html2md_rs/structs.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281
use std::collections::HashMap;
/// Represents the different types of HTML elements that the library supports.
#[derive(Debug, PartialEq, Eq, Clone, Default)]
pub enum NodeType {
Html,
Head,
Style,
Link,
Script,
Meta,
Title,
Body,
H1,
H2,
H3,
H4,
H5,
H6,
P,
Div,
Strong,
Em,
A,
Ul,
Ol,
Li,
Pre,
Code,
Hr,
Br,
Blockquote,
#[default]
Text,
Comment,
Unknown(String),
}
impl NodeType {
pub fn is_special_tag(&self) -> bool {
use NodeType::*;
matches!(self, Blockquote | Ul | Ol)
}
pub fn from_tag_str(input: &str) -> Self {
use NodeType::*;
match input.to_lowercase().as_str() {
"html" => Html,
"head" => Head,
"style" => Style,
"link" => Link,
"script" => Script,
"meta" => Meta,
"title" => Title,
"body" => Body,
"h1" => H1,
"h2" => H2,
"h3" => H3,
"h4" => H4,
"h5" => H5,
"h6" => H6,
"p" => P,
"div" => Div,
"strong" => Strong,
"em" => Em,
"a" => A,
"ul" => Ul,
"ol" => Ol,
"li" => Li,
"pre" => Pre,
"code" => Code,
"hr" => Hr,
"br" => Br,
"blockquote" => Blockquote,
unknown => Unknown(unknown.to_string()),
}
}
}
/// Represents a node in the HTML tree.
#[derive(Debug, PartialEq, Eq, Clone, Default)]
pub struct Node {
pub tag_name: Option<NodeType>,
pub value: Option<String>,
pub attributes: Option<Attributes>,
pub within_special_tag: Option<Vec<NodeType>>,
pub children: Vec<Node>,
}
impl Node {
/// Checks whether the node is within any of the special tags passed in
pub fn is_in_special_tag(&self, tags: &[NodeType]) -> bool {
if let Some(within_special_tag) = &self.within_special_tag {
within_special_tag.iter().any(|tag| tags.contains(tag))
} else {
false
}
}
/// Returns the leading spaces if there is any
/// This is used to format the output of the unordered and ordered lists
pub fn leading_spaces(&self) -> String {
let ul_or_ol = &[NodeType::Ul, NodeType::Ol];
if let Some(within_special_tag) = &self.within_special_tag {
" ".repeat(
(within_special_tag
.iter()
.filter(|tag| ul_or_ol.contains(tag))
.count()
- 1)
* 2,
)
} else {
String::new()
}
}
/// Creates a new Node from tag_name, value, attributes, within_special_tag and children
pub fn new(
tag_name: Option<NodeType>,
value: Option<String>,
attributes: Option<Attributes>,
within_special_tag: Option<Vec<NodeType>>,
children: Vec<Node>,
) -> Self {
Node {
tag_name,
value,
attributes,
within_special_tag,
children,
}
}
}
/// Represents the Attributes of an HTML element.
#[derive(Debug, PartialEq, Eq, Clone, Default)]
pub struct Attributes {
pub(crate) id: Option<String>,
pub(crate) class: Option<String>,
pub(crate) attributes: HashMap<String, AttributeValues>,
}
impl Attributes {
/// Creates a new Attributes struct from id, class and attributes
pub fn new() -> Self {
Attributes {
id: None,
class: None,
attributes: HashMap::new(),
}
}
/// Returns the attribute value of the key passed in
pub fn get(&self, key: &str) -> Option<AttributeValues> {
match key {
"id" => self.id.as_ref().map(|id| AttributeValues::from(id.clone())),
"class" => self
.class
.as_ref()
.map(|class| AttributeValues::from(class.clone())),
_ => self.attributes.get(key).cloned(),
}
}
/// Returns the id attribute of the element
pub fn get_id(&self) -> Option<&String> {
self.id.as_ref()
}
/// Returns the class attribute of the element
pub fn get_class(&self) -> Option<&String> {
self.class.as_ref()
}
/// Returns the attributes of the element
pub fn contains(&self, key: &str) -> bool {
match key {
"id" => self.id.is_some(),
"class" => self.class.is_some(),
_ => self.attributes.contains_key(key),
}
}
/// Inserts a new attribute into the element with the key and value passed in
pub fn insert(&mut self, key: String, value: AttributeValues) {
match key.as_str() {
"id" => self.id = Some(value.to_string()),
"class" => self.class = Some(value.to_string()),
_ => {
self.attributes.insert(key, value);
}
}
}
/// Returns whether the element attributes are empty
pub fn is_empty(&self) -> bool {
self.id.is_none() && self.class.is_none() && self.attributes.is_empty()
}
/// Inserts attributes into the element from a tuple vector
pub fn from(vec: Vec<(String, AttributeValues)>) -> Self {
let mut attributes = Attributes::new();
for (key, value) in vec {
attributes.insert(key, value);
}
attributes
}
}
/// Represents the different types of attribute values that the library supports.
#[derive(Debug, PartialEq, Eq, Clone)]
pub enum AttributeValues {
/// Represents a string attribute value.
String(String),
/// Represents a boolean attribute value.
Bool(bool),
/// Represents an integer attribute value.
Number(i32),
}
impl AttributeValues {
/// Creates a new `AttributeValues` instance from a value that can be converted into `AttributeValues`.
///
/// This function uses the `Into` trait to allow for flexible type conversion.
///
/// # Examples
///
/// ```
/// # use html2md_rs::structs::AttributeValues;
/// let string_value = AttributeValues::from("Hello, world!");
/// let bool_value = AttributeValues::from(true);
/// let number_value = AttributeValues::from(42);
/// ```
pub fn from<T: Into<AttributeValues>>(value: T) -> Self {
value.into()
}
}
impl From<String> for AttributeValues {
/// Converts a `String` into an `AttributeValues::String`.
fn from(value: String) -> Self {
AttributeValues::String(value)
}
}
impl From<&str> for AttributeValues {
/// Converts a string slice (`&str`) into an `AttributeValues::String`.
fn from(value: &str) -> Self {
AttributeValues::String(value.to_string())
}
}
impl From<bool> for AttributeValues {
/// Converts a `bool` into an `AttributeValues::Bool`.
fn from(value: bool) -> Self {
AttributeValues::Bool(value)
}
}
impl From<i32> for AttributeValues {
/// Converts an `i32` into an `AttributeValues::Number`.
fn from(value: i32) -> Self {
AttributeValues::Number(value)
}
}
impl std::fmt::Display for AttributeValues {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
match self {
AttributeValues::String(value) => write!(f, "{}", value),
AttributeValues::Bool(value) => write!(f, "{}", value),
AttributeValues::Number(value) => write!(f, "{}", value),
}
}
}
#[derive(Debug, Default)]
pub struct ToMdConfig {
pub ignore_rendering: Vec<NodeType>,
}