1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256
// Copyright © SixtyFPS GmbH <info@slint-ui.com>
// SPDX-License-Identifier: GPL-3.0-only OR LicenseRef-Slint-commercial
/*!
The backend is the abstraction for crates that need to do the actual drawing and event loop
*/
#![warn(missing_docs)]
use crate::api::LogicalPosition;
pub use crate::software_renderer;
#[cfg(all(not(feature = "std"), feature = "unsafe-single-threaded"))]
use crate::unsafe_single_threaded::{thread_local, OnceCell};
pub use crate::window::WindowAdapter;
use alloc::boxed::Box;
use alloc::rc::Rc;
use alloc::string::String;
#[cfg(feature = "std")]
use once_cell::sync::OnceCell;
/// This trait defines the interface between Slint and platform APIs typically provided by operating and windowing systems.
pub trait Platform {
/// Instantiate a window for a component.
fn create_window_adapter(&self) -> Rc<dyn WindowAdapter>;
/// Spins an event loop and renders the visible windows.
fn run_event_loop(&self) {
unimplemented!("The backend does not implement running an eventloop")
}
/// Specify if the event loop should quit quen the last window is closed.
/// The default behavior is `true`.
/// When this is set to `false`, the event loop must keep running until
/// [`slint::quit_event_loop()`](crate::api::quit_event_loop()) is called
#[doc(hidden)]
fn set_event_loop_quit_on_last_window_closed(&self, _quit_on_last_window_closed: bool) {
unimplemented!("The backend does not implement event loop quit behaviors")
}
/// Return an [`EventLoopProxy`] that can be used to send event to the event loop
///
/// If this function returns `None` (the default implementation), then it will
/// not be possible to send event to the event loop and the function
/// [`slint::invoke_from_event_loop()`](crate::api::invoke_from_event_loop) and
/// [`slint::quit_event_loop()`](crate::api::quit_event_loop) will panic
fn new_event_loop_proxy(&self) -> Option<Box<dyn EventLoopProxy>> {
None
}
/// Returns the current time as a monotonic duration since the start of the program
///
/// This is used by the animations and timer to compute the elapsed time.
///
/// When the `std` feature is enabled, this function is implemented in terms of
/// [`std::time::Instant::now()`], but on `#![no_std]` platform, this function must
/// be implemented.
fn duration_since_start(&self) -> core::time::Duration {
#[cfg(feature = "std")]
{
let the_beginning = *INITIAL_INSTANT.get_or_init(instant::Instant::now);
instant::Instant::now() - the_beginning
}
#[cfg(not(feature = "std"))]
unimplemented!("The platform abstraction must implement `duration_since_start`")
}
/// Sends the given text into the system clipboard
fn set_clipboard_text(&self, _text: &str) {}
/// Returns a copy of text stored in the system clipboard, if any.
fn clipboard_text(&self) -> Option<String> {
None
}
/// This function is called when debug() is used in .slint files. The implementation
/// should direct the output to some developer visible terminal. The default implementation
/// uses stderr if available, or `console.log` when targeting wasm.
fn debug_log(&self, _arguments: core::fmt::Arguments) {
crate::tests::default_debug_log(_arguments);
}
}
/// Trait that is returned by the [`Platform::new_event_loop_proxy`]
///
/// This are the implementation details for the function that may need to
/// communicate with the eventloop from different thread
pub trait EventLoopProxy: Send + Sync {
/// Exits the event loop.
///
/// This is what is called by [`slint::quit_event_loop()`](crate::api::quit_event_loop)
fn quit_event_loop(&self) -> Result<(), crate::api::EventLoopError>;
/// Invoke the function from the event loop.
///
/// This is what is called by [`slint::invoke_from_event_loop()`](crate::api::invoke_from_event_loop)
fn invoke_from_event_loop(
&self,
event: Box<dyn FnOnce() + Send>,
) -> Result<(), crate::api::EventLoopError>;
}
#[cfg(feature = "std")]
static INITIAL_INSTANT: once_cell::sync::OnceCell<instant::Instant> =
once_cell::sync::OnceCell::new();
#[cfg(feature = "std")]
impl std::convert::From<crate::animations::Instant> for instant::Instant {
fn from(our_instant: crate::animations::Instant) -> Self {
let the_beginning = *INITIAL_INSTANT.get_or_init(instant::Instant::now);
the_beginning + core::time::Duration::from_millis(our_instant.0)
}
}
thread_local! {
/// Internal: Singleton of the platform abstraction.
pub(crate) static PLATFORM_INSTANCE : once_cell::unsync::OnceCell<Box<dyn Platform>>
= once_cell::unsync::OnceCell::new()
}
static EVENTLOOP_PROXY: OnceCell<Box<dyn EventLoopProxy + 'static>> = OnceCell::new();
pub(crate) fn event_loop_proxy() -> Option<&'static dyn EventLoopProxy> {
EVENTLOOP_PROXY.get().map(core::ops::Deref::deref)
}
/// This enum describes the different error scenarios that may occur when [`set_platform`]
/// fails.
#[derive(Debug, Clone)]
#[repr(C)]
#[non_exhaustive]
pub enum SetPlatformError {
/// The platform has been initialized in an earlier call to [`set_platform`].
AlreadySet,
}
/// Set the Slint platform abstraction.
///
/// If the platform abstraction was already set this will return `Err`.
pub fn set_platform(platform: Box<dyn Platform + 'static>) -> Result<(), SetPlatformError> {
PLATFORM_INSTANCE.with(|instance| {
if instance.get().is_some() {
return Err(SetPlatformError::AlreadySet);
}
if let Some(proxy) = platform.new_event_loop_proxy() {
EVENTLOOP_PROXY.set(proxy).map_err(|_| SetPlatformError::AlreadySet)?
}
instance.set(platform.into()).map_err(|_| SetPlatformError::AlreadySet).unwrap();
Ok(())
})
}
/// Call this function to update and potentially activate any pending timers, as well
/// as advance the state of any active animtaions.
///
/// This function should be called before rendering or processing input event, at the
/// beginning of each event loop iteration.
pub fn update_timers_and_animations() {
crate::timers::TimerList::maybe_activate_timers(crate::animations::Instant::now());
crate::animations::update_animations();
}
/// Returns the duration before the next timer is expected to be activated. This is the
/// largest amount of time that you can wait before calling [`update_timers_and_animations()`].
///
/// Call this in your own event loop implementation to know how long the current thread can
/// go to sleep. Note that this does not take currently activate animations into account.
/// Only go to sleep if [`Window::has_active_animations()`](crate::api::Window::has_active_animations())
/// returns false.
pub fn duration_until_next_timer_update() -> Option<core::time::Duration> {
crate::timers::TimerList::next_timeout().map(|timeout| {
let duration_since_start = crate::platform::PLATFORM_INSTANCE
.with(|p| p.get().map(|p| p.duration_since_start()))
.unwrap_or_default();
core::time::Duration::from_millis(
timeout.0.saturating_sub(duration_since_start.as_millis() as u64),
)
})
}
// reexport key enum to the public api
pub use crate::input::key_codes::Key;
pub use crate::input::PointerEventButton;
/// A event that describes user input.
///
/// Slint backends typically receive events from the windowing system, translate them to this
/// enum and deliver to the scene of items via [`slint::Window::dispatch_event()`](`crate::api::Window::dispatch_event()`).
///
/// The pointer variants describe events originating from an input device such as a mouse
/// or a contact point on a touch-enabled surface.
///
/// All position fields are in logical window coordinates.
#[allow(missing_docs)]
#[derive(Debug, Copy, Clone, PartialEq)]
#[non_exhaustive]
pub enum WindowEvent {
/// A pointer was pressed.
PointerPressed {
position: LogicalPosition,
/// The button that was pressed.
button: PointerEventButton,
},
/// A pointer was released.
PointerReleased {
position: LogicalPosition,
/// The button that was released.
button: PointerEventButton,
},
/// The position of the pointer has changed.
PointerMoved { position: LogicalPosition },
/// The wheel button of a mouse was rotated to initiate scrolling.
PointerScrolled {
position: LogicalPosition,
/// The amount of logical pixels to scroll in the horizontal direction.
delta_x: f32,
/// The amount of logical pixels to scroll in the vertical direction.
delta_y: f32,
},
/// The pointer exited the window.
PointerExited,
/// A key was pressed.
KeyPressed {
// FIXME: use SharedString instead of char (breaking change)
/// The unicode representation of the key pressed.
///
/// # Example
/// A specific key can be mapped to a unicode by using the [`Key`] enum
/// ```rust
/// let _ = slint::WindowEvent::KeyPressed { text: slint::platform::Key::Shift.into() };
/// ```
text: char,
},
/// A key was pressed.
KeyReleased {
// FIXME: use SharedString instead of char (breaking change)
/// The unicode representation of the key released.
///
/// # Example
/// A specific key can be mapped to a unicode by using the [`Key`] enum
/// ```rust
/// let _ = slint::WindowEvent::KeyReleased { text: slint::platform::Key::Shift.into() };
/// ```
text: char,
},
}
impl WindowEvent {
/// The position of the cursor for this event, if any
pub fn position(&self) -> Option<LogicalPosition> {
match self {
WindowEvent::PointerPressed { position, .. } => Some(*position),
WindowEvent::PointerReleased { position, .. } => Some(*position),
WindowEvent::PointerMoved { position } => Some(*position),
WindowEvent::PointerScrolled { position, .. } => Some(*position),
_ => None,
}
}
}