Skip to main content

Crate hydra_common

Crate hydra_common 

Source
Expand description

§Hydra — Foundation Contract

Status: v1.16 — 2026-08-17 (v1.1 added opaque per-block options to the production contract, §3.4; v1.2 added the chart fragment item, §3.3; v1.3 added engine availability and import formats, §2.1–2.3; v1.4 added the recognition contract and its routing rules, §2.5; v1.5 — with a second engine implemented and able to validate them — added the element taxonomy contract (§4), the quantity contract (§5), the result-variable contract (§6), and the run-dispatch layering rule (§2.6); v1.6 added the optional compact symbol on variable descriptors, §6.1; v1.7 let fragment numbers, table columns, and chart axes reference quantity keys, §3.3, joining the fragment model to the quantity contract so consumers format tagged values in a chosen display family, §5; v1.8 added the engine-authored category on block descriptors, §3.2; v1.9 — with a second engine’s criteria implemented to validate it — added the criteria contract, §7, moving Evolution to §8; v1.10 joined the two: a banded variable now names the criterion its thresholds come from, §6.1, and a criterion says what each of its regions means, §7.2 — without which a threshold scale could only be offered to variables an application recognised by name; v1.11 completed the editing contract: a polyline’s two ends became editable state like a position, §4.5.2.1, a collection’s contents gained the section that had left every curve countable and unopenable, §4.5.2.2, and references widened to a list of kinds so an attribute naming more than one — a subcatchment’s outlet — could be described at all, §4.5.1.1; v1.12 added attached records, §4.5.2.3, for the rows an element carries that have no identity of their own — a junction’s demand categories, a vertex’s dry-weather inflows — which attributes could only flatten and elements could only misname; v1.13 let a kind say what heading it is listed under, §4.2.1, so a catalog of two dozen is a list a reader can find anything in; v1.14 let empty contents carry a note saying why they are empty, §4.5.2.2, separating an element that has no contents from one whose contents are held outside the model — which a consumer had been telling apart by guessing, and getting wrong for six kinds; v1.15 let a record set say how many rows it may hold, §4.5.2.3, so a set that is full stops offering a row it would refuse; v1.16 withdrew the planned open-channel engine from the registry, §2.4, when 2D overland flow was re-planned as future functionality of the urban drainage engine — a breaking change, since the registry lost an entry and its key now resolves as unknown). This document follows the same spec-first workflow as the engine specs: implementation changes flow from changes here, never the reverse.


§1. Purpose and Scope

The common layer is the foundation every engine and every application may depend on. It depends on nothing else in the workspace. It exists so that applications can host any Hydra engine — present or future — through one uniform surface instead of per-engine hardcoded knowledge.

The layer defines five contracts:

  1. Engine identity — what an engine is, including how it is recognised from a model’s bytes (§2).
  2. Reportable output — what an engine can contribute to a report (§3).
  3. Element taxonomy — how an engine describes its model’s element vocabulary so an application can present and edit any engine’s model (§4).
  4. Quantities — how an engine declares the physical quantities its values carry, so applications can format and convert them (§5).
  5. Result variables — how an engine describes the per-element result series a completed simulation carries (§6).

Contracts 3–5 were explicit non-goals for v1.0 (ratified 2026-07-28): abstracting them from a single implementation risked baking water-distribution assumptions into the foundation, so they were deferred until a second engine implementation existed to exercise them. The urban drainage engine is that second implementation, and its model — in particular the subcatchment, which is neither a node nor a link — is the stress test these contracts were shaped against.

Still deferred: a cross-engine simulation contract (a neutral session type every engine implements). Two engines with genuinely different run shapes are not yet evidence of the right trait; §2.6 assigns where the uniform run surface lives without defining it here. Nothing in this layer may presuppose the shape that future contract will take.


§2. Engine Identity

§2.1 Engine descriptor

Every engine publishes one immutable descriptor:

FieldMeaningConstraints
keyStable machine identifierLowercase ASCII, short domain-umbrella abbreviation (wds, uds). Never changes once released — it is persisted in project metadata and report templates.
labelHuman-facing product namePractitioner-familiar term (e.g. “Water Distribution”). May be revised between releases.
pillTwo-character badgeUppercase, exactly 2 characters (e.g. “WD”).
accentBrand color for this engine#rrggbb hex string.
summaryOne-sentence description of the engine’s domainPlain text, no markup.
statusWhether this distribution can actually run the engineavailable or planned (§2.3).
importSource-model formats the engine importsOrdered list of import-format descriptors (§2.2); may be empty for an engine with no import path.

The key and the label/pill pair are two deliberately separate naming systems: the key carries the accurate domain umbrella; the label carries the familiar practitioner term. They are allowed to diverge and must not be derived from one another.

§2.2 Import formats

An engine’s models originate in some external tool’s file format. The descriptor names those formats so applications can offer a correctly filtered file picker for any engine without hardcoding per-engine file knowledge:

FieldMeaningConstraints
labelHuman-facing format namePlain text, e.g. “EPANET input file”.
extensionsFilename extensions the format usesOne or more, lowercase ASCII, no leading dot.

This is deliberately the only file knowledge in the foundation layer. It names formats; it says nothing about their contents, and nothing here may be used to decide whether a given file is valid. Validating that a file really is a model of the named format is the owning engine’s job — extensions are a picker filter and a first-pass hint, never a check. Two engines legitimately share the inp extension (EPANET and SWMM both use it) with entirely incompatible contents, so an application that trusted the extension would hand a stormwater model to a water-distribution solver.

§2.3 Availability

A registered engine is either:

  • available — implemented in this distribution and usable;
  • planned — registered so applications can present it (and so its key is reserved), but carrying no implementation.

Planned engines are registered rather than hidden because a user choosing a modelling domain deserves to see what Hydra covers and what is coming, and because the key must be reserved before anything persists it.

Applications must present planned engines as explicitly unavailable and must refuse to create projects, run simulations, or import models for them. Refusing is a hard requirement, not a UI nicety: a persisted project naming a planned engine would be indistinguishable from one whose engine was removed.

Resolving a planned engine’s key is not an error and must not be conflated with the unknown-key case (§2.4) — the descriptor exists and its identity fields are valid; only its implementation is absent.

§2.4 Registry

The registry is the ordered collection of descriptors for every engine compiled into a distribution. It supports:

  • Enumeration in a stable, deliberate order (the order engines are presented to users), available and planned engines alike.
  • Lookup by key, which either yields the descriptor or a typed “unknown engine” error.

Applications must treat an unknown key (e.g. a project created by a newer Hydra carrying an engine this build lacks) as an explicit unsupported state, never as a fallback to a default engine.

The registry holds two registered engines, wds (available) and uds (available), in that order. uds shipped planned through v1 and became available with its engine implementation; och (open channel) was registered as planned from v1 through v12 and was withdrawn when 2D overland flow was re-planned as future functionality of uds instead of a separate engine. Neither key may be reused for a different domain.

§2.5 Recognition

§2.2 establishes that an extension cannot decide which engine owns a file. Recognition is how that question is answered: given the bytes of a candidate model, each engine reports whether the model is one of its own.

The foundation layer defines only the neutral verdict. It contains no section names, no format grammar, and no engine vocabulary of any kind — the judgement is authored entirely by the engine, and this layer merely gives every engine the same three words to say it in:

VerdictMeaning
definiteThe bytes carry a marker that belongs to this engine’s format and to no other.
plausibleThe bytes are shaped like this engine’s format but carry nothing that distinguishes them from another engine claiming the same shape.
noThe bytes are not this engine’s, either because the format is unrecognised or because they carry another format’s marker. May carry engine-authored text saying what the engine believes the file is instead.

The optional text on no is the same device the reportable-output contract uses for an unavailable block (§3.4): the foundation layer holds no words of its own, and an engine that can say “this is a SWMM model, it declares a [SUBCATCHMENTS] section” gives an application something far more useful to report than a bare refusal. It is advisory — an application must behave identically whether or not it is present.

Recognition is not validation. It answers “whose is this?”, not “can this run?”. It must be cheap enough to run against every registered engine before any model is parsed, so it may inspect only as much of the input as identification requires. A definite verdict is not a promise that the model is well-formed or simulable — that remains the owning engine’s parse and validation step, which may still reject it.

Recognition may be stricter than parsing. An engine may decline to claim a file it would nonetheless parse successfully when told to. This is deliberate: automatic routing must not guess, whereas an explicit instruction from the user carries information routing does not have.

§2.5.1 Routing

An application holding a model of unknown provenance resolves it by asking every available engine (§2.3) and applying, in order:

  1. Exactly one definite — that engine owns the model.
  2. More than one definite — ambiguous. This indicates two engines claiming the same marker and is a defect in one of them; report it as ambiguity rather than choosing.
  3. No definite, one or more plausible — ambiguous, however few engines answered that way.
  4. Nothing but no — unrecognised.

Rule 3 holds even when exactly one engine answered plausible, and even when only one engine is available at all. A plausible verdict means precisely “I cannot distinguish this from another engine’s model”, so acting on it is the guess this contract exists to prevent — the model may belong to an engine that is registered but planned (§2.3), or to one a later release adds. An engine that can genuinely identify its own models returns definite; if it cannot, the shortfall is in its recognition, not something routing should paper over.

The two failures are therefore distinguishable and should be reported differently: ambiguity means “narrow it down for me” and is answered by naming the engine explicitly, whereas unrecognised means no engine here reads this format at all.

Routing must never fall back to a default engine. Ambiguous and unrecognised are terminal outcomes that the application reports, offering the user the means to name the engine explicitly. Choosing arbitrarily would hand a model to a solver that models different physics and return a confident, wrong answer — the failure §2.2 exists to prevent.

Planned engines (§2.3) are not consulted, having no implementation to consult. An application that can otherwise identify the model as a planned engine’s — for example because the owning engine returned no and named the foreign format — should say so rather than reporting a generic failure: “this is a SWMM model, and that engine is not yet implemented” is actionable where “unrecognised” is not.

§2.5.2 Layering

The registry (§2.4) is inert data and cannot invoke engines: this layer depends on nothing, and an engine’s recognition lives in the engine. The dispatch that consults each engine and applies §2.5.1 therefore belongs to a layer that sees both this contract and every engine — never to an individual application, which would duplicate the routing policy in every interface and let them drift apart.

§2.6 Run dispatch

Running a model is engine-owned, and each engine’s run has its own shape: one engine solves in phases and streams results as they become final; another steps a single cascade and writes results when it completes. Knowing those shapes — “how do I drive engine X from bytes to a results file?” — is per-engine knowledge of exactly the kind §2.5.2 forbids applications from holding, and for the same reason: an application that encodes it duplicates it in every interface, and the copies drift.

The uniform run surface — open a model for its engine, advance it, observe progress, persist its results, collect its warnings — therefore belongs to the same both-seeing dispatch layer as routing (§2.5.2), and every application drives every engine through that one implementation.

This section deliberately assigns where that surface lives and no more. Its concrete shape is the dispatch layer’s own, documented with its implementation, because a neutral session contract in this layer remains an explicit non-goal (§1): it would have to be abstracted from two run shapes that genuinely differ, and this layer must not freeze a guess. When a later engine proves the common shape, the surface graduates here as a new contract, additively (§8).


§3. Reportable-Output Contract

The contract by which an engine describes — and produces — the content blocks a report can include. Presentation (layout, styling, output formats, templates) is not part of this contract; it belongs to the report layer, which consumes this contract and knows nothing engine-specific.

§3.1 Concepts

TermMeaning
BlockOne self-contained unit of reportable content an engine can produce (e.g. a pressure summary, a pump energy table).
CatalogThe engine’s complete list of block descriptors. Queryable statically — without any simulation having run.
FragmentThe materialized content of one block for one completed simulation.

§3.2 Block descriptor

FieldMeaningConstraints
idStable block identifierNamespaced by engine key: <engine>.<name> (e.g. wds.pressure-summary). Never changes once released — report templates reference it.
titleDefault human-facing headingPlain text.
summaryWhat this block contains, for the template-builder UIOne or two sentences, plain text.
categoryEngine-authored grouping headingPlain text, short (one or two words). Blocks sharing the exact string belong together.

category lets a consumer with many blocks on screen group them — as tabs, section headings, or not at all; the choice is the consumer’s. Group order is catalog order: a category first appears where its first block does. The string is display text with no foundation-defined vocabulary — two engines using the same word (“Summary”) are not thereby related, exactly as with quantity keys (§5).

The descriptor otherwise deliberately carries no result-class or prerequisite vocabulary — what a block needs from a simulation is the producing engine’s internal concern, expressed only through the production error contract (§3.4). Encoding result taxonomies (hydraulic vs. quality vs. anything else) here would bake one engine family’s domain into the foundation layer; a category is not that — it is an opaque engine-authored label carrying no semantics the foundation or the report layer can act on beyond equality.

Removing a block id, or changing the meaning of an existing id, is a breaking change to every saved template that references it and must be treated with the same gravity as a file-format break.

§3.2.1 Option descriptors

A block may accept options (§3.4). So that a template-builder UI can offer them without knowing any engine, an engine can describe the options one of its blocks accepts. A description is a list of option descriptors:

FieldMeaningConstraints
keyField name in the options objectStable per block; renaming one is a break, like a block id.
labelHuman-facing control labelPlain text, engine-authored.
helpOne or two sentences explaining the optionPlain text, engine-authored.
kindWhat shape the value takes, and its boundsBelow.
unitDisplay unit text, or absentDisplay text only — never a unit system (§3.3).

kind is one of: number (optional default, optional inclusive minimum and maximum), integer (same), boolean (optional default), text (optional default), number list (optional default, optional minimum length, and a flag requiring strict ascent — threshold edges), choice (one of a supplied list of items), or multi-choice (any subset of one). A choice item is an opaque value plus a label for display.

Descriptions are resolved against a model, not fixed by the catalog. The catalog (§3.2) is static and model-free, because listing blocks must not require a loaded model. Options are the opposite: their permissible values and their correct defaults are frequently properties of the model in hand — which constituents exist, which land uses, and what unit system the file declares. An engine therefore describes a block’s options given that block’s id and the model, exactly as it produces a fragment given the model (§3.4). Only the description vocabulary lives in this layer; the model type is the engine’s own and is never named here.

This is why descriptors carry values rather than pre-rendered text: an engine resolving minPressure for a US-customary model returns a default of 20 with unit psi, and for an SI model 14 with unit m. A consumer displays what it is given and computes nothing.

A description is advisory. It tells a UI what to offer; it is not the validation authority. Production (§3.4) validates independently and remains the sole judge of a malformed options value, so an engine is free to accept values no description advertised, and a consumer that skips the description entirely — as a template authored by hand does — is unaffected. Describing no options for a block means a UI offers none, not that none are accepted.

§3.3 Fragment model

Fragments are neutral data — no colors, fonts, page geometry, or format hints. A fragment is a titled sequence of items; each item is one of:

ItemShapeNotes
Key-value listOrdered pairs of (label, value)For scalar summaries (“Total demand”, “Simulation duration”).
TableColumn descriptors + row-major valuesColumn descriptor: name, optional unit text, value kind.
NotePlain text paragraphFor caveats and methodological remarks (e.g. “Convergence relaxed at 3 timesteps”).
ChartAxis labels/units + chart data (below)Declarative data only — engines describe what is charted, never colors, geometry, or layout.

Chart data is one of:

  • Bar — parallel category labels and values (distributions, rankings). Single-series in this revision.
  • Line — one or more named series of (x, y) points over a continuous x axis (time series).

Every chart must be table-derivable: renderers without graphics support present the chart as a data table derived mechanically from its data (bar → category/value rows; line → x column plus one column per series, absent where a series lacks that x). A chart therefore never gates information behind a graphics-capable format.

Values are typed: number (with optional unit text), integer, boolean, text, timestamp, or absent. Unit strings are display text; a structured unit system in common remains an explicit non-goal (§1). Nested sections and images are deferred to a later revision.

Quantity-tagged numbers (v1.7). A number value, a table column, and a chart axis may each additionally reference a quantity key from the producing engine’s quantity catalog (§5). The tag changes what the number is:

  • A tagged value is expressed in that quantity’s SI display unit — the same convention §5 already fixes for every quantity-bearing value crossing an engine boundary. Its unit text, when present, is the quantity’s SI label. The producer performs no display formatting beyond this; choosing a display family is the consumer’s decision, which is the reason the tag exists.
  • A consumer holding the producing engine’s quantity catalog may re-express the value in either display family using only the descriptor: convert by the affine map, label from the family’s unit text, round by the family’s advisory decimals. The catalog reaches such a consumer from the application, which is the composition root (§3.5) — this layer still never resolves a key to a descriptor itself.
  • A consumer holding no catalog renders the value and its unit text as written. A fragment therefore remains self-describing: the tag refines presentation, it never gates content.
  • An untagged number is what every number was before v1.7: engine-authored display text, rendered as given. Tags are per-value facts, not a fragment-wide mode — one table may carry tagged and untagged columns side by side (a flow column beside an engine-spelling text column, a count beside a pressure).

A column’s tag applies to every number in that column; a chart axis’s tag applies to that axis’s coordinates in the chart data. Keys are opaque and engine-scoped exactly as in §5; a tag naming a key the engine’s catalog does not declare is a producer defect, and consumers treat the value as untagged rather than failing the fragment.

§3.4 Production

An engine produces a fragment given:

  • a block id from its catalog,
  • the artifacts of one completed simulation (results and derived analytics — the engine defines internally what it needs), and
  • an optional options value: JSON-shaped structured data whose meaning is defined entirely by the producing engine (thresholds, top-N counts, tolerances). The foundation layer and the report layer treat it as fully opaque — carrying it, never interpreting it. An absent options value means the engine’s documented defaults; a malformed options value fails production with the failed error naming the problem. No option vocabulary may be defined in this layer.

Production is read-only and deterministic: the same simulation artifacts, block id, and options always yield the same fragment. Production deliberately takes no display-family input: a producer emits quantity-tagged values in SI display units (§3.3) and untagged values as engine-authored text, and which family a reader sees is decided where the fragment is presented, not where it is produced. Production fails with one of three neutral, typed errors:

  • unknown block — the id is not in this engine’s catalog;
  • unavailable — the block does not apply to this run, with a human-readable reason supplied by the engine, written as a complete sentence because a consumer may show it standing alone rather than after a label (e.g. “The run has no water-quality results.”); an expected condition, not a fault;
  • failed — reading or deriving from the simulation artifacts failed.

The report layer decides how an unavailable or failed block renders (placeholder, omission) — the engine never does, and the contract carries no engine vocabulary for why beyond the engine-authored reason text.

Block options arrived in v1.1 as production inputs only. Since v1.3 an engine can additionally describe the options a block accepts (§3.2.1), so a template-builder UI can offer them generically. Production is unchanged by this: it validates the options value it is given regardless of what was described, and a hand-authored template that never consults a description behaves exactly as before.

§3.5 Consumers and dependency rules

LayerMay depend onMust not depend on
commonnothing in the workspace
engine-*commonthe report layer, applications
report layercommonany engine-*, applications
applications (CLI, GUI)everything above, via the umbrella

Applications are the composition root: they obtain catalogs and fragments from engines and hand fragments to the report layer for rendering. The report layer never invokes an engine; engines never render.


§4. Element Taxonomy Contract

The contract by which an engine describes its model’s element vocabulary, so that an application can enumerate, render, inspect and edit any engine’s model without knowing what a junction or a subcatchment is. It follows the same discipline as recognition (§2.5) and reportable output (§3): engine-specific meaning travels only through opaque ids and engine-authored text; this layer contributes structure, never domain vocabulary.

§4.1 Element classes

The single piece of structural vocabulary this layer owns is the element class — the geometric and referential nature of an element, which an application must know to render and organise it, and which is genuinely engine-independent:

ClassNatureApplication obligations
pointA located element: one coordinate.Render as a marker; selectable; may anchor polyline ends and region outlets.
polylineA connecting element: references a from-point and a to-point, with optional intermediate vertices.Render as a line/path between its endpoints; selectable.
regionAn areal element: a polygon boundary, with an optional reference to a point element it discharges to.Render as a filled polygon; selectable; the discharge reference may be visualised as a connector.
collectionA non-spatial named object (a curve, a pattern, a time series, a control).Enumerable and countable; presentation is application-defined and may be engine-specific.

The class list is closed in this revision; extending it is an additive spec change here, not an engine decision. A subcatchment is the proof case for region: it is neither a node nor a link, and any taxonomy that offered only those two classes would have baked one engine family’s shape into the foundation.

§4.2 Element kinds

Within those classes, an engine describes its kinds — junction, tank, conduit, subcatchment, rain gage — as an ordered catalog of descriptors:

FieldMeaningConstraints
idStable kind identifierOpaque to this layer; stable per engine — persisted data and application preferences may reference it.
labelHuman-facing singular namePlain text, engine-authored.
label_pluralHuman-facing plural namePlain text, engine-authored.
classThe kind’s element class (§4.1)One of the four classes.
roleWhat the kind does in the network (§4.3)One of the three roles, or absent.
badgeShort glyph for dense UI (markers, chips)One or two characters, engine-authored.
groupWhat this kind is listed under (§4.2.1)Plain text, engine-authored; absent for a kind the engine does not place in one.

The catalog is static and model-free, like the block catalog (§3.2): an application must be able to build its chrome — tables, filters, layer toggles, legends — before any model is loaded. Kind ids follow the block-id stability rule: removing one, or changing the meaning of one, is a break on the order of a file-format break.

Identity: every element carries an engine-scoped string identifier. This layer requires only that the pair (kind id, element id) is unique within a model; whether identifiers are additionally unique across kinds (as they are within one engine’s node family) is the engine’s own rule, expressed through its validation, not through this contract.

§4.2.1 Groups

A catalog of twenty-four kinds is a list nobody reads. group is the engine’s own name for the heading a kind belongs under, so an application listing them can break the list up without knowing what any of them are.

It is the engine’s word, not a class. §4.1’s classes say how an application must draw a thing — a marker, a line, a polygon — and that is not what a modeller calls it. A drainage engineer says “nodes” and “links”; presenting them as “points” and “polylines” would put a rendering vocabulary in front of a reader who has no reason to hold it. So a group is plain engine-authored text, exactly as label is, and an engine names its groups in its own domain’s terms.

It also lets two engines differ where they genuinely do. One engine’s non-spatial kinds may divide into patterns and controls; another’s into rainfall, water quality, ground conditions and street drainage. Neither has to adopt the other’s shape, and this layer never learns either.

Grouping is presentation, not structure. Nothing here may depend on it: it carries no meaning for simulation, validation, or what an element is. An application free to ignore it renders a flat list and is correct, which is why the field is optional and why a kind may belong to no group at all.

The catalog’s order stands. A group is a name attached to kinds that are already adjacent in it, not an instruction to gather kinds that are not — so an application draws a heading wherever the group changes, and never reorders to bring a group together. An engine that wants its kinds grouped puts them in that order.

§4.3 Element roles

A class says what an element is geometrically. A role says what it does in the network:

RoleMeaning
conveyanceCarries flow without imposing a boundary or a control on it — a junction, a pipe, a conduit. The bulk of any model.
boundaryWhere the model meets what it does not simulate: a fixed head or stage, a storage volume, an outfall. Flow enters or leaves the modelled system here.
controlActs on the flow rather than merely passing it — a pump, a valve, a weir, an orifice, a flow divider.

Role exists because it is the distinction an application must draw to present an unsimulated model at all. Before any results exist there is nothing to colour by, and a network drawn in one uniform tone tells a reader nothing; what they need to see is where the system is fed and drained, and where something acts on the flow. Class cannot answer that — a pump and a pipe are both polyline, a reservoir and a junction both point — and kind cannot either without the application naming kinds it should not know.

A kind may have no role at all. A rain gage is located but conveys nothing; a curve, a pattern and a control rule are not in the flow network to begin with. Those declare no role, and an application draws them by whatever means suits — the absence is information, not an omission to be defaulted away.

The role list is closed in this revision, and extending it is an additive spec change here rather than an engine decision, exactly as the class list is. Roles carry no presentation: an application decides what a boundary looks like, and this layer decides only which kinds are boundaries.

Assignment is the engine’s judgement, not a lookup. A storage unit is a boundary in drainage because it is where volume leaves the routed network, while a tank is a boundary in distribution for the same reason expressed differently. Where a kind is arguably two roles, the engine picks the one an application should draw it as.

§4.4 Attribute schemas

For each kind, an engine describes the attributes an application may display for elements of that kind — an ordered list of attribute descriptors reusing the option-descriptor vocabulary of §3.2.1:

FieldMeaningConstraints
keyField name in the element’s attribute dataStable per kind; renaming one is a break, like a block id.
labelHuman-facing namePlain text, engine-authored.
kindValue shape and boundsThe §3.2.1 kinds, unchanged.
quantityKey of the physical quantity the value carries (§5), or absentAbsent means dimensionless or textual.

An attribute schema is advisory in exactly the §3.2.1 sense: it tells a generic UI what to show; it is not the validation authority, and an engine remains free to hold data no schema advertises.

§4.5 Editing contract

The contract by which an engine describes and accepts changes to its model, so that one editing surface serves any engine.

It was deferred from the revision that defined §4.1–4.4, on the grounds that describing editability before a second engine’s editor existed would repeat the mistake §1 warns against. That editor now exists, and it exposed the failure this section prevents: with no contract, the two engines were edited through two different sets of operations, and the difference reached the screen. One editor staged its changes behind a Save while the other wrote them through. One showed a position as two ordinary columns while the other could not show it at all, because position was not in this contract and the engine that stores it outside its model had no way to say it had one. Neither difference is a fact about drainage or distribution; both are facts about which engine’s editor was written first.

The rule this section exists to enforce: a difference between file formats is the engine’s to absorb, never the application’s to display. An application asks to move an element, name it, change a value, add one or remove one. What that costs underneath — a field assignment, a rewritten line in a section the engine otherwise preserves verbatim, a cascade through a dozen index spaces — is invisible above this line.

§4.5.1 Editable attributes

An attribute descriptor (§4.4) carries whether it may be written.

The flag is advisory in the §3.2.1 sense and the write is the authority: an engine refuses a write it will not accept whether or not any schema advertised it, and a consumer that never reads the flag is wrong about what to offer, never about what happens. The flag exists so a surface can offer an input rather than offering one and being refused, which teaches the user the same thing one interaction later.

FieldMeaningConstraints
editableWhether a write to this attribute may be offeredAdvisory; the write is the authority. Absent reads as not editable, so a schema written before this revision offers nothing rather than everything.

Editability is a property of the attribute, not of the element. Whether a particular element accepts a write is answered by whether it carries that attribute at all: a kind’s schema describes every attribute elements of that kind may have, and an element that has none for a given key has no value to change. A consumer needs both answers, and confusing them offers an input that would create a value the model never held.

§4.5.1.1 References

An attribute whose value names another element says which kind it names.

FieldMeaningConstraints
referencesKind ids (§4.2) whose elements this attribute may nameEmpty for a value that is not a reference.

Without it a reference is indistinguishable from free text, and an application can only offer a box to type a name into — where the names are the model’s own, frequently numerous, and a typo produces a reference to nothing. With it, the same generic surface can offer the ids that exist, and can say that a value naming no element is wrong before the engine has to.

It is a list because a reference is not always to one kind. A drainage subcatchment’s outlet may name a conveyance node or another subcatchment, and an earlier revision of this section held a single kind id and said so — that such an attribute “declares nothing”, and that widening the field was an additive change to make when an engine’s editor needed one. It did: the attribute stayed unwritable, and re-routing a catchment was the one topological edit no surface offered.

The list is the complete set of kinds an application may offer for the value, in the engine’s own presentation order. Naming a subset would be worse than naming none, because a list that looks complete is read as complete — so an engine that cannot enumerate its targets leaves this empty and gets a box to type into, which is honest.

It is advisory like the rest of the schema: an engine validates references itself, and remains free to accept one this field did not describe. It is also not a foreign key — this layer defines no referential integrity, does not require the named element to exist, and says nothing about what happens to the reference when it stops existing. Those are the engine’s own rules, expressed through its validation and its removal (§4.5.4), which is where a reference that cannot be repaired refuses.

§4.5.2 Position

Elements of the spatial classes (§4.1: point, polyline, region) have a position, and it is editable through this contract independently of any attribute schema.

Position is deliberately not an attribute. It is implied by the class — this layer already requires an application to render a point as a marker, so it already presumes the point has somewhere to be — and making it a schema entry would let an engine omit it, which would mean an element the application must draw and cannot move. It is also the place where the two engines’ storage differs most and matters least: one holds coordinates as model fields, the other as lines in a section it preserves verbatim and never interprets. An application says where; the engine decides what that means in its own file.

A position is expressed in the model’s own coordinate system. This layer defines no projection, no unit and no datum for it — those belong to the application’s handling of the model as a whole, and a contract that guessed here would be wrong for every model that is a drawing rather than a map.

§4.5.2.1 Ends

Elements of the polyline class have two ends, each naming another element, and both are editable through this contract.

An end is not an attribute, for the reason position is not one: it is implied by the class. §4.1 already requires an application to draw a polyline as a line between two elements, so it already presumes the polyline has two of them. Leaving them to the schema would let an engine publish a line an application must draw and cannot reconnect — and would let two engines call the same two ends by different names, which is the difference this section exists to keep off the screen.

The two ends are ordered, and the order is meaning rather than storage. It is the sign convention for whatever the polyline carries: a result reported as positive flows from the first end to the second. So they are addressed as first and second and never as an unordered pair, and an application that offers to swap them is offering to reverse the element.

What an end may name is the engine’s judgement, not a declared kind. §4.5.1.1 carries one kind id for a reference and says that a value which may name several kinds declares nothing — and an end is exactly that case, since a line in any real model may run to several kinds of thing. An application therefore offers the elements whose class can be an end, which it already knows from §4.1, and the engine refuses what it will not accept. As everywhere else here, the write is the authority.

Two rules are the contract’s rather than any engine’s, because they follow from what a polyline is:

  • An end must name an element that exists. Setting one to a name the model does not hold refuses; it does not create the element, and it does not leave the line attached to nothing.
  • The two ends must differ. A polyline from a thing to itself is not a short line, it is not a line.

Everything else is the engine’s: which kinds may be an end, whether a particular one may be reconnected at all, and what a reconnection costs in its file.

§4.5.2.2 Contents

An element of the collection class (§4.1) has contents, and they are editable through this contract.

A curve is its points, a pattern its multipliers, a time series its values, a control its language. None of that is an attribute: an attribute is one value under one label, and these are a table or a block of text whose length is part of what the modeller is authoring. §4.5.1 cannot describe them, and an engine with no way to say what they are is an engine whose curves an application can count and never open.

Contents take one of two shapes, and an engine declares which by which one it serves:

ShapeWhat it isExample
RowsA table of numbers under engine-authored column headings, each column declaring its §5 quantity or noneA curve’s points, a pattern’s multipliers
LinesText, kept as writtenA control rule

Two shapes rather than one per kind, because a consumer that must know which kind it asked for is a consumer with a list of kinds in it — and a list of kinds is what §1 warns against. It renders whichever shape it was given.

Column headings are the engine’s and are fixed. What a curve’s two columns are depends on what the curve is for: a storage curve relates depth to surface area, a rating curve head to discharge. Only the engine knows, so only the engine names them — and an application may not add, remove or reorder columns, because a table whose shape the reader can change is no longer the thing the engine described.

A write replaces the whole contents. Not a row inserted, a row removed, a cell set:

  • The rows are ordered and interdependent. A curve’s abscissae must ascend, a pattern’s multipliers are a cycle whose length is its period. A per-row operation would have to be valid mid-sequence, and half of the useful edits are not — inserting a point before sorting it into place makes a curve that is briefly illegal.
  • One write is one validation. An engine judges the contents it is being given, as a whole, once, and either takes them or refuses them.
  • Its inverse is the contents that were there, which is what an application building undo (§4.5.5) needs and cannot assemble from a sequence of row operations that each individually refused.

Numbers cross this boundary in the units their column declares, the same rule §4.5.1 applies to an attribute — the engine states the quantity, the application converts for display and converts back, and no engine learns what the reader chose to see.

Serving contents does not promise to accept them. The write is the authority here as everywhere in §4.5, and the two shapes are not equally writable in practice: rows are numbers under headings the engine already named, while lines are a language, and taking them back means parsing that language into whatever the engine holds. That parser is the engine’s, it is the same one that reads the model file, and an engine that has not exposed it refuses — serving the text so it can be read is worth doing on its own, and a surface that shows the rule and declines to rewrite it is telling the truth.

An application therefore offers an edit where the write accepts one, and learns which by the same means it learns anything else here: the engine says so, or the write refuses.

Empty is two different answers, and the engine says which. Contents that come back empty may mean the element has none — a pollutant is its attributes and nothing further — or that they are real and held somewhere this contract cannot reach, as a time series read from a file beside the model. The two are identical on the wire and read very differently to a person: one is a kind with nothing below its row, the other is a thing whose values exist and are elsewhere.

So empty contents may carry a note: one sentence, in the engine’s own words, saying why there is nothing. A note is served only where there is something to say. Empty contents without one mean the element simply has no contents, and a consumer draws nothing at all rather than an empty frame — a bordered panel holding a heading and no content reads as a surface that failed to load, which is the opposite of what it means.

The note is engine-authored text, like the reason a kind cannot be created (§4.5.3), and for the same reason: the alternative is a consumer that works out what an empty result means from which kind it asked for, and a consumer holding a list of kinds is what §1 exists to prevent. A note is never served alongside contents — it explains an absence, and an absence that has content is not one.

Everything else about a collection element is already described: it is named, created and removed like any other element (§4.5.1, §4.5.3, §4.5.4). Only its contents needed a section.

§4.5.2.3 Attached records

An element may carry records: rows of engine-described values that belong to it and have no identity of their own.

A water-distribution junction’s demand categories are this. So are a drainage vertex’s dry-weather inflows, its external inflows, its treatment expressions, and a subcatchment’s land-cover fractions. Each is a row keyed by what it is about — a constituent, a land use, a demand category’s name — rather than by an id, and each element may carry several.

Nothing else in this contract can hold them, and the two attempts to make something else hold them both fail in the same way:

  • As attributes (§4.5.1). An attribute is one value under one label, so several rows must be flattened into one. That is not hypothetical: an engine publishing a junction’s demand as a single number is publishing the sum of its categories, and one pattern reference is the first category’s. Reading is then lossy and writing is impossible — a total cannot be distributed back over categories nobody described — so the write refuses, and an element with more than one record becomes uneditable while looking ordinary.
  • As elements (§4.1). An element is identified by an id, unique within its class. These rows have no name. Giving them a synthetic one makes an identifier that means two things — the row’s position and the thing it is about — which drift apart the moment a row is removed.
§The shape

An element carries zero or more record sets, each a small table:

FieldMeaningConstraints
keyStable machine identifier for the setEngine’s own; persisted by applications, so it never changes meaning once released.
labelWhat the set is calledEngine-authored; an application never names it.
columnsWhat each row holdsDescribed exactly as a kind’s attributes are (§4.4, §4.5.1, §4.5.1.1): a label, a value shape, a quantity where numeric, referenced kinds where the value names another element.
rowsThe records themselves, in the engine’s orderEach row one value per column, in column order.
capacityHow many rows the set may holdOptional. Absent means the engine knows no limit, which is the ordinary case.

A set that is full says so, rather than refusing. Most sets are open-ended — a junction may have any number of demand categories — but some are not, and their bound is a fact about the model rather than a policy: a control measure has one surface layer or none, a snow pack has one of each of its three surfaces. Without a published bound an application can only offer a row and let the write refuse it, which turns a fixed set into a button that never works.

The bound is on the set, not on the write. An engine still validates: capacity says how many rows may exist, never which ones, so a set of three named surfaces that is not yet full can still refuse a second row named the same as the first.

Columns are described the way attributes are, deliberately. A record’s cells are the same kinds of value an attribute holds — a number with a unit, a choice, a reference to a pattern — so describing them twice would let the two descriptions disagree, and an application would need two renderers for one thing. This is the reuse the section is built on: a surface that can already draw an attribute row can draw a record table without learning anything new.

It is also what §4.5.2.2 could not do. Contents are numbers under headings, and a record’s cells are not all numbers: a dry-weather inflow’s four pattern slots are references, and a treatment expression is text. The two sections stay separate because they describe different relationships, not merely different types — contents are what an element is (a curve is its points), records are what an element has (a junction has demands).

§Writing

A write replaces a whole set, for the reasons §4.5.2.2 gives and one more of its own: a set is validated together. Two dry-weather inflows for the same constituent are not two records but a contradiction, and only the whole set can be judged for that. Adding and removing a record is therefore writing the set with a row more or a row fewer, and the inverse of any of it is the set that was there.

Rows are addressed by position within their set and by nothing else. Position is not an identity — it is where the row currently sits — so a write that reorders rows is legitimate, and an engine is free to return them in a different order than it was given if its own storage has one.

An engine serves what it can describe and accepts what it can take. A set served read-only is not a failure: showing a modeller the four treatment expressions attached to a node is worth doing whether or not this contract can yet rewrite them.

§4.5.3 Creation

A kind descriptor (§4.2) carries whether elements of it may be created, and, when they may not, engine-authored text saying what is missing.

FieldMeaningConstraints
creatableWhether elements of this kind may be createdAdvisory; creation is the authority. Absent reads as not creatable.
not_creatable_becauseWhat a new one would need that cannot be defaultedPlain text, engine-authored. Present only when creatable is false, and required then — a refusal without a reason is a dead end.

Not every kind can be created from a generic surface, and the reason is never that the engine cannot be bothered. Some kinds require a referent that has to be chosen rather than defaulted — a relation curve, a rating, an opening geometry — and there is no defensible value for one. Inventing it is worse than refusing: it produces a model that runs and is wrong, which is the failure mode this whole layer is built to avoid.

So the contract carries the refusal and its reason, as text the engine writes and the application shows. An application that lists creatable kinds and says why the others are absent is telling the user something true; one that offers every kind and fails on submit is teaching them the same thing later and less kindly.

What a new element needs is exactly what this contract already describes: an identifier, somewhere to be — a position (§4.5.2), or two ends (§4.5.2.1) for a polyline, which is placed by what it joins rather than by a coordinate — and values for its editable attributes (§4.5.1). Everything else is the engine’s default, and defaults are the engine’s judgement — a zero maximum depth that means “raise it to the crown of the highest connecting conduit” is a sensible default in one engine and meaningless in another.

§4.5.4 Removal

Removing an element is rarely removing one thing. The contract’s answer to a removal therefore reports what actually went: the element, any elements removed with it because they cannot exist without it, and any records that described only it.

A removal an engine cannot perform safely refuses, naming what prevents it, and changes nothing. Two outcomes are acceptable — it happened and here is everything that went, or it did not happen and here is why — and the third, a partial removal reported as a success, is the one this shape exists to make unrepresentable. Which references cascade and which refuse is the engine’s judgement: a reference with exactly one correct repair may be repaired, and one that needs a choice belongs to whoever can make it.

§4.5.5 When an edit exists

An accepted edit is part of the model when the operation returns. This contract has no staged, pending, or uncommitted state.

That is a deliberate narrowing rather than an omission. An application is free to offer staging on top — collecting changes and applying them together is an application’s affair — but it may not require it, and it may not present two engines differently because one of them was built around a Save button. A contract that admitted both would make “has this change happened yet” an engine-dependent question, and that question reaches the user faster than any other.

Since an edit cannot be un-made by discarding a draft, an application offering undo must implement it above this contract, in terms of the operations here — a position restored is a move, a removed element restored is a creation. An undo built from one engine’s operations is not undo; it is that engine’s editor with a longer reach.


§5. Quantity Contract

Fragments carry unit strings as display text (§3.3) because a rendered report needs no arithmetic. Live applications do: they let the user choose a display unit system, format values in it, and accept input in it. The quantity contract is how an engine declares the physical quantities its values carry so that applications can do that generically.

An engine publishes a static catalog of quantity descriptors:

FieldMeaningConstraints
keyStable quantity identifierOpaque to this layer; referenced by attribute schemas (§4.3) and result variables (§6).
si_labelUnit text in the SI display systemPlain text, e.g. “m”, “L/s”, “mm/hr”.
us_labelUnit text in the US-customary display systemPlain text, e.g. “ft”, “gpm”, “in/hr”.
si_to_usAffine conversion from SI display value to US display valueA scale factor and an offset (offset 0 for all but temperature-like quantities).
si_decimals / us_decimalsSuggested display precision per systemAdvisory formatting hints.

Values crossing an engine boundary for a quantity-bearing field are in that quantity’s SI display unit; the application converts for display and converts back on input, using only the descriptor. Engines never format, and applications never hardcode a conversion — the descriptor is the single authority, so a quantity this layer has never heard of (a rainfall intensity, an infiltration rate) costs an application nothing to support.

Quantity keys are engine-scoped: two engines may both declare a flow quantity, and nothing requires their descriptors to agree, because no value ever crosses between engines. The catalog is static; which attributes and variables reference which quantities is declared where those are declared (§4.3, §6).

This contract deliberately does not model unit systems beyond the two display families applications offer. Since v1.7 it reaches into the fragment model: a fragment number, table column, or chart axis may reference a quantity key (§3.3), in which case the value is in the quantity’s SI display unit and formatting for a display family belongs to whichever consumer presents it — the report layer at render time, a live application at display time. “Engines never format” thereby holds for fragments too: a producer that tags a value stops choosing its display family, and the engine-side conversion code that used to make that choice is deleted, not parameterised.


§6. Result-Variable Contract

The contract by which an engine describes the per-element time-series variables a completed simulation carries — pressure, flow, depth, runoff — so an application can offer result exploration (map colouring, legends, per-element series, period scrubbing) for any engine.

§6.1 Variable descriptors

For each element class it produces results for (§4.1), an engine publishes an ordered catalog of variable descriptors:

FieldMeaningConstraints
idStable variable identifierOpaque to this layer; application preferences and saved views may reference it.
labelHuman-facing namePlain text, engine-authored.
symbolCompact notation for space-starved surfaces (column headers, chips), or absentEngine-authored, at most three characters, ideally the domain’s standard notation (Q for discharge, y for depth, Ø for diameter). Absent means the application derives its own fallback, e.g. the label’s initial.
quantityKey of the quantity the values carry (§5), or absentAbsent means dimensionless.
rampHow values are meaningfully mapped to a colour scaleOne of the ramp hints below.

Ramp hints are the only presentation vocabulary this layer contributes, and they are shape statements, never colours:

HintMeaning
sequentialMagnitude on a continuous low→high scale.
divergingSigned values around a meaningful zero (e.g. flow direction).
bandedValues classed against a criterion’s threshold bands (§7); the hint carries the criterion key whose valuation supplies them.
categoricalA closed set of discrete states; the descriptor carries the engine-authored items described below, as a §3.2.1 choice does.

An application chooses palettes and legend styling; the engine says only which shape is truthful for the data — and, for banded, which criterion the thresholds come from.

That last part is not decoration. A banded variable without it is uninterpretable: an application holding a valuation of several criteria cannot tell which of them bands this variable, and matching them by quantity is a guess — two criteria may share a quantity, and two engines may publish a variable of the same name meaning different things. The consequence of guessing was observed: a drainage map was offered a threshold scale annotated with water-distribution numbers. The criterion named here must exist in the same engine’s criteria catalog (§7.1) and must carry severities (§7.2); an application that cannot resolve it renders the variable as a plain magnitude rather than inventing bands.

§Categorical items

Each item of a categorical variable carries:

FieldMeaningConstraints
valueThe number the result series stores for this stateEngine-authored; unique within the variable.
labelHuman-facing name for the statePlain text, engine-authored.
severityWhether the state is unremarkable, worth attention, or wrong, or absent when the states carry no such judgementOne of nominal, caution, alarm.

Severity is a statement about the domain, not about presentation: a closed pipe is an abnormal condition in a pressurised network whoever is looking at it, and only the engine knows that. Without it an application can order states but cannot rank them, so it must colour a closed pipe and an open one as merely different — losing a distinction the engine already held. It stays optional because it is a real claim: a state set that is genuinely just a partition (a land-use class, a material) must not be forced to invent a judgement, and absent means exactly that.

As with every hint here, this fixes no colours. An application decides what caution and alarm look like, and remains free to ignore severity entirely.

§6.2 Presence

Not every catalog variable exists in every run — a quality variable is absent from a run with quality disabled. An engine therefore reports, for a given completed simulation’s results, which of its catalog variables are present, resolved the way block options are resolved against a model (§3.2.1): the catalog stays static, presence is per-run. An application offers only present variables and treats an absent one the way the report layer treats an unavailable block — an expected state, not an error.

§6.3 Addressing

Consumers address results by (element class, variable id, reporting period), and per-variable minimum/maximum envelopes are addressed by (element class, variable id). Wire encodings, caching, and file formats are the consumer’s own concern and are not part of this contract — but they must be derived from the catalog rather than fixing a variable list, or they re-create the closed-set coupling this contract exists to remove.


§7. Criteria Contract

The contract by which an engine describes — and consumes — the assessment criteria a user asserts over a model’s simulated behaviour: minimum service pressure, a self-cleansing velocity, a freeboard allowance. Criteria are engineering judgements about the network, not display settings and not part of the model; they belong to the person assessing, travel with a project, and outlive any single run.

§7.1 Concepts

TermMeaning
CriterionOne field of the assessment standard, described by the engine.
Criteria catalogThe engine’s complete, static, model-free list of criterion descriptors.
ValuationA caller-held assignment of values to criterion keys.

The foundation stays engine-blind, exactly as in §4–§6: criterion keys are opaque, meaning travels only through engine-authored text, and no criterion vocabulary (pressure, freeboard, anything else) enters this layer.

§7.2 Criterion descriptor

FieldMeaningConstraints
keyStable criterion identifierUnique within the engine; persisted by applications, so renaming one is a break.
labelHuman-facing namePlain text, engine-authored.
helpOne or two sentences on what the criterion judgesPlain text, engine-authored.
quantity§5 quantity key, or absentValues of this criterion are expressed in the quantity’s SI display unit; absent means dimensionless.
kindShape of the valueBelow.
severitiesWhat each region between the cut points means, ascending, or emptyEmpty means the criterion is judged in reports but never drawn. When present, exactly one more entry than the criterion has cut points: a value criterion has one cut and so two regions, a band of n cuts has n+1. Each entry is nominal, caution or alarm — the §6.1 vocabulary, so a compliance verdict and a categorical state read alike.

kind is one of:

  • value — a single number, with a required default;
  • band — an ordered list of named cut points, each {key, label, default}, defaults strictly ascending. A band’s value is a same-length list of numbers, ascending in the same order.

Severities are a claim about the domain, and the reason they are the engine’s to make is that compliance is rarely monotonic. Service pressure is worst when too low, acceptable in a middle, and worth attention again when too high; conduit velocity is worth attention when too slow and wrong when too fast. An application given only the numbers would have to decide which end is bad, and it has no basis for that in either direction.

Defaults are the engine’s judgement of a conventional standard; they are advisory for editors and binding for consumption (§7.4).

§7.3 Valuation

A valuation is a JSON object: criterion key → number (value kind) or array of numbers (band kind), every number in the criterion’s SI display unit. A key absent from the valuation means the criterion’s defaults; a key the catalog does not declare is ignored, so a persisted valuation survives catalog growth. A value of the wrong shape or holding a non-finite number is malformed, and consumption refuses it with a message naming the criterion. A band value out of ascending order is well-formed but degenerate — an editor mid-edit produces one transiently, so it must not poison the whole valuation; consumption handles it per §7.4.

§7.4 Consumption

An engine derives per-block options from a valuation: given a valuation and a model, it answers with an options object (§3.2.1 shapes) for each of its criteria-shaped blocks. This mapping is the engine’s own — which blocks a criterion drives, and in what units their options are expressed, is engine knowledge that never leaks to the caller. A criterion no block consumes may still be cataloged: applications judge with criteria in more places than block production (a map colour scale), and the catalog is the single description of the standard.

An engine omits a block from its answer when the valuation cannot shape it (a degenerate band, §7.3); the block then runs on its documented option defaults. Consumption of a well-formed valuation never fails.

§7.5 Persistence and dependency rules

Persistence is the application’s concern: where a valuation lives, and per what scope (a project, a scenario), is not this contract’s business. The layering of §3.5 applies unchanged: engines depend on this contract, applications compose catalogs, valuations, and production, and this contract depends on nothing.

§8. Evolution

  • All contracts evolve additively; fields are added, never repurposed.
  • The element, quantity, and result-variable contracts (§4–§6) arrived in v1.5 exactly this way: as new sections, gated on a second engine implementation existing to validate them, requiring no change to the identity or report contracts. The one remaining deferred contract — a neutral simulation session — follows the same path when a further engine proves its shape (§2.6); until then only its dispatch home is assigned.
  • The editing contract (§4.5) arrived the same way in a later revision, on the same gate: it was named as a follow-up when §4 landed and held until a second engine’s editor existed to shape it. It adds fields to the kind and attribute descriptors and no others, and an engine that sets none of them is exactly as editable as it was before — which is to say, not.
  • Known additive follow-ups already anticipated: additional element classes (§4.1) should an engine need one.
  • If a future revision must break a contract, the break follows the library release track’s semver discipline.

Structs§

AttributeDescriptor
Description of one attribute an application may display for elements of a kind (spec §4.4).
BandCut
One named cut point of a band criterion (spec §7.2).
BlockDescriptor
Descriptor of one block in an engine’s catalog (spec §3.2).
CategoryItem
One discrete state of a RampHint::Categorical variable.
Chart
A declarative chart (spec §3.3): data plus axis labels only — engines describe what is charted, never colors, geometry, or layout. Every chart is table-derivable so it never gates information behind a graphics-capable format.
ChoiceItem
One selectable item of a OptionKind::Choice or OptionKind::MultiChoice (spec §3.2.1).
Column
Column descriptor of a table (spec §3.3).
CriterionDescriptor
Descriptor of one criterion in an engine’s criteria catalog (spec §7.2).
ElementKind
Descriptor of one element kind in an engine’s catalog (spec §4.2).
EngineDescriptor
Immutable identity of one Hydra engine (spec §2.1).
Fragment
The materialized content of one block for one completed simulation (spec §3.1): a titled sequence of items.
ImportFormat
One source-model file format an engine imports (spec §2.2).
KeyValue
One (label, value) pair in a key-value list (spec §3.3).
LineSeries
One named series of (x, y) points in x order (spec §3.3).
OptionDescriptor
Description of one option a block accepts (spec §3.2.1).
QuantityDescriptor
Descriptor of one physical quantity in an engine’s catalog (spec §5).
Table
Column descriptors plus row-major values (spec §3.3).
UnknownEngineError
Lookup failure for engine_by_key.
VariableDescriptor
Descriptor of one result variable in an engine’s per-class catalog (spec §6.1).

Enums§

BlockError
Failure producing a block (spec §3.4). The report layer decides how an unavailable or failed block renders (placeholder, omission) — the engine never does, and the contract carries no engine vocabulary for why beyond the engine-authored reason text.
CategorySeverity
How remarkable one categorical state is (spec §6.1).
ChartData
Chart data (spec §3.3).
CriterionKind
Shape of one criterion’s value (spec §7.2).
DisplayFamily
One of the two display families applications offer (spec §5).
ElementClass
The geometric and referential nature of an element kind (spec §4.1).
ElementRole
What an element kind does in the network, as distinct from what it is geometrically (spec §4.3).
EngineStatus
Whether a registered engine is implemented in this distribution (spec §2.3).
FragmentItem
One item of a fragment (spec §3.3).
OptionKind
Shape and bounds of one describable block option (spec §3.2.1).
RampHint
How a variable’s values are meaningfully mapped to a colour scale (spec §6.1).
Recognition
How strongly an engine claims a candidate model as its own (spec §2.5).
Value
One typed value inside a fragment (spec §3.3). Unit strings are display text — a structured unit system in this layer is an explicit non-goal (spec §1).
ValueKind
Kind of a Value, used in column descriptors (spec §3.3).

Constants§

ENGINES
Every engine compiled into this distribution, in presentation order (spec §2.4) — planned engines included, so applications can present the full modelling scope rather than only what ships today.
HYDRA_COMMON_VERSION
The crate version, taken from Cargo.toml at compile time.

Functions§

engine_by_key
Resolve an engine key to its descriptor (spec §2.2).