { /* private fields */ }
Available on crate feature
svg
only.Expand description
Implementations
sourceimpl Svg
impl Svg
sourcepub fn from_path(path: impl Into<PathBuf>) -> Svg
pub fn from_path(path: impl Into<PathBuf>) -> Svg
Creates a new Svg
that will display the contents of the file at the
provided path.
sourcepub fn content_fit(self, content_fit: ContentFit) -> Svg
pub fn content_fit(self, content_fit: ContentFit) -> Svg
Sets the ContentFit
of the Svg
.
Defaults to ContentFit::Contain
Trait Implementations
sourceimpl<Message, Renderer> Widget<Message, Renderer> for Svgwhere
Renderer: Renderer,
impl<Message, Renderer> Widget<Message, Renderer> for Svgwhere
Renderer: Renderer,
sourcefn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
_theme: &<Renderer as Renderer>::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
fn draw(
&self,
_state: &Tree,
renderer: &mut Renderer,
_theme: &<Renderer as Renderer>::Theme,
_style: &Style,
layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>
)
Draws the
Widget
using the associated Renderer
.sourcefn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
fn children(&self) -> Vec<Tree, Global>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A>where
A: Allocator,
A: Allocator,
sourcefn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_operation: &mut dyn Operation<Message>
)
fn operate(
&self,
_state: &mut Tree,
_layout: Layout<'_>,
_operation: &mut dyn Operation<Message>
)
sourcefn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
fn on_event(
&mut self,
_state: &mut Tree,
_event: Event,
_layout: Layout<'_>,
_cursor_position: Point,
_renderer: &Renderer,
_clipboard: &mut dyn Clipboard,
_shell: &mut Shell<'_, Message>
) -> Status
sourcefn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
fn mouse_interaction(
&self,
_state: &Tree,
_layout: Layout<'_>,
_cursor_position: Point,
_viewport: &Rectangle<f32>,
_renderer: &Renderer
) -> Interaction
Auto Trait Implementations
impl RefUnwindSafe for Svg
impl Send for Svg
impl Sync for Svg
impl Unpin for Svg
impl UnwindSafe for Svg
Blanket Implementations
sourceimpl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: FloatComponent,
Swp: WhitePoint,
Dwp: WhitePoint,
D: AdaptFrom<S, Swp, Dwp, T>,
sourcefn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<Swp, Dwp, T>,
Convert the source color to the destination color using the specified
method Read more
sourcefn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default Read more
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
impl<T, U> IntoColor<U> for Twhere
U: FromColor<T>,
sourcefn into_color(self) -> U
fn into_color(self) -> U
Convert into T with values clamped to the color defined bounds Read more
sourceimpl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
impl<T, U> IntoColorUnclamped<U> for Twhere
U: FromColorUnclamped<T>,
sourcefn into_color_unclamped(self) -> U
fn into_color_unclamped(self) -> U
Convert into T. The resulting color might be invalid in its color space Read more
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
sourcefn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
OutOfBounds
error is returned which contains
the unclamped color. Read more