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http_type/task/
struct.rs

1use super::*;
2
3/// Task manager for handling async tasks across worker threads.
4///
5/// This structure manages a pool of task senders distributed across
6/// multiple worker threads, enabling efficient round-robin task scheduling
7/// with event-driven wake-up mechanism.
8#[derive(Clone, CustomDebug, Data, DisplayDebug)]
9pub struct Task {
10    /// Pool of unbounded senders for distributing tasks to worker threads.
11    pub pool: Vec<UnboundedSender<AsyncTask>>,
12    /// Atomic counter for round-robin task distribution across workers.
13    pub counter: Arc<AtomicUsize>,
14    /// Flag indicating whether the task pool should shut down.
15    pub shutdown: Arc<AtomicBool>,
16    /// Notification handles for precise wake-up of specific workers.
17    pub notifies: Vec<Arc<Notify>>,
18}