Expand description
Components are data that are used to update the simulation and interact with the external world
Re-exports§
pub use animation_controller::AnimationController;pub use animation_target::AnimationTarget;pub use collider::Collider;pub use hand::Hand;pub use info::Info;pub use joint::Joint;pub use material::Material;pub use mesh::Mesh;pub use panel::Panel;pub use parent::Parent;pub use pointer::Pointer;pub use primitive::Primitive;pub use rigid_body::RigidBody;pub use root::Root;pub use skin::Skin;pub use sound_emitter::SoundEmitter;pub use transform::Transform;pub use transform_matrix::TransformMatrix;pub use ui_panel::UIPanel;pub use visible::Visible;