pub fn render_events(
events: &[TimelineEvent],
config: &RenderConfig,
out: &mut dyn Write,
) -> Result<()>Expand description
Render events according to the config.
pub fn render_events(
events: &[TimelineEvent],
config: &RenderConfig,
out: &mut dyn Write,
) -> Result<()>Render events according to the config.