pub type Circle = Hypersphere<2>;Expand description
A circle in two dimensions.
§Examples
Basic construction and methods:
use hoomd_geometry::{Volume, shape::Circle};
use hoomd_vector::Cartesian;
use std::f64::consts::PI;
let circle = Circle {
radius: 2.0.try_into()?,
};
let volume = circle.volume();
assert_eq!(volume, PI * 4.0);Test for intersections:
use hoomd_geometry::{IntersectsAt, shape::Circle};
use hoomd_vector::{Angle, Cartesian};
let circle = Circle {
radius: 1.0.try_into()?,
};
assert_eq!(
circle.intersects_at(
&circle,
&Cartesian::from([2.1, 0.0]),
&Angle::default()
),
false
);
assert_eq!(
circle.intersects_at(
&circle,
&Cartesian::from([0.0, 1.9]),
&Angle::default()
),
true
);Aliased Type§
pub struct Circle {
pub radius: PositiveReal,
}Fields§
§radius: PositiveRealRadius of the sphere