Expand description
Hyperdriver
Building the missing middle for network services in Rust.
This crate is an alternative to hyper-util, providing a more fully-featured interface for building Clients and Servers on top of the hyper crate. It is developed more speadily, but this means that it has a less stable interface between minor versions than hyper-util, which is trying to carefully consider some of the available design choices.
This crate supports HTTP/1.1 and HTTP/2, as well as a pluggable transport mechanism so that you can implement your own transports. Out of the box, it supports TCP, Unix Domain Sockets, and in-memory byte streams, all with TLS support.
The TLS support here should be additionally general enough to wrap any byte stream
which implements AsyncRead + AsyncWrite
, so you can use it with other libraries.
§A tour
Hyperdriver provides Client
and Server
types, which are the main entry points for
most high level use cases. The Client
type is designed for making requests to servers,
and is similar to the one found in reqwest, but with a bit more pluggability and flexibility.
The server is modeled after the features provided by the hyper pre-1.0 server, and the axum server, but again with a more pluggable and composable design.
Both are heavily reliant on the tower tower::Service
trait, and should compose well with
other tower-based services, such as those from tower-http.
When you don’t need that much customization, the defaults and regular implementations of both
Client
and Server
should be sufficient, and will help to avoid the type complexity that
comes with using layers of tower::Layer
s.
§Using tower::Service
based types
The tower::Service
based types implemented for this crate are almost exclucively provided
in the crate::service
module.
When assembling a tower::Service
, it is often useful to do so with a tower::ServiceBuilder
and a collection of tower::Layer
s. This is a common pattern in the tower ecosystem, and
hyperdriver is no exception. It is important to note that typing for these kinds of services
can be a bit tricky and unweildy. For instance, you can’t dynamically decide to apply a Layer
to a builder, you have to use an Option
so that they type of the resulting layer is effectively
Option<Layer>
. Alternatively, you can use tower::ServiceBuilder::boxed
to create a boxed
service.
Hyperdriver provides a helpful crate::service::OptionLayer
type which can be used to wrap
layers without box-ing the error type (as the one from
tower
does). See
crate::service::OptionLayerExt
for an ergomic way to use this with the tower::ServiceBuilder
type.
§Building Servers
A server ends up being a “double service”. Each http::Request
is handled by a service, and returns
a http::Response
. The server itself requires a service which can create a new service for each request,
which is often called a MakeService
in the tower ecosystem. This two-layer design can be confusing.
If your server’s service is clone-able, you can use SharedService
to wrap it.
This will mean that the Server
will clone the service for each incoming connection. Otherwise, you should
implement a MakeService
, which is a service that accepts a reference to a connection
type, and returns an appropriate service for handling the ensuing request.
See the crate::server
module for more information on building servers.
§Building Clients
A client can also be composed of services. In this case, there is only one “service”, it must accept
a http::Request
and return a http::Response
. At the inner-most level, there is a connection step,
where the http::Request
is coupled with a connection, to be used to send the request. At this point,
the service will switch from accepting a http::Request
to accepting an ExecuteRequest
type, which includes the request and the connection.
The default way to do this in hyperdriver
is to use the crate::client::ConnectionPoolService
type,
which implements connections and connection pooling. Many middleware services can be applied both above
(when the service only has an http::Request
) and below (when the service has an ExecuteRequest
) this
type. Some middleware might have slightly different behavior. For example, the SetHostHeader
middleware
will apply the Host
header to the request based on the version of the request if the connection is not
available yet. Usually this is not desired, since an HTTP/1.1 request might be internally upgraded to
HTTP/2, and the Host
header should be removed. In this case, the SetHostHeader
middleware should be applied after the ConnectionPoolService
.
§Bodies
The hyper
ecosystem relies on the http_body::Body
trait to represent the body of a request or response.
This is implemented for many types, and so can be tricky to unify. Many ecosystem crates (axum, reqwest,
tonic, etc.) implement their own body type, which sometimes can be used to encapsulate other bodies.
Hyperdriver provides a Body
type which is a wrapper around a http_body::Body
type, but it is intentionally
minimal. If you need a unifying body type, you can reach for http_body_util::combinators::UnsyncBoxBody
or
http_body_util::combinators::BoxBody
, which provide dynamic dispact bodies over any implementor of the http_body::Body
type. The Body
is most useful for simple cases where you want to unify a request and response
body. hyper
provides the hyper::body::Incoming
type, which is what all incoming bodies are provided
as by both hyper
and this crate. Body
is a wrapper around this type and known, in memory
bodies, which can be convenient for simple services, but notably do not support streaming or chunked-encoded
bodies.
Re-exports§
Modules§
- body
- A wrapper Body type with limited support for in-memory bodies and hyper::body::Incoming. Optionally includes support for axum bodies.
- bridge
- Utilities for bridging to hyper traits from other runtimes.
- client
client
- HTTP client library for Rust, built on top of hyper.
- info
- Connection Information
- server
server
- A server framework with connection management, automatic HTTP/1.1 and HTTP/2 switching, and pluggable acceptors, protocols, and services.
- service
- A collection of utilities for working with
Service
types and Servers. - stream
- Utilities for working across types of streams inside a single connector, to allow the upstream routing table to select the most appropriate type of conenction.
Traits§
- Into
Request Parts - Turn the item into http::request::Parts infallibly