pub struct BuildContext {
    pub name: String,
    pub runefile: String,
    pub working_directory: PathBuf,
    pub current_directory: PathBuf,
    pub optimized: bool,
    pub verbosity: Verbosity,
    pub rune_version: Option<RuneVersion>,
}
Expand description

Inputs used during the compilation process.

Fields

name: String

The name of the Rune being compiled.

runefile: String

The Runefile.yml source text.

working_directory: PathBuf

A directory that can be used for any temporary artifacts.

current_directory: PathBuf

The directory that all paths (e.g. to models) are resolved relative to.

optimized: bool

Generate an optimized build.

verbosity: Verbosityrune_version: Option<RuneVersion>

The version of Rune being used.

Implementations

Create a new BuildContext using the convention that the [BuildContext.name] is named after the [BuildContext.current_directory].

Trait Implementations

Returns a copy of the value. Read more

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Deserialize this value from the given Serde deserializer. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations

Blanket Implementations

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Mutably borrows from an owned value. Read more

The storage type required to hold all instances of this component in a world.

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.