pub trait ChallengeSolver: Send + Sync {
// Required methods
fn can_handle(&self, kind: &ChallengeKind) -> bool;
fn solve<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
kind: &'life1 ChallengeKind,
page: &'life2 mut Page,
) -> Pin<Box<dyn Future<Output = SolveOutcome> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
}Required Methods§
fn can_handle(&self, kind: &ChallengeKind) -> bool
fn solve<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
kind: &'life1 ChallengeKind,
page: &'life2 mut Page,
) -> Pin<Box<dyn Future<Output = SolveOutcome> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".