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use crate::args::Subs;
use crate::config::Config;
use crate::error::{Contextable, Error, RedundantOpt, Result};
use crate::extract_msg::extract_env_from_content;
use crate::path;
use crate::query::{self, EditQuery, ScriptQuery};
use crate::script::{IntoScriptName, ScriptInfo, ScriptName};
use crate::script_repo::{RepoEntry, ScriptRepo, Visibility};
use crate::script_type::{iter_default_templates, ScriptFullType, ScriptType};
use crate::tag::{Tag, TagSelector};
use std::path::{Path, PathBuf};

pub struct EditTagArgs {
    pub content: TagSelector,
    /// 命令行參數裡帶著 tag 選項,例如 hs edit --tag some-tag edit
    pub explicit_tag: bool,
    /// 命令行參數裡帶著 select 選項,例如 hs --select some-tag edit
    pub explicit_select: bool,
}

pub async fn mv(
    entry: &mut RepoEntry<'_>,
    new_name: Option<ScriptName>,
    ty: Option<ScriptType>,
    tags: Option<TagSelector>,
) -> Result {
    let og_path = path::open_script(&entry.name, &entry.ty, Some(true))?;
    if ty.is_some() || new_name.is_some() {
        let new_name = new_name.as_ref().unwrap_or(&entry.name);
        let new_ty = ty.as_ref().unwrap_or(&entry.ty);
        let new_path = path::open_script(new_name, new_ty, None)?; // NOTE: 不判斷存在性,因為接下來要對新舊腳本同路徑的狀況做特殊處理
        if new_path != og_path {
            log::debug!("改動腳本檔案:{:?} -> {:?}", og_path, new_path);
            if new_path.exists() {
                return Err(Error::PathExist(new_path).context("移動成既存腳本"));
            }
            super::mv(&og_path, &new_path)?;
        } else {
            log::debug!("相同的腳本檔案:{:?},不做檔案處理", og_path);
        }
    }

    entry
        .update(|info| {
            if let Some(ty) = ty {
                info.ty = ty;
            }
            if let Some(name) = new_name {
                info.name = name.clone();
            }
            if let Some(tags) = tags {
                info.append_tags(tags);
            }
            info.write();
        })
        .await?;
    Ok(())
}
// XXX 到底幹嘛把新增和編輯的邏輯攪在一處呢…?
pub async fn edit_or_create(
    edit_query: EditQuery<ScriptQuery>,
    script_repo: &'_ mut ScriptRepo,
    ty: Option<ScriptFullType>,
    tags: EditTagArgs,
) -> Result<(PathBuf, RepoEntry<'_>, Option<ScriptType>)> {
    let final_ty: ScriptFullType;

    let (script_name, script_path) = if let EditQuery::Query(query) = edit_query {
        match query::do_script_query(&query, script_repo, false, false).await {
            // TODO: 手動測試文件?
            Err(Error::DontFuzz) | Ok(None) => {
                if tags.explicit_select {
                    return Err(RedundantOpt::Selector.into());
                }
                final_ty = ty.unwrap_or_default();
                let name = query.into_script_name()?;
                if script_repo.get_mut(&name, Visibility::All).is_some() {
                    log::error!("與被篩掉的腳本撞名");
                    return Err(Error::ScriptIsFiltered(name.to_string()));
                }
                log::debug!("打開新命名腳本:{:?}", name);

                let p = path::open_script(&name, &final_ty.ty, None)
                    .context(format!("打開新命名腳本失敗:{:?}", name))?;
                if p.exists() {
                    if p.is_dir() {
                        return Err(Error::PathExist(p).context("與目錄撞路徑"));
                    }
                    check_path_collision(&p, script_repo)?;
                    log::warn!("編輯野生腳本!");
                }
                (name, p)
            }
            Ok(Some(entry)) => {
                if ty.is_some() {
                    return Err(RedundantOpt::Type.into());
                }
                if tags.explicit_tag {
                    return Err(RedundantOpt::Tag.into());
                }
                log::debug!("打開既有命名腳本:{:?}", entry.name);
                let p = path::open_script(&entry.name, &entry.ty, Some(true))
                    .context(format!("打開命名腳本失敗:{:?}", entry.name))?;
                // NOTE: 直接返回
                // FIXME: 一旦 NLL 進化就修掉這段雙重詢問
                // return Ok((p, entry));
                let n = entry.name.clone();
                return Ok((p, script_repo.get_mut(&n, Visibility::All).unwrap(), None));
            }
            Err(e) => return Err(e),
        }
    } else {
        if tags.explicit_select {
            return Err(RedundantOpt::Selector.into());
        }
        final_ty = ty.unwrap_or_default();
        log::debug!("打開新匿名腳本");
        path::open_new_anonymous(&final_ty.ty).context("打開新匿名腳本失敗")?
    };

    log::info!("編輯 {:?}", script_name);

    let ScriptFullType { ty, sub } = final_ty;
    // 這裡的 or_insert 其實永遠會發生,所以無需用閉包來傳
    let entry = script_repo
        .entry(&script_name)
        .or_insert(
            ScriptInfo::builder(0, script_name, ty, tags.content.into_allowed_iter()).build(),
        )
        .await?;

    Ok((script_path, entry, sub))
}

fn run(
    script_path: &Path,
    info: &ScriptInfo,
    remaining: &[String],
    content: &str,
    run_id: i64,
) -> Result<()> {
    let conf = Config::get();
    let ty = &info.ty;
    let name = &info.name.key();
    let hs_home = path::get_home();
    let hs_tags: Vec<_> = info.tags.iter().map(|t| t.as_ref()).collect();

    let hs_exe = std::env::current_exe()?;
    let hs_exe = hs_exe.to_string_lossy();

    let hs_cmd = std::env::args().next().unwrap_or_default();

    let hs_env_help: Vec<_> = extract_env_from_content(content).collect();

    let script_conf = conf.get_script_conf(ty)?;
    let cmd_str = if let Some(cmd) = &script_conf.cmd {
        cmd
    } else {
        return Err(Error::PermissionDenied(vec![script_path.to_path_buf()]));
    };

    let info: serde_json::Value;
    info = json!({
        "path": script_path,
        "home": hs_home,
        "run_id": run_id,
        "tags": hs_tags,
        "cmd": hs_cmd,
        "exe": hs_exe,
        "env_help": hs_env_help,
        "name": name,
        "content": content,
    });
    let env = conf.gen_env(&info)?;
    let ty_env = script_conf.gen_env(&info)?;

    let pre_run_script = prepare_pre_run(None)?;
    let (cmd, shebang) = super::shebang_handle::handle(&pre_run_script)?;
    let args = shebang
        .iter()
        .map(|s| s.as_ref())
        .chain(std::iter::once(pre_run_script.as_os_str()))
        .chain(remaining.iter().map(|s| s.as_ref()));
    let mut cmd = super::create_cmd(cmd, args);
    cmd.envs(ty_env.iter().map(|(a, b)| (a, b)));
    cmd.envs(env.iter().map(|(a, b)| (a, b)));

    let stat = super::run_cmd(cmd)?;
    log::info!("預腳本執行結果:{:?}", stat);
    if !stat.success() {
        // TODO: 根據返回值做不同表現
        let code = stat.code().unwrap_or_default();
        return Err(Error::PreRunError(code));
    }

    let args = script_conf.args(&info)?;
    let full_args = args
        .iter()
        .map(|s| s.as_str())
        .chain(remaining.iter().map(|s| s.as_str()));

    let mut cmd = super::create_cmd(&cmd_str, full_args);
    cmd.envs(ty_env);
    cmd.envs(env);

    let stat = super::run_cmd(cmd)?;
    log::info!("程式執行結果:{:?}", stat);
    if !stat.success() {
        let code = stat.code().unwrap_or_default();
        Err(Error::ScriptError(code))
    } else {
        Ok(())
    }
}
pub async fn run_n_times(
    repeat: u64,
    dummy: bool,
    entry: &mut RepoEntry<'_>,
    mut args: Vec<String>,
    res: &mut Vec<Error>,
    use_previous_args: bool,
    error_no_previous: bool,
    dir: Option<PathBuf>,
) -> Result {
    log::info!("執行 {:?}", entry.name);
    super::hijack_ctrlc_once();

    if use_previous_args {
        let dir = super::option_map_res(dir, |d| path::normalize_path(d))?;
        let historian = &entry.get_env().historian;
        match historian.previous_args(entry.id, dir.as_deref()).await? {
            None if error_no_previous => {
                return Err(Error::NoPreviousArgs);
            }
            None => log::warn!("無前一次參數,當作空的"),
            Some(arg_str) => {
                log::debug!("撈到前一次呼叫的參數 {}", arg_str);
                let mut previous_arg_vec: Vec<String> =
                    serde_json::from_str(&arg_str).context(format!("反序列失敗 {}", arg_str))?;
                previous_arg_vec.extend(args.into_iter());
                args = previous_arg_vec;
            }
        }
    }

    let here = path::normalize_path(".").ok();
    let script_path = path::open_script(&entry.name, &entry.ty, Some(true))?;
    let content = super::read_file(&script_path)?;
    let run_id = entry.update(|info| info.exec(content, &args, here)).await?;

    if dummy {
        log::info!("--dummy 不用真的執行,提早退出");
        return Ok(());
    }

    for _ in 0..repeat {
        let run_res = run(
            &script_path,
            &*entry,
            &args,
            &entry.exec_time.as_ref().unwrap().data().unwrap().0,
            run_id,
        );
        let ret_code: i32;
        match run_res {
            Err(Error::ScriptError(code)) => {
                ret_code = code;
                res.push(run_res.unwrap_err());
            }
            Err(e) => return Err(e),
            Ok(_) => ret_code = 0,
        }
        entry
            .update(|info| info.exec_done(ret_code, run_id))
            .await?;
    }
    Ok(())
}

pub async fn load_utils(script_repo: &mut ScriptRepo) -> Result {
    let utils = hyper_scripter_util::get_all();
    for u in utils.into_iter() {
        log::info!("載入小工具 {}", u.name);
        let name = u.name.to_owned().into_script_name()?;
        if script_repo.get_mut(&name, Visibility::All).is_some() {
            log::warn!("已存在的小工具 {:?},跳過", name);
            continue;
        }
        let ty = u.ty.parse()?;
        let tags: Vec<Tag> = if u.is_hidden {
            vec!["util".parse().unwrap(), "hide".parse().unwrap()]
        } else {
            vec!["util".parse().unwrap()]
        };
        let p = path::open_script(&name, &ty, Some(false))?;
        let mut entry = script_repo
            .entry(&name)
            .or_insert(ScriptInfo::builder(0, name, ty, tags.into_iter()).build())
            .await?;
        super::prepare_script(&p, &*entry, None, true, &[u.content])?;
        entry.update(|info| info.write()).await?;
    }
    Ok(())
}

pub fn prepare_pre_run(content: Option<&str>) -> Result<PathBuf> {
    let p = path::get_home().join(path::HS_PRE_RUN);
    if content.is_some() || !p.exists() {
        let content = content.unwrap_or_else(|| include_str!("hs_prerun"));
        log::info!("寫入預執行腳本 {:?} {}", p, content);
        super::write_file(&p, content)?;
    }
    Ok(p)
}

pub fn load_templates() -> Result {
    for (ty, tmpl) in iter_default_templates() {
        let tmpl_path = path::get_template_path(&ty)?;
        if tmpl_path.exists() {
            continue;
        }
        super::write_file(&tmpl_path, tmpl)?;
    }
    Ok(())
}

/// 判斷是否需要寫入主資料庫(script_infos 表格)
pub fn need_write(arg: &Subs) -> bool {
    use Subs::*;
    match arg {
        Edit { .. } => true,
        CP { .. } => true,
        RM { .. } => true,
        LoadUtils { .. } => true,
        MV {
            ty,
            tags,
            new,
            origin: _,
        } => {
            // TODO: 好好測試這個
            ty.is_some() || tags.is_some() || new.is_some()
        }
        _ => false,
    }
}

use super::PrepareRespond;
pub async fn after_script(
    entry: &mut RepoEntry<'_>,
    path: &Path,
    prepare_resp: &PrepareRespond,
) -> Result {
    let mut record_write = true;
    match prepare_resp {
        PrepareRespond::NoAfterProcess => {
            log::debug!("不執行後處理");
        }
        PrepareRespond::NoContent { is_new, time } => {
            let modified = super::file_modify_time(path)?;
            if time >= &modified {
                if *is_new {
                    log::info!("新腳本未變動,應刪除之");
                    return Err(Error::EmptyCreate);
                } else {
                    log::info!("舊腳本未變動,不記錄寫事件(只記讀事件)");
                    record_write = false;
                }
            }
        }
    }
    if record_write {
        entry.update(|info| info.write()).await?;
    }
    Ok(())
}

fn check_path_collision(p: &Path, script_repo: &mut ScriptRepo) -> Result {
    for script in script_repo.iter_mut(Visibility::All) {
        let script_p = path::open_script(&script.name, &script.ty, None)?;
        if &script_p == p {
            return Err(Error::PathExist(script_p).context("與既存腳本撞路徑"));
        }
    }
    Ok(())
}