Enum hexgame::InvalidMove
source · [−]Expand description
This enum is returned by game.play
when the given move is invalid.
Variants
GameOver
The game has ended, thus no further move is possible.
OutOfBounds(Coords)
The player attempted to play on coordinates that are not on the game’s board.
CellOccupied(Coords)
The player attempted to play on coordinates that are already occupied.
Trait Implementations
sourceimpl Debug for InvalidMove
impl Debug for InvalidMove
sourceimpl Display for InvalidMove
impl Display for InvalidMove
sourceimpl Error for InvalidMove
impl Error for InvalidMove
1.30.0 · sourcefn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
The lower-level source of this error, if any. Read more
sourcefn backtrace(&self) -> Option<&Backtrace>
fn backtrace(&self) -> Option<&Backtrace>
🔬 This is a nightly-only experimental API. (
backtrace
)Returns a stack backtrace, if available, of where this error occurred. Read more
1.0.0 · sourcefn description(&self) -> &str
fn description(&self) -> &str
👎 Deprecated since 1.42.0:
use the Display impl or to_string()
sourceimpl PartialEq<InvalidMove> for InvalidMove
impl PartialEq<InvalidMove> for InvalidMove
sourcefn eq(&self, other: &InvalidMove) -> bool
fn eq(&self, other: &InvalidMove) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourcefn ne(&self, other: &InvalidMove) -> bool
fn ne(&self, other: &InvalidMove) -> bool
This method tests for !=
.
impl StructuralPartialEq for InvalidMove
Auto Trait Implementations
impl RefUnwindSafe for InvalidMove
impl Send for InvalidMove
impl Sync for InvalidMove
impl Unpin for InvalidMove
impl UnwindSafe for InvalidMove
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more