[−][src]Struct huelib::resource::scene::Creator
Struct for creating a scene.
Fields
name: String
Sets the name of the scene.
lights: Vec<String>
Sets the light identifiers of the scene.
kind: Option<Kind>
Sets the type of the scene.
app_data: Option<AppData>
Sets the app data of the scene.
light_states: Option<HashMap<String, StaticStateModifier>>
Sets the state of specific lights.
Implementations
impl Creator
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pub fn with_kind(self, value: Kind) -> Self
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Sets the kind
field of this struct.
pub fn with_app_data(self, value: AppData) -> Self
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Sets the app_data
field of this struct.
pub fn with_light_states(
self,
value: HashMap<String, StaticStateModifier>
) -> Self
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self,
value: HashMap<String, StaticStateModifier>
) -> Self
Sets the light_states
field of this struct.
impl Creator
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Trait Implementations
impl Clone for Creator
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impl Creator for Creator
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impl Debug for Creator
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impl PartialEq<Creator> for Creator
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impl Serialize for Creator
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pub fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error> where
__S: Serializer,
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__S: Serializer,
impl StructuralPartialEq for Creator
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Auto Trait Implementations
impl RefUnwindSafe for Creator
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impl Send for Creator
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impl Sync for Creator
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impl Unpin for Creator
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impl UnwindSafe for Creator
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,