pub fn time_of_impact(
    pos1: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
    vel1: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
    g1: &(dyn Shape + 'static),
    pos2: &Isometry<f32, Unit<Quaternion<f32>>, 3>,
    vel2: &Matrix<f32, Const<3>, Const<1>, ArrayStorage<f32, 3, 1>>,
    g2: &(dyn Shape + 'static),
    max_toi: f32
) -> Result<Option<TOI>, Unsupported>
Expand description

Computes the smallest time when two shapes under translational movement are separated by a distance smaller or equal to distance.

Returns 0.0 if the objects are touching or penetrating.