i_slint_renderer_software/
path.rs1use super::PhysicalRect;
7use super::draw_functions::{PremultipliedRgbaColor, TargetPixel};
8use alloc::vec::Vec;
9use zeno::{Fill, Mask, Stroke};
10
11pub use zeno::Command;
12
13#[cfg(feature = "std")]
15pub fn convert_path_data_to_zeno(
16 path_data: i_slint_core::graphics::PathDataIterator,
17 rotation: crate::RotationInfo,
18 scale_factor: i_slint_core::lengths::ScaleFactor,
19 offset: euclid::Vector2D<f32, i_slint_core::lengths::PhysicalPx>,
20) -> Vec<Command> {
21 use crate::Transform as _;
22 use i_slint_core::lengths::LogicalPoint;
23 use lyon_path::Event;
24 let mut commands = Vec::new();
25
26 let convert_point = |p| {
27 let p = (LogicalPoint::from_untyped(p) * scale_factor + offset).transformed(rotation);
28 zeno::Point::new(p.x, p.y)
29 };
30
31 for event in path_data.iter() {
32 match event {
33 Event::Begin { at } => {
34 commands.push(Command::MoveTo(convert_point(at)));
35 }
36 Event::Line { to, .. } => {
37 commands.push(Command::LineTo(convert_point(to)));
38 }
39 Event::Quadratic { ctrl, to, .. } => {
40 commands.push(Command::QuadTo(convert_point(ctrl), convert_point(to)));
41 }
42 Event::Cubic { ctrl1, ctrl2, to, .. } => {
43 commands.push(Command::CurveTo(
44 convert_point(ctrl1),
45 convert_point(ctrl2),
46 convert_point(to),
47 ));
48 }
49 Event::End { close, .. } => {
50 if close {
51 commands.push(Command::Close);
52 }
53 }
54 }
55 }
56
57 commands
58}
59
60fn render_path_with_style<T: TargetPixel>(
62 commands: &[Command],
63 path_geometry: &PhysicalRect,
64 clip_geometry: &PhysicalRect,
65 color: PremultipliedRgbaColor,
66 style: zeno::Style,
67 buffer: &mut impl crate::target_pixel_buffer::TargetPixelBuffer<TargetPixel = T>,
68) {
69 let path_width = path_geometry.size.width as usize;
71 let path_height = path_geometry.size.height as usize;
72
73 if path_width == 0 || path_height == 0 {
74 return;
75 }
76
77 let mut mask_buffer = Vec::with_capacity(path_width * path_height);
79 mask_buffer.resize(path_width * path_height, 0u8);
80
81 Mask::new(commands)
83 .size(path_width as u32, path_height as u32)
84 .style(style)
85 .render_into(&mut mask_buffer, None);
86
87 let clip_x_start = clip_geometry.origin.x.max(0) as usize;
90 let clip_y_start = clip_geometry.origin.y.max(0) as usize;
91 let clip_x_end = (clip_geometry.max_x().max(0) as usize).min(buffer.line_slice(0).len());
92 let clip_y_end = (clip_geometry.max_y().max(0) as usize).min(buffer.num_lines());
93
94 let path_x_start = path_geometry.origin.x as isize;
95 let path_y_start = path_geometry.origin.y as isize;
96
97 for screen_y in clip_y_start..clip_y_end {
99 let line = buffer.line_slice(screen_y);
100
101 let mask_y = screen_y as isize - path_y_start;
103 if mask_y < 0 || mask_y >= path_height as isize {
104 continue;
105 }
106
107 for screen_x in clip_x_start..clip_x_end {
108 let mask_x = screen_x as isize - path_x_start;
110 if mask_x < 0 || mask_x >= path_width as isize {
111 continue;
112 }
113
114 let mask_idx = (mask_y as usize) * path_width + (mask_x as usize);
115 let coverage = mask_buffer[mask_idx];
116
117 if coverage > 0 {
118 let coverage_factor = coverage as u16;
120 let alpha_color = PremultipliedRgbaColor {
121 red: ((color.red as u16 * coverage_factor) / 255) as u8,
122 green: ((color.green as u16 * coverage_factor) / 255) as u8,
123 blue: ((color.blue as u16 * coverage_factor) / 255) as u8,
124 alpha: ((color.alpha as u16 * coverage_factor) / 255) as u8,
125 };
126 T::blend(&mut line[screen_x], alpha_color);
127 }
128 }
129 }
130}
131
132pub fn render_filled_path<T: TargetPixel>(
140 commands: &[Command],
141 path_geometry: &PhysicalRect,
142 clip_geometry: &PhysicalRect,
143 color: PremultipliedRgbaColor,
144 buffer: &mut impl crate::target_pixel_buffer::TargetPixelBuffer<TargetPixel = T>,
145) {
146 render_path_with_style(
147 commands,
148 path_geometry,
149 clip_geometry,
150 color,
151 zeno::Style::Fill(Fill::NonZero),
152 buffer,
153 );
154}
155
156pub fn render_stroked_path<T: TargetPixel>(
165 commands: &[Command],
166 path_geometry: &PhysicalRect,
167 clip_geometry: &PhysicalRect,
168 color: PremultipliedRgbaColor,
169 stroke_width: f32,
170 buffer: &mut impl crate::target_pixel_buffer::TargetPixelBuffer<TargetPixel = T>,
171) {
172 render_path_with_style(
173 commands,
174 path_geometry,
175 clip_geometry,
176 color,
177 zeno::Style::Stroke(Stroke::new(stroke_width)),
178 buffer,
179 );
180}