pub struct ChannelEnd {
    pub state: State,
    pub ordering: Order,
    pub remote: Counterparty,
    pub connection_hops: Vec<ConnectionId>,
    pub version: Version,
}

Fields

state: Stateordering: Orderremote: Counterpartyconnection_hops: Vec<ConnectionId>version: Version

Implementations

Creates a new ChannelEnd in state Uninitialized and other fields parametrized.

Updates the ChannelEnd to assume a new State ‘s’.

Returns true if this ChannelEnd is in state State::Open.

Helper function to compare the state of this end with another state.

Helper function to compare the order of this end with another order.

Trait Implementations

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