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use approx::relative_eq;
use serde::{Deserialize, Serialize};
use uuid::Uuid;
#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DebugFrame {
pub id: Uuid,
pub frame_number: u64,
pub session_id: Uuid,
pub entities: Vec<DebugEntity>,
}
#[derive(Default, Debug, Clone, PartialEq, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DebugEntity {
pub name: String,
pub id: String,
pub entity_id: u64,
pub transform: Option<DebugTransform>,
pub collider: Option<DebugCollider>,
}
#[derive(Default, Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct DebugTransform {
pub translation: [f32; 3],
pub rotation: [f32; 4],
pub scale: [f32; 3],
}
impl PartialEq for DebugTransform {
fn eq(&self, other: &Self) -> bool {
relative_eq!(self.translation[0], other.translation[0])
&& relative_eq!(self.translation[1], other.translation[1])
&& relative_eq!(self.translation[2], other.translation[2])
&& relative_eq!(self.scale[0], other.scale[0])
&& relative_eq!(self.scale[1], other.scale[1])
&& relative_eq!(self.scale[2], other.scale[2])
&& relative_eq!(self.rotation[0], other.rotation[0])
&& relative_eq!(self.rotation[1], other.rotation[1])
&& relative_eq!(self.rotation[2], other.rotation[2])
}
}
#[derive(Default, Debug, Clone, Serialize, Deserialize, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct DebugCollider {
pub collider_type: String,
pub geometry: Vec<f32>,
pub translation: [f32; 3],
pub rotation: [f32; 4],
}